VitaPad++ released – GekiHen contest


I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.

16 Responses

  1. dwa says:


  2. Laxxus30 says:

    Its name is a little confusing because there is another homebrew with a similar name called “Vitapad” by rinnegatamante

  3. William says:

    The CIA control this version, too?

  4. geos says:

    bluetooth keyboard support? i don’t have one atm

  5. spoonm says:

    Judging by the thumbnail I thought it looked more like Sublime with its default colorscheme, but on second inspection the interface doesn’t look that similar.

    While text editing is nice to have and all, syntax highlighting for programming languages is probably a little useless, given you’re unlikely to edit source code while on the Vita. Unless someone’s made a compiler or interpreter(s) that run on the Vita itself, in which case where are the posts about them? 😮

    • Josh says:

      Code on the go.

      I guess that’s the point of it.
      It can be useful.

    • Filippo94 says:

      You could actually create a LUA interpreter program on the Vita, with such a good text editor. Imagine completing your code, open interpreter, check errors, close, back to text, fix, repeat. The workflow could get much faster with such an app. Not considering that you don’t have to carry a PC with you.

  6. d4rk51d3 says:


  7. Arkanite says:

    I have creative control, but yes in the end i answer to the CIA. 😛

    No bluetooth keyboard support.
    I’ll need to get my hands on a BT keyboard before i can look into that.
    Nice idea though 🙂

  8. Serenity says:

    Please learn what IDE means…

  9. jonah says:

    wololo link 404…can you fix it
    This project doesn’t exist.

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