taiHENkaku updated to Beta 6, final release ever closer
With taiHENkaku inching ever closer to get to its final release, Yifan Lu and the rest of Team Molecule have just updated our favorite custom firmware to Beta 6. This brings good news to all of us as well, as Yifan states that taiHENkaku in its current state is more stable than Henkaku R6. If you were holding out on updating to taiHENkaku because of its Beta nature, this might be the perfect time to jump in.
There are further good news however, as Yifan Lu also states that due to the fact that taiHENkaku now only uses six specific 3.60 offsets, porting it to other firmwares is easier than ever. This doesn’t mean that it will happen. Remember that an entry point/kernel exploit is needed on other firmwares to begin porting it to other firmwares and we all know how hard finding on of those is.
As usual Yifan Lu also reminds everyone that if you do want to help the Beta with bug reports, you should do so here.
What is taiHENkaku?
In case you missed the original annoucement, taiHENkaku is the new version of our favorite “homebrew loader” ported to the new taiHEN framework that Team Molecule have been working on since the original HENkaku release. While it turns HENkaku into a fully-fledged custom firmware, it is currently in beta state and it is not recommended you update right away, unless you are willing to help beta test.
Changelog for taiHENkaku Beta 6
New Features
- Updated molecularShell to 1.43 which supports changing HENkaku config without needing reboot.
- Re-enabled CRC checks on skprx files to prevent corruption. You should not modify taihen.skprx/henkaku.skprx and should only modify config.txt.
- Fixed problem where the latest version is not installed
- Fixed “hold R1 to reinstall”
- Fixed installer drawing problems when text overflows
Missing/Known Issues
- PSN spoofing no longer works. This might be fixed in the future, but is currently low priority.
- molecularShell now only shows
ux0:
and only part of it. This is part of the move to molecularShell being a safe homebrew while VitaShell has full powers. Please install VitaShell manually to access other partitions moving forward.- If build the offline installer yourself and point it to beta.henkaku.xyz, you can use offline mode. The release builds will always point to HENkaku stable.
Download the taiHENkaku Beta
To update your PS Vita console to the latest version of taiHENkaku, point your Vita browser to the http://beta.henkaku.xyz/ address and it will install itself. In case you want to downgrade back to HENkaku R6 because you don’t feel the current version of taiHENkaku isn’t stable/compatible enough for you, just reboot your Vita and then open the normal address https://henkaku.xyz/ to go back to the older, stable version. If you want to have both and switch freely between then, try using SwitchKaku!
M
It finally happened…. I beat myself….
WHO CARES ? REALY ?
First
Do I lose anything from switching to this from Henkaku R6? PS1/PSP compatibility? The ability to use the (experimental) emulators I currently have installed?
As far as I know, no. I’ve used taiHENkaku for a while and all I’ve needed to get to work, worked. There might be a few incompatibilities but none major that I am aware of. And if you find any problems you can always go back to R6 any time, so you can at least give it a try.
No
PSN spoofing no longer works. This might be fixed in the future, but is currently low priority.
WHY?!? Make this high priority FFS!
Probably because there are viable workarounds, and actual functionality is more important.
Download via a PS3! connect the PSVita to the PS3 via content manager, open with vita update blocker working on your PC and transfert your download. That way all games downloaded on the PS3 and transfered to the vita are automatically activated. But if you’re speaking of the multiplayer function, that’s a problem…
stop complaining, don’t give orders, be thankful.
someone tell davee to unban reza on #henkaku #vitasdk
i think there is a bug or something with the new beta taihenkaku R7 when i try to connect to content manager it wants me to update but when i install the regular henkaku it dosnt ask me for updates
After some lurking, I’ve read enough around that QCMA does not seem to work with taiHENkaku. Only with Henkaku R6. Hopefully someone files a report about this.
Can someone please convince me to stay on Firmware 3.60… I don’t pirate games, I use emulators on my phone. I have SAO Hollow Realisation sitting next to me, unable to play due to it requiring FW 3.61… I haven’t seen anything come out of this TaiHENkaku.. But please prove me wrong if I am xD
I want to update but I want to stay at the same time lol. Should I stay on 3.60 and hope this “CFW” actually goes somewhere or….?
All depends of what you expect from a CFW ?
Is this homebrews ? Then it depends on the independant devs.
Is this emulators ? You already have a lot available right now.
Is this customisation ? Then it’s something that will come.
Except that if you don’t care about all this and about piracy, then update…
Emulators are meh, customisation is interesting but it depends on what level, if it’s just icon packs then go away lol. I’d love a new app launcher that doesnt suck… No idea if that’s possible on this CFW… and PSN access is also important. I’ve got a PS4 so I can buy and transfer games but I’d still like to install DLC and play online
think the latest taihenkaku breaks switch kaku. if i run henkaku to switchkaku works but if using switchkaku i use triangle to run it it and then run taihenkaku offline seems to work but when i go back into switchkaku to switch to henkaku default cant reset it and gives error when trying to reset email.db
Yep, encountered that as well. Switched back to hen for now…