QCMA updated to v0.4.0, tons of bug fixes!
As many of you know, Sony has just recently pulled the switch on the 3.60 keys that taiHENkaku/HENkaku were using to access PSN and online features in general, which means that by the same token, the built-in Content Manager you use to copy data to and from your Vita also stops working with the official PC tool. However, developer codestation has returned to the scene with a somewhat major update to his homebrew Content Manager for the PS Vita to version 0.4.0.
This latest update fixes a number of issues that QCMA had since 0.3.x, such as not having automatic database refresh forcing you to do so manually every time you added new files to the local folders on your PC.
What is QCMA?
Qcma is a cross-platform application to provide a Open Source implementation of the original Content Manager Assistant that comes with the PS Vita. QCMA is meant to be compatible with Linux, Windows and MAC OS X.
Yeah. The official Content Manager Assistant kinda sucks, and we, the PS Vita users, prefer to use alternatives. QCMA, in particular, runs on Linux, which the official Sony client does not. It’s also much more flexible and does not require your machine to talk to Sony’s servers while using the client. Useful if you don’t want to update your console.
Changelog for QCMA 0.4.0
- Allow driver selection in components page.
- Make ffmpeg optional for macOS builds.
- Removed system tray plugins.
- Added button to save current listing to json.
- Inject version info into embedded xml and ignore local xml file by default.
- Added check for 3.60 update pup.
- Fix folder open button in backup manager.
- Implement automatic database refresh.
To get your hands on the latest version of QCMA, simply head on over to codestation‘s GitHub release page and download the version your OS uses. In case you don’t want to do so simply click the following links for: Linux, MacOS (for no-ffmpeg link click here) or Windows.