RetroArch 1.7.5 released: Nintendo Switch version is now available, UI improvements for touch devices, easier screen recording, adaptive V-Sync on OpenGL for Windows/Linux and more!
The RetroArch team never fail to bring us useful improvements to our emulation experience and this time around, they’ve released RetroArch 1.7.5 for that purpose. RetroArch 1.7.5 is a smaller update that still packs a good amount of punch such as an official Nintendo Switch port, UI improvements and easier screen recording among other things!
What is RetroArch?
RetroArch is a cross-platform front-end for various emulators that it calls cores. Its main reason for existing is to provide an easy way to access and play your favourite retro games while providing a host of other useful features. Among the cores (emulators) that are available, we find:
- NES, SNES, GBA, N64, Wii, GameCube and a whole slew of other Nintendo consoles
- Sega consoles such as the Genesis, Dreamcast and SMS
- Sony devices like the PSP, PSX and there’s currently work on a PS2 core
- Other stuff like DOOM (via PrBoom), Arcade machines (via MAME/FB Alpha) and the Commodore 64
Some of the useful features that RetroArch provides include a system of input lag reduction and the ability to listen to your own music while playing a game among others. RetroArch is available on various platforms like Windows/Mac/Linux PCs, Android, iOS, the PSVita and Nintendo Switch.
What does RetroArch 1.7.5 bring along?
RetroArch 1.7.5 is a minor update that packs quite a few useful features including:
- The release of an official Nintendo Switch port – you obviously need a hacked Switch to use this
- Dropdown lists for changing options via the RetroArch UI
- This is very useful for touch devices as before this, you had to press the option you wanted to change multiple times in order to get the setting you wanted
- Adaptive V-Sync via OpenGL is now available on Windows and Linux machines
- Adapative V-Sync is like regular V-Sync BUT it’s only enabled when the emulator you’re using is running the game at full speed. If the emulator dips below full speed, V-Sync is disabled so that you still have a high framerate
- Vulkan performance on Windows machines sporting Nvidia cards has been improved. Now, you shouldn’t experience stuttering issues
- Screen recording/streaming has been made easier as a GUI front-end for it has been added
- UDP Streaming to another RetroArch instance is now possible. This makes support for Discord Spectate Mode possible in the future
- Bug fixes and other minor improvements which are detailed in the changelog
Conclusion
To get RetroArch, simply follow the link below and grab the version for your chosen platform. If you encounter any issues, these can be reported on the Issues Tab of RetroArch’s GitHub by following the link below.
RetroArch 1.7.5 release post (+ more in-depth changelog) : https://www.libretro.com/index.php/retroarch-1-7-5-released/
RetroArch Download Page: https://www.retroarch.com/?page=platforms
RetroArch GitHub Page: https://github.com/libretro/RetroArch
no xbox 360 no fun who cares about switch
90% of the world currently, though I do agree the 360 should get a solid port instead of the *** we are stuck with now, no one really cares at all about 360 anymore…even PS3 gets more love.
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It’s good for a first release but still needs the pcsx rearmed core working on as games with more than 5 cdda tracks just crash.
Did they ever get the n64 module to work on the vita port? N64 is still stuck in the psp emu daedalusx64 realm.
Yes it works, but not solid 30fps sadly
Retroarch 1.75 for nintendo switch is very lag in pcsx rearmed, fps approx 20, the 3d is low resolution while I install retroNX, the pcsx rearmed is smooth 60 fps. retroarch 1.75 in ps vita for pcsx rearmed is very smooth with 60 fps for ntsc. why nintendo switch very lag ? I not yet tried plug in dock or overclocking cpu or gpu of the switch.
It very lag the same in lakka when I play gamecube emulator, the microsd card is fat32, newest version of lakka, the same in 2 emulator gamecube in lakka very lag, but the resolution of 3d render is high, fps approx 20, very lag, I’ve tried to overclocking all parameter of mhz in cpu or gpu of the switch and plug it in dock, but no positive. I love gamecube emulator. How to play it with fps relatively
turn on threaded video option and there you go
thanks tiko, I must try it in next version 1.76, hope have gamecube emulator in retroarch, the retroNX and retroarch can not install together, I’ve deleted retroarch when it lag, copy it in filezilla very slow, it have 7000 small file in 900MB.
and tiko, can I ask you know the way to play gamecube emulator smooth at 60fps, should I config what in lakka ? what exactly config in video ?
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