VitaQuake updated to v2.1, stable 60FPS achieved

8 Responses

  1. Aurora

    And now only if we had zdoom with the great multiplayer and mods. Awesome work on Quake tho

  2. Mark

    Why they dnt add HW rendering or optimizine the software render pipeline? PSP quake runs at about 50fps….. And native Vita port gets 60fps only in 480×272?

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