With more time that goes by, one thing’s becoming more clear on the PSVita. That thing is that it’s becoming the best portable device to play free open-source games on (as it can also play PSP homebrew)! This time around, it’s a port called ZeldaNSQ for Legend of Zelda lovers.
Some gameplay from ZeldaNSQ on the Vita!
ZeldaNSQ: Navi’s Quest is yet another port of a fan-made Zelda game to the Vita. When it comes to story, it’s placed after Vincent Jouillat’s Zelda fanmade trilogy (that is ZeldaOLB, ZeldaROTH and Zelda3T; all of which have PSVita ports). The storyline is that Link saved Hyrule (once again) in the previous game triology and now, instead of living in peace, he decides to go find more adventure and after lots of travelling, he hears some talk about Fairy Island and decides to go there but in the way, he was attacked by a sea monster!
The initial story is told by cutscenes!
In the graphics department, it looks like a SNES/GBA so you should surely check it out if you like Zelda games from those eras (maybe it’ll get some screen filters to make it look even better someday).
The PSVita version was ported by usineur who also ported ZeldaROTH and Zelda3T so it uses a similar control scheme (that functions very well with the Vita’s controls) and works just about the same. If you need to extract any saves, they can be found in ux0:/data/znsq/saves.
How do I get it?
To get ZeldaNSQ, you have to download the VPK from the link below, copy it to your Vita (FTP/USB) and install that on your Vita through VitaShell. No extra data files are needed! This homebrew will probably be available on VitaDB soon enough so you’d be able to get it through VHBB directly on your Vita then.
If you have any issues, report them to ‘usineur’ on GitHub or on the Wololo /talk thread linked below!