This might be the most unexpected, weirdest release I have seen for the Vita all year. On the year where I reported about a homebrew calculator and Pong being released for the platform, that’s saying something. Developer Xerpi has released the initial version of ViiMote, a plugin that allows you to pair your WiiMote to the PS Vita.
As far as experiments go, this is probably one of the more interesting I have seen so far. While the pairing of the controller won’t give you motion control, you’ll be able to use the controller itself. This may not be the DualShock 3/4 everyone seems to want, but it’s pretty good nonetheless. Here’s what Xerpi had to say about the release:
So after a lot of reverse engineering the Vita’s Bluetooth module, I’ve finally managed to get a Wiimote connected to the Vita. That requires patching a function in SceBt, otherwise the Vita rejects it.
I’ve built an skprx that does the patching plus it hooks SceCtrl functions and replaces the pad data with the data read from the Wiimote 😎
What is ViiMote?
ViiMote is a plugin for taiHEN/taiHENkaku created by developer Xerpi. This plugin patches system functions to allow for the pairing of a WiiMote for use with your PS Vita.
1.Enable viimote.skprx in taiHEN’s config.txt 2.Go to Setting -> Devices -> Bluetooth Devices 3.Press 1+2 on the Wiimote during 2 seconds 4.The Wiimote will connect automatically (don’t press over it when it appears
Note: When the Wiimote connects for the first time, it will get somewhat paired to the Vita, if you disconnect it and you want to connect it again, you must delete the pairing by pressing over it and then selecting Delete.
To download ViiMote you can do one of two things: either head to the release thread over at the wololo forums or head to Xerpi‘s GitHub release page to download the plugin. If you have suggestion or bugs reports, I’d advise you to do so on the release thread.