RetroArch is back to releasing yet another great update for the multi-system emulator that supports a variety of devices. You’ll be glad to hear some of the great new we have for you today. The last stable release for the PS3 port was 1.3.6 which was way back in August 2016. However, fear not, for RetroArch has finally brought back stable release support for the PS3. Despite Japan and SCE’s discontinuation, it’s good knowing the homebrew scene will keep a device alive much longer than it would last in the hands officially.
Okay okay, I know why you guys are really here. Let’s see, according to Libretro’s blog the PS VITA has gained quite a few improvements. They stated, “Developer Frangarcj has provided patches which fixes the slow file I/O speeds for the Vita port, an issue which afflicts a lot of homebrew on the Vita actually. Menu performance regressions should also be fixed. For instance, the menu was previously erroneously running at 30fps.” I haven’t had the time to test this as yet, so feel free to let us know in the comments below.
Super Mario Bros running on PS VITA
The following changes are the device specific changes for the PS VITA.
VITA: Fix slow I/O
VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow)
VITA: Fix frame throttle
Of course there are also core changes such as the following:
Retroarch has indeed come a long way from where it first started. If you do encounter any issues please do submit a post regarding the issue on their forums or submit an issue on their GitHub. It’s also worth noting that if you do have a feature request or an idea that may enhance usage you can make use of their bounty system to encourage contributions from outside of the normal libretro/RetroArch/Lakka team.