Lots of progress on hardware accelerated VitaQuake for the PSVita/PSTV – Rinnegatamante working to bring 3D GPU acceleration in Vita homebrew/emulators


I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.

29 Responses

  1. nebu_187

    and now the floppy disk adapter for the vita!

  2. x2

    I really don’ t get what is so special about Quake, that every one want’s to port it everywhere ?!

    • Nope

      Because they can?

    • Goji

      1. Good game.
      2. It is one of the earliest games to use OpenGL. So easy to port, no complicated 3d render calls and such.
      3. Very little resources to use. So fits nicely into almost any memory/processor combo.
      4. Doom had been done to death.
      5. It’s fast and flashy. A good place to start when creating 3d from the ground up.

    • Spaarks

      You dont need to get it. Just go on with your boring life


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  4. solidsnake

    I don’t know why, but I have this obsession to make Doom run on every single device I own. It’s like I am trying to prove something.

  5. aGuy

    This is beautiful, I have pie in the sky hopes for this. A dreamcast emulator would be amazing.

  6. nightwishfan1

    If individuals read, then vanilla doom wasn’t referenced. Zdoom was, and with that comes quite a few mods where new enemies, weapons, textures among other things were completely imported. There’s tons of potential good gaming that can come out of it eventually being ported. If it weren’t Zdoom being referenced as a future port candidate, then it would be less exciting.


    Why is the Quake 2 port made by Rinnegatamente a while ago no longer shown on the wololo forum or on his official site?

  8. Pax

    All i hope is it will help to make native PSX emulaor, currently psx via adrenaline is slow as fu.. and cant even play soul reaver on it.

  9. Stasis

    With the open gl on the vita , it may be perhaps possible to do the (working ) nds emulator

  10. Pirate Cat

    Nice to see progress on HW acceleration for the Vita. Porting Quake 3 seems silly though.

  11. 8pcd

    would be nice u use the back touch as the second screen

  12. Jack Attack

    I can’t imagine hardware acceleration meaning much on Vita now that the Switch is poised to become the new portable hardware king for homebrew. I love the Vita, but I’d much rather have hardware acceleration in the Switch for homebrew since it’ll go much farther there for practical reasons.

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