Developer TheFloW gets access to the PSP Emulator on PS Vita, asks for PSP hackers help
Developer TheFloW announced that he has gained access to the PSP emulator on the PS Vita. Given that HENkaku gives us full access to the PS Vita, this was not a question of “if” but “when”. And of course, who else but TheFloW at this point?
The hacker has shared minimal details so far, but shared a video proof of concept showing he has control at least of some input/output functions in the emulators. He anecdotally mentioned that the GPU of the PS Vita runs at 41MHz in PSP mode, and that it should be easy to add support for the second analog stick and touch.
More importantly, TheFloW mentioned that he has limited time to work on this, and is asking for help from experienced PSP hackers. In an ideal world, the people behind popular custom firmwares such as ARK (PSP Custom firmware running on the PS Vita) or TN-HEN would come back and help, but many hackers of the PSP/ePSP scene have moved on so this might be wishful thinking.
Gaining access to the PSP emulator on the PS vita would allow support for PSP backups, plugins, and of course homebrews without some of the limitations coming from VHBL. Of course, this assumes someone has enough interest in this to help TheFloW.
— TheFloW (@theflow0) September 24, 2016
Source: TheFloW on twitter
maybe you can shrink psp games to a smaller size then you will have more room on your memory card and maybe you could do zachary the same to ps1 games
Isn’t easier to port henkaku to lower firmwares? to 3.18 or 3.36 were a PSP kexploit exists?
I agree DSpider and drasglaf with PSP and PSX. I can’t wait!
Well helloooooooo.
Heavens yeahhh!! TheFlow you da the man, bro. A PSP emulator would be be divine.. I’m actually still on 3.18 with Talkman Travel Tokyo and TN-V exploit lol. What can I say.. reason being is I just can’t let go of the PSP games yet. If the PSP emulator comes to action natively on the PSVita, I’m finally going to go with Molecularshell, install HENkaku, Vitashell, etc. Hope PSP hackers lend you a hand soon. If I was a pro PSP hacker or something, I would’ve volunteered for sure.
Anyway, hats off to you, dude! Great job
And as always, thanks for the great news, wololo.
Cheers.
Just buy a psp? You can get a dual micro sd adapter and have 5x the storage your vita has (up to 256gb!). Plus truly native psp support.
Same here, I have 256gb in my PSP and would never trade that for an extra $100 64gb card. Plus TV out if I want it.
I’m in the same boat. I want the new vita exploits but I don’t want to let go of my psp backups yet.
AYUDEN A TheFloW, quiero jugar a dante`s inferno psp
THANKS TheFloW
PSP and homebrews are exactly what I bought the first gen PSV for, not for its own games; which are junk.
Eventual Android on the PSV would be icing on the cake.
the flow is from germany *.* geil gemacht bro
An easy, no fuss way to get PSP, and hopefully PS1 back on the Vita would be wonderful, especially if you could enhance it or control it more. There are too many PSP and PS1 games you can’t officially get on the Vita and the Vita’s screen and controls are too good to ignore.
It’d be the ultimate Sony package and what Sony should have freaking done in the first place.
I could help! Better Amphetamin is getting boring to develop after some time, so why not do something different? Or something old made different like PSP-Amphetamin or a plugin that changes the PSPemu render to full Vita resolution or with AA? The vita sure got the power for that when clocked higher than 41mhz (im talking about 222mhz)! Its insane what we could do with a suprx loader for PSPemu! TheFlow if you dead this: Im in!
Thats Ma BOYYYY!!!! Thats ma Boyyy right dehhhh!!!!
First: PSPEmu DOESN’T uses GPU.
Second: to change PSP game’s resolution the game itself must support it. Or it will be like scaling (as it’s already developed).
The rest is pretty o-ke.
Write to TheFlow somewhere here: https://twitter.com/theflow0/status/779695429474811904
Thats not completely right! It might cause graphical glitches, but its possible for example you can emulate N64 at1080p60 with 16x AA and you cant tell me that the game was meant to be played like that ;D Another example on Playstation side would be PS1 and PS2 which you can also play 1080p60.
You can change resolution in PPSSPP. I’m not an expert but I think it’s possible.
It’s possible to write an emulator that uses higher internal resolution, display resolution, implements anti-aliasing, anisotropic filtering (on consoles where it’s possible, which don’t included the PSX; I’m not sure about the PSP), etc.
If Sony implemented pspemu with Software Rendering on the Vita, then you can’t just make it somehow use the GPU and switch to Hardware Rendering. And overclocking the GPU wouldn’t do anything other than make it consume more power to draw a 2D image to the screen as it basically idles.
New golden firmaware soon!
meu ps vita e Corpse Party e Street Fighter® Alpha
The graphics and sound of SFA3 on CPS is sooooo much better.
Why cant they just publish their findings ? Eventually if they go thru with all this stuff more likely than not it will be released as a app later but still to speed up the process it makes sense to me to just give everyone acess to this discovery at least get credit for the discovery and its not like a serious vita kxploit is around the corner if ur on 3.61 ur sc*** nothing for sony to update that they havent already so giving a emulator trick that works on 3.6 and not after doesnt seem like a big leak to me and it would allow people who dont have time them selves to get credit among the scene enough to work closely to have access to said files. And atleast everyone can submit what they find to prgress the scene as a whole i get it if its a issue of sony copyright etc but there are posts of exploits on this site from previous kxploits even programs dedicated to delivering payloads etc and this isnt even a kxploit its a exploit for a emulator that runs on a system that needs a kxploit to even do it in the firstplace so i doubt thats the issue.seems to me the vita hacking scene is filled with non stop drama over credit if i found a new system exploit and didnt have time or skill to develope it further id release my findings so the world can finish it for me the idea is ill still get credit for my initial findings that made it all possible.
If you’ve been following TheFloW’s twitter, that’s what he was planning to do (release the ‘exploit’ and let someone make an eCFW). However, he has now handed the code to Coldbird, to have ARK ported to 3.60.
He found a way, he does whatever he wants with the information. You’re not entitled to him sharing it or whatever. If you’re not happy, find a way by yourself.
Oh please god let someone make a eCFW, I would kill to be able to play Fight Night Round 3 on my Vita!
I mean Sony sell FNR3 on the US Vita PSN but not the Aussie/Euro store? ***
That’s a really long sentence.
Finally I can play sotn on my vita at 60hz. I made the mistake of buying sotn on the EU psn store and it was 50hz. Couldn’t get my money back either.
The psp version has the bad L+R transformation controls and is not usable for what I wanted with it.
Hopefully they will pick it up.
So should I go out and buy some (any) PSP game from PSN now while it’s afaik still possible to do on a 3.60 Vita, or how likely it is that any time soon it’ll be possible to use whatever will come out of this hack without any pre-existing installed and activated PSP games?
This is going to be amazing for PS TV as we will finally be able to play any PSP game in full screen on a sweet TV display, unlike the PSP’s crappy component cables.
Just bought a ps vita on 2.12 and want to be able to play psp games where do I start ????
Just bought a ps vita running 2.12 I want to be able to play psp games where do I start