G*Maker and F*PSSE released for the PSVita: GameMaker Studio games can be ported to the PSVita AND PSM games can now be decrypted for modding!
Recently, software names in the PSVita hacking scene have taken a childish turn and SilicaAndPina’s F*PSSE and G*Maker are no exception. While both their names are childish, they offer some genuinely useful functionality which may result in some interesting homebrew games or plugins!
G*Maker: A GameMaker Studio export tool for the PSVita!
GameMaker Studio is a game engine, which runs on multiple platforms, that uses a scripting language which allows you to create games with less effort.
Among GameMaker Studio-based games, we find:
- Undertale
- Alone With You
- Hotline Miami
- Others which can be checked from here
Through G*Maker, you can take Game Maker Studio (GM:S) projects and compile/export them to the PSVita! This tool allows you to bring open-source GM:S projects to the PSVita with little effort but it must be noted that this won’t allow you to run closed-source GM:S games on your PSVita. G*Maker is based on some code from a game called “Siralim” and that uses GM:S v1.4.1763 as the game engine so you won’t be able to use newer versions of GM:S with G*Maker.
If you want to start bringing GameMaker games over to the PSVita, simply look for their links which can be found easily enough. SilicaAndPina has also been able to port some games which can also be found online.
@nikita_krapivin, CelesteBlue and others helped make G*Maker possible. There isn’t enough information to verify the legality of G*Maker and the Extreme Burger Defense port (was distributed via Humble Bundle) so links won’t be provided.
F*PSSE: A plugin to decrypt PSM games
If you don’t know what PSM games are, you needn’t worry as the PSM (not PSN) service was shut down over 3 years ago. As of right now, they can be played via NoPsmDRM on hacked PSVita/PSTVs even if you didn’t own a Vita and buy PSM titles back in 2015 when the service was still up.
However, NoPsmDRM (like NoNpDrm) leaves games in an unencrypted state as it works by creating fake licenses. As a result, modding PSM games wasn’t possible as game files and executables were encrypted but now, F*PSSE has been released which lets you decrypt these games!
The main advantage of PSM game decryption to the regular end-user, is that game files and executables can be modified which allows mods to be created.
The decryptor is in plugin form and it must be noted that this plugin is not useful to people who don’t wish to modify game files! If you want to learn more about F*PSSE, simply follow this link and read the usage instructions by SilicaAndPina.
DOTS_TB and F***_S3CURITY helped make this plugin possible by helping with PSM_Handle and testing respectively.
Conclusion
SilicaAndPina is a somewhat controversial figure in the PSVita scene but I personally think that both these tools have some interesting potential. As a result, I think they deserve attention from Vita developers but caution should be exercised when installing VPK files from SilicaAndPina to make sure they don’t contain any memory card formatting code…
Note: F*PSSE and G*Maker are censored names as I personally think the names are too inappropriate for this website!
caution should be exercised when installing VPK files from SilicaAndPina to make sure they don’t contain any memory card formatting code…
Meh that’s too old, first that memorycard eraser code was a test app that he showed in a youtube video. So it wasn’t a trump app.
Second all his project are on github and we never heard about anything relating malicous code of all his project sooo
acturally i can think of 2 uses for FuckPSSE outside of using it for game modding.
1) run game on pc via simulator
2) run game on android via psm dev app
I understand the rationale for “F*PSSE”, but for “G*Maker”…I’m not sure I see how that word is inappropriate for this website?
I dont understand that either. As someone that has programmed in GMS and bought GM2 its not some kid software. Only someone that doesnt know about the software would make that claim. The DnD is just a gimmick that I suppose kids would like as a learning tool but if you dont know GML then you be able to make a decent game. Dont understand this “inappropriate” thing if I think the reason is because its “kid” software.Could be wrong but its not explained.
Censor a word like GM without doing there research. Ouch.
implying that if there’s source code uploaded then the compiled version is guaranteed to be compiled from that code.
whee, no prob man yo can compile it personanally, sure it takes time and knowledge but you will know it is compiled from the code you see
Implying that if a person makes a little mistake once, that person can’t change.
Tested G*Maker
Works well
I’m triggered by asterisks.
Port Karoshi suicide salaryman, all of them
SilicaAndPina never released a memory card formatting app, they released a os0 formater, which is worst, leaving your PSV like a real brick to put in some wall
what? where does this even come from. there was never ever a os0 formatter..
the memory card formatter was me showing that someone could in theroy modify a gamecart to wipe your mc and it’d even work on 3.61. my goal was to get sony to patch *** adn they did then some hipster came along and posted the thing to r/vitapiracy
Playing around with it.
Does anyone know how to get touch screen input working?
Having tried checking for left mouse click and mouse x / y position, but it doesn’t seem to work.
it works the same as on android i think..
Another use for F*PSSE is that it can be used to run PSM games on PC or on android (if you have android <6.0 because the dev assistant is broken on <6.0) 🙂
please someone port blizzard hearthstone to vita
From what I understand, the MC wipe proof of concept was several years ago. But I don’t think we need to be scared of Silica any more. They seemingly mellowed out since. If you are scared, just remember to backup the card if possible. Always be wary of sketchy sources who may use unheard of malicious code. Always try to get the code for these types of tools/ports directly from the source whenever possible, just to be safe.
possible AM2R fix with G*MAKER? using Yellows8’s (i think thats right??) reconstructed source code?? would be awesome to get that serris bug fixed and add fusion mode as well as new game+, heck if anyone can tell me a how to, i’ll give it a crack myself, 🙂 Absolutely love this game!
Does anyone know if G*Maker works with GameMaker Studio 2? I have a few projects I’d love to compile for vita but they’re all built in GMS2 and not 1.4.
Thanks!