Xerpi releases ViiMote, control your Vita with a WiiMote

22 Responses

  1. Si

    Could this mean local multiplayer on emulators?

  2. Xyrem

    Great news ! Gonna try it out
    Now hoping for a plugin to use with DS4 controllers !

  3. Handy Fox

    how hard is it to do this with a ps4 or ps3 controller? I thought Sony would have made it possible.

    • Typhoon_Neon

      Yeah, you’d think so wouldn’t you? But considering everything Sony did to the Vita was as low effort as possible, it isn’t that hard to fathom 😛

    • neoman4426

      It’ll at a minimum require a computer I think for the initial pairing similar to how it works on some Android phones, need to use a program to write the correct Bluetooth MAC address of the device to the controller. After that it might be possible to do a similar thing yeah

    • TehCupcakes

      The PSTV can pair with both of these, if I’m not mistaken. Given that the Vita is running the same firmware as the PSTV… It really shouldn’t be too hard. Just a hidden flag or two that needs to be toggled. Unless there’s some difference in the hardware that I’m not aware of which makes pairing with these controllers possible. Someone with better knowledge of the internals could shed some light on this.

  4. ArugulaZ

    Okay, can you use this with a Playstation TV? And can you connect controllers like the classic controller to the bottom of your Wiimote and use those too?

  5. mdmyzery

    were does the viimote.skprx go? ux0:tai/viimote.skprx is were i put it.

    • ArugulaZ

      You have to put it in ux0:/plugins (create the directory if it doesn’t already exist). Once it’s in there, power cycle your system and run the Taihen hack again. It should work then.

  6. mdmyzery

    I did that before and it froze when i went into settings and gave me a error. Ill try it again.

    • ArugulaZ

      You need to change config.txt and put that in the proper place (ux0:/tai I think). Otherwise it won’t know the plugin even exists.

  7. mdmyzery

    this is my config.txt (# You must reboot for changes to take place.
    *KERNEL
    #
    henkaku.skprx is hard-coded to load and is not listed here
    *main
    # main is a special titleid for SceShell
    ux0:app/MLCL00001/henkaku.suprx
    *NPXS10015
    # this is for modifying the version string
    ux0:app/MLCL00001/henkaku.suprx
    ux0:plugins/viimote.skprx )
    Not sure what i have done wrong, but when i create the plugins folder in ux0 with the viimote.skprx in it, then i go to settings and get error c2-12828-1. Without the plugins folder, settings work fine.

  8. mdmyzery

    Nevermind! I had the part in the config.txt wrong. Fixed and working now.

  9. Sky Yuki

    You know I just realised
    Now I can play Taiko no Tatsujin with wii drum!! (I think I will have to try it first)