As more and more time goes on, more game engines and ports find their way to the PSVita thanks to many talented developers that sink hours into the platform. This time around, /talk user ‘Northfear’ has brought us all a port of the engine of Heroes of Might and Magic 2 to the Vita.
What is Heroes of Might and Magic 2?
Heroes of Might and Magic II is a turn-based strategy game that was released back in 1996 by the 3DO company. It is available on various platforms such as Windows, Mac OS, RISC OS and the GBC (but not for the Panasonic 3DO ironically).
The game’s menu. As you can see, the game is rendered in a box that consists only of a portion of the screen. You may increase the resolution by editing the mentioned config file.
The game takes place after Lord Morglin Ironfist’s death and this leads to his two sons, Archibald and Roland,fighting for the crown. Eventually, Archibald manages to exile Roland by orchestrating some events against the latter. The player has to choose which campaign to play. That is whether to follow the ‘evil’ path of Archibald to destroy Roland’s resistance or to follow the ‘good’ path of Roland to make him king.
What about the Vita port?
The Vita port is based on FHeroes2 which is a free implementation of the game’s (HOMMII) engine. Right now, the official campaigns don’t work but you can play through the original and custom scenarios just fine.
You can control the pointer with the left analogue stick (so it works on the PSTV too) but you can also use the touchscreen (preferably with a stylus) to control the game. FHeroes2’s configuration file is found in ‘ux0:app/FHOMM0002/’ and you can edit values from there (including the resolution).
Playing the game itself. It’s recommended you try this game out if you like medieval turn-based strategy games!
This game needs data files from the original game placed in ux0:data/fheroes2/data and ux0:data/fheroes2/maps. The data can be taken from the original/GoG version or the demo version.
To get this homebrew game port, simply follow the instructions below. The VPK is available on VitaDB but you still need to provide your own data files (the demo files aren’t included). If you have any issues, report them to ‘Northfear’ on the GitHub link below.
I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.