You can now customize your (hacked) PS Vita’s fonts, but is it worth the risk?
Reddit user cxziaho recently revealed a technique to update the fonts on your PS Vita. This is something that lots of people have been wanting to do for a while, and the technique seems pretty straightforward. Long story short, the PS Vita is compatible with the OpenType Font format (.otf) (as well as, apparently, TrueType Font – ttf), and the font files on the psvita are just otf/ttf files renamed into .pvf.
Installing your own custom fonts mostly consists in renaming the .otf font of your choice into a .pvf file in the right folder on the psvita.
It sounds easy enough, but is not without risks, and for now there is no automated tool that lets you do it without any problem. At least one user has reported a brick since the method was unveiled a few days ago:
WARNING FOR CUSTOM FONTS USERS–CANNOT REINSTALL FW VIA SAFEMODE IF FONT NOT COMPATIBLE!!!!@frwololo @HackInformer @PlayStationHaX https://t.co/NtegzH2BIe
— SKGleba (@skgleba) September 24, 2017
I for now would not recommend to give this a try, until more information is provided as to what fonts are compatible or not, and tools with the right levels of verification are put into place.
With that being said, this looks like awesome progress for those willing to create custom themes for their ps vita, and we can probably expect the usual theme tools to get updates in order to support this soon.
The full method from cxziaho (source):
Custom Fonts
The ‘.pvf’ fonts used by the PS Vita are just renamed ‘.otf’ files (same magic in the header, which is
OTTO
). This means you can replace the built in fonts with custom .otf fonts.Doing this with the wrong font doesn’t brick your Vita (in fact the Vita can boot without
sa0:
mounted at all), but it can cause a few problems.1) Download any ‘.otf’ font.
2) Rename your font toltn0.pvf
3) Install the plugin unmount
4) Restart your Vita
5) Open FTP and dragltn0.pvf
fromsa0:data/font/pvf/
into a save place.
6) Drag you newltn0.pvf
intosa0:data/font/pvf/
7) Disable the unmount plugin and restart.Now you should have a custom font!
Because this is kinda dangerous, I will be trying to create an easier installer for this (not sure if I’ll be able to tho becausesa0
has to be remounted on startup for RW).Images with the font Comic Jens
Make sure you back up your fonts insa0
, and be careful while you install the font.
Also, if you brick or something don’t blame it on me lol
Hackinformer also have a detailed tutorial here.
Cxziaho has stated on twitter that he will work on a manager to set the fonts:
plugin done, font manager next.
also .ttf files work instead of .otf pic.twitter.com/HfOen46VhV— cxziaho (@cxziaho) September 24, 2017
SKGleba work on load custom font from ux0 so it wont brick, and you can reinstall firmwar because sa0 and os0 isn’t modified
https://gbatemp.net/threads/release-sa0tour0-safely-mod-contents-of-sa0-i-e-fonts.485050/
It’s cool yes but I won’t risk it. I like the current fonts.
Who wouldn’t want comic sans on their Vita?
ymmd
my first Idea
I know right?
Useful place for fonts is here. http://www.dafont.com/ just make sure the font isn’t too big.
i almost bricked trying to do this i could still boot to shell but vitashell and molecularshell did not work litterally anything that used graphics.h did not work luckily i was able to install FTPVita1.0 from my pstv and restore the partition.
yeah not worth it at the moment
Actually this font mod crashes most of the games.(Tryed TboI and it gives 128-28 error, even SAO-HF gives it, after removing the font, all the games launches fine).
Guess I just wait for a safe APK app that allows to change/swap the system fonts easily, if possible though.
or be a normal human and keep the regular font and concentrate on pirating all da gaaaaaaaaaames.
Sound good, but i will wait for a safe App.