Release: StorageMgr driver for PS Vita. Simplify your storage options on a hacked console
Developer CelesteBlue has released StorageMgr for the PS Vita, a driver (for storage devices) that lets you handle SD2Vita, PSVSD, as well as internal and external (usb) storage support smoothly.
This goes without saying, but this plugin requires a hacked PS Vita. Specifically, CelesteBlue mentions that it requires Enso or Taihenkaku. It is also compatible with PSTV.
If you were juggling with incompatibilities of the various storage options (in particular PSVSD vs SD2Vita) on your hacked console, this plugin will be for you. From the project’s readme:
StorageMgrKernel is a kernel plugin that automatically mounts/redirects any storage device on any mount points you want.
What are its advantages ?
- It is configurable through a config file (an app could be made)
- It is a ALL-IN-ONE Storage driver as it replaces usbmc.skprx and gamesd.skprx
- It fixes many issues in previous drivers
- It works well with taiHENkaku or enso
Download and use StorageMgr for PSVita
You can download StorageMgr from the developer’s github here. To install and use (from the official readme):
- Copy storagemgr_config.txt to ur0:tai/.
- Copy storagemgr.skprx to ur0:tai/.
- If it exists, copy ux0:tai/config.txt to ur0:tai/config.txt
- If it exists, remove ux0:tai/config.txt.
- In ur0:tai/config.txt after *KERNEL create a new line and write: ur0:tai/storagemgr.skprx
- Configure ur0:tai/storagemgr_config.txt to what you want.
- Reboot PSVita.
Source: CelesteBlue
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I would love to be a guest blogger… Twitter sucks for reaching you guys and I think I can assist in some of the issues at hand and instruct in some of the old methods used in the past. I have an extreme competence in the ins and outs of PSP and PSVita structures and where misunderstanding of methods come into play… I am 37 and have been programming since the late 80s… I have been deeply fallowing the scene since game genie on the NES and as far as new age Dreamcast and the whole way up. I am competent in C# which is what the Vita is written in. I have 1 hacked Vita and 12 PSP’s with the various hacks allotted for the boards and there differences… What I think I could contribute is am impeccable vocabulary and writing style. My knowledge of emulation and simulation also allows me to test theoretical programming anomalies. Send me an email and let me know your thoughts… I have some ideas for TheFlow that may or may not help and since twitter is a terrible communication tool I think this might help to stir up conversations that other wise aren’t talked about by the general enthusiast that fear ignorance and would otherwise not join the conversation…
@YoRCreator
Thank!
can storage manager resolve my issues trying to compile for vita ?
arm-vita-eabi-gcc: ELF: not found
Nice. Similar to ” switch sd2vita”
Fist!!
I remember when you were popular
Yeah me too. I got a life (somewhat) but I still visit the blog.
lies!
OR can wine be ported to linux via bochs or qemu?
oh wait its allready in linux :p
what i like most seems possible allready
basisliskII programming and vdpm mac
http://basilisk.fr/Tutorial guide for programming on basisliskII
http://scruss.com/enterprise.net/basilisk_OS753.html guide to prepare disks for basiliskII
now to automate basilisk autobuilds nightlies lol
i love it but cant seem to compile it myself tho
i love xash3D for that game i dont cuite get as the doors closes and the flamethrowsers get on
but now its just stuck in a tunnel rofl
die hard half-life fan … is there a walkthrough ?
is there a xash for half-life2 coming ? goldsrcII ?
Thanks. With this I can use the 8gb mem card again.
Just wish you could link other apps to other storage’s mem cards like you can with RetroArch’s Playlist can.
If you’re looking for something to make a RetroArch Playlist’s with ease. Give RetroList, and RetroSync a try.
RetroArch Tools by SubZero Dezigns
Make your life easier by using these apps for your PC, PsVita, PS3, and w/e else.
Found:
http://trading-post.sytes.net:6969/forum/viewtopic.php?p=999
what do you mean by “handle storage” you mean ill be able to switch between Ux0 and Ur0 freely? bit confused
Same question here
in short what i would want isnt a storage manager but a media defiler for gb selection
or a IRS made of two components on two screens
IRS-net
IRS-usb
IRS-emu
and what more about a native IRShell for vita
I don’t understand, does this allow to mount and access all partitions at the same time?
Can I simultaneously see the bubbles for all the content across the different memories?
This allows to have games installed simultaneously on ux0: and uma0: without save issues?
Does it work on HENkaku Enso 3.65 ?
Thank you, Great job!!!!
Sd2vita didn’t work with 3.65. I spent hours looking for a solution.
Will this ever work with PSV 3.68 H-Encore or is there an alternative way?
I can’t play/dump physical game carts after following the directions above on a new PS Vita slim.