Baby steps for XBox One reverse engineering (running win32 applications)
Developer XVMM over at GBATemp published a tutorial + tools that allows people to poke the console for a few hidden details, and run “regular” Win32 applications (except, without any sort of graphic rendering), instead of typical UWP applications. He hopes the explanation could help tinkerers getting started in investigating the system.
The developer insists that this is not a breakthrough or an exploit, simply leveraging some of the debugging features provided in the “developer mode” that any Xbox One user can have access to.
XVMM published a visual c++ template that should allow people to compile and run win32 apps on the console. Again, these will only be “command line” kind of apps, with no real clarification at the moment about how limited these might be.
The goal for now is to see what people can dig about the system from this finding. The developer also shared basics on how to explore the filesystem on the console.
Details and full tutorial + files at the source below.
Source: XVMM on GBATemp