DSMotion released – Motion controls for your PSTV with your DS3/DS4
For some reason, Sony didn’t want PSTV owners to play all Vita games they owned so they didn’t bother doing workarounds for certain PSVita-only features (camera, gyroscope, accelerometer etc). Thanks to DSMotion, you can now use your DS3/DS4 to play games that require some degree of motion control such as shaking.
What’s DSMotion?
DSMotion is a plugin by “OperationNT” that enables the PSTV to read gyroscope/accelerometer values from the DS3/DS4. Thanks to this plugin, you can play Vita games (or at least have more functionality in them) that require gyroscope/accelerometer functions such as shaking the Vita and so on.
The plugin has the following limitations that you must take into consideration before reporting any issues:
- It only works with DUMPED games. This doesn’t mean you have to be a pirate, you can just dump your games via MaiDump Tool.
- DS3 controllers must not be used via USB for this plugin to work. Therefore, you should use DS3 controllers via Bluetooth and use a USB charger if you need to charge up your controller.
- You should also read the readme file on GitHub which is linked below to avoid reporting any known problems.
- Make sure your DS3/DS4 are original and not counterfeit before reporting any issues regarding this plugin. Some fake DS3/DS4s may connect properly when used wirelessly but they might not have an acceleromter/gyroscope.
The creator of the plugin has tested Tearaway (PCSF00214) with the plugin and parts that require shaking the Vita now work by shaking the controller.
Installation and Conclusion
To install the plugin, you must do the following:
- Download both the skprx and suprx plugins from the link below. SKPRX stands for kernel plugins and SUPRX stands for userland plugins.
- Add “ux0:tai/dsmotion.skprx” (or wherever you put the file) to the *KERNEL section of taiHEN’s config.txt
- Add “ux0:tai/dsmotion.suprx” (or wherever you put the file) to the *????? section of taiHEN’s config.txt. ????? stands for the TitleID of your PSVita game, look for it in ux0:app.
- Reboot your PSTV and enjoy!
If you have any issues, contact “OperationNT” (a.k.a the guy that’s seemingly trying to make all Vita games playable on the PSTV since he also released FakeCamera for the PSTV) on Wololo /talk forums or on GitHub.
DSMotion download page (+ installation instructions): https://github.com/OperationNT414C/DSMotion/releases/tag/1.0
The readme file that you should totally read: https://github.com/OperationNT414C/DSMotion
Wololo /talk post: https://wololo.net/talk/viewtopic.php?f=116&t=48407
DS = DualShock
Good to see the community expanding the playable library on the PSTV – it’s getting the love that Sony never seemed to bother with.
finally tested on uncharted golden abyss it works!!
I can finally beat this game. There was one part that I couldn’t get past no matter how much I tried to game the physics.
if the vita/TV community can do this supports.. why can’t SONY did?.. or they just abandoned the device -.-
They pretty much did as you said. Abandoned the device. As for why they didn’t add this support……They claimed difficulty in adding most vita functions to a device that doesn’t have all of the vita hardware. Although those are completely capable of being worked around as hackers are showing.
The only thing I can’t wait for is when most plugins are optimized for retail games as well as dumps. It’s do-able. Just depends on the work ethic of the plugin developer.
The DS3 has an accelerator?
accelerometer*
it has gyro with six axis and not accelerometer just like the ps vita.
I found that out with the gainax jiggling on codec calls in MGS4. 😛
Ooooohhhhhhh yyyeeeaaaahhhhhhh!!!!!!!!!1
amazing just how much the community has to do to fix what sony just pushed aside, I have pirated every sony made and published game on vita that I want cus *** them they do not deserve money on a platform they abandoned and left for dead,
I love the vita community, keen to see what comes in the future.
This is great.
But, isn’t more convenient to make the Vita do this all? What I mean is that if connecting a DS3/DS4 is doable, why hasn’t been doable with the Vita itself? It has Bluetooth connection too. And many PSTV users also have a Vita.
I would buy a PSTV if the Vita was able to be used as input for it. That’ll be great.
For Sony Vita is nothing more than a PS4 Addon, and PSTV is nothing more than a TV streaming box. They just don’t care about anything else
I wasn’t talking about that lame brand owner. But, about those great plugin devs out there. They can do things that lame brand owner can’t and/or don’t want/care to do as they only think on their income.
Does this work on the normal PsVita 1000? , my giroscope is not working sooooo maybe here is some hope for me
A limitation I put on my github wasn’t reported on this article:
“It doesn’t work well on classic PS Vita with “ds4vita”: for an unknown reason, motion control samples seems to be too much spaced over time.”
So you can try, you will get “some” results…
There are plugins for connecting certain Bluetooth controllers on the handheld Vitas, try one of those out in conjunction with this, worst case scenario it doesn’t work, you’ve wasted a few minutes of your time, and can put in a feature request. Best case, it just works
This is incredible. Thank you so much!!
Exciting times! Things are moving forward quickly!
Pan has been hacked
Sony didn’t want PSTV owners to play all Vita games they owned so they didn’t bother doing workarounds for certain PSVita-only features
Thanks for this Informative and valuable article
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Great article and interesting, thank you for sharing.
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