Vita Hack Rejuvenate – How to run your first homebrew
The vita hack Rejuvenate was released this week, and is the very first native hack for the PS Vita. People might be confused as to what they need in order to run their homebrews, so here’s some quick how to.
Requirements to run Vita Hack – Rejuvenate
- you need to be approved as a PSM Publisher.
If you’re not a PSM Publisher, a friend of yours with a PSM publisher license can generate the required keys for you (see official documentation). If you don’t have friends, stay tuned: ways to bypass this limitation will be revealed soon.Edit: you can now get your license through PSM+. - The current version of Rejuvenate works on Vita firmwares 3.00 to 3.51 included
- You need the PSM Dev Assistant app, or the PSM Unity Dev assistant installed on your PS Vita. The PSM Unity Dev assistant is recommended, see here how to download and install it. (Compatible versions of PSM Dev assitant app are 1.11, 1.14, 1.15)
- The tools require a Windows computer for now
- Rejuvenate is compatible with the PS TV but you will need a Vita: install the client on your Vita and then move the memory card to the VitaTV.
you need to have the following software:
- Rejuvenate
- .NET Framework 2.0
- .NET Framework 4.0
- Visual C++ 2008 Redistributable
- Visual C++ 2010 Redistributable
- PSM_SDK_1.21.02.exe (333MB) (installation for that last one is not required, you only need the files!)
Install and Run your first Rejuvenate homebrew
Please note that YifanLu is providing all the steps as clearly as can be in his readme, with several troubleshooting steps that we reproduce below. Read those if you run into an issue and before asking for help, this could save you lots of time!
- make sure you have the prerequisites installed (see above)
- Extract the Rejuvenate 0.2 zip to a folder on your windows computer.
- Copy PSM_SDK_1.21.02.exe to the current directory and run SETUP.BAT. Follow the instructions. You will need to do this only once. The setup will:
- Extract the PSM SDK
- Install the PSM Driver (this will require admin permission)
- Ask you to enter your PSM Dev Assistant version number (reminder, this is currently only compatible with 1.11, 1.14, 1.15)
- Connect your PS Vita to your PC, and run the PSM Dev Assistant.
- To run homebrew, drag your homebrew elf file INTO “run_homebrew.bat” (as of now, only the provided “Hello World” file works)
- Note: I initially got a “connection error” when doing this. Running the “Ballblaze” Demo through the PSM Dev Assistant, then trying again, seemed to “unblock” the issue
And you’re good to go!
Rejuvenate Troubleshooting:
(From the Readme)
If the setup freezes at generate key:
Close and run SETUP.BAT again. Make sure PSM Debug drivers are installed.Crash on running VitaDefiler, Publisher Utility, or anything else:
Make sure you installed all the prerequisitesYour version of PSM DevAssistant is not supported:
Join #vitadev on irc.efnet.net and we’ll try to port it.VitaDefiler freezes at “Installing package” or error 0x8001000A:
Something is wrong with your USB connection. Try to use Publisher Utility to
install VitaDefilerClient.psdp. Refer to PSM support to fix package
installation.General crash/connection error with VitaDefiler:
Install PSM SDK 1.21.02 and try to load a demo onto the device.If drivers are not found for Vita USB Debug:
Run SETUP.BAT, then open support\dpinst.exeIf you get VMDeath upon running VitaDefiler:
Turn on Wifi on the VitaIf you cannot generate a publisher key:
Your PSN account does not have a publisher license. You can find alternative
directions online (it will not be described here).
If you run into any issue, please mention it in the comments below, or on our forums at /talk, and our community will do its best to help! Also try VitaDev on EFNET.
Every Single Day we see a steady push forward. The tools, the tutorials, the demo hello worlds.. The march of progress!
Nah, its the JUNE of progress.
Clever ….. http://i3.kym-cdn.com/photos/images/original/000/348/331/8b0.jpg
from first to last
Rip in peace soony mongo
Will the key generating workaround work for everyone that has the PSM Dev app?
I managed to install the app but my application did not get approved 🙁
Yes, my understanding is that it will work for everyone as long as you have the PSM Dev App installed
Sounds great. Playing around with the Vita should be fun ^^
Nice. But it’ll be a few weeks or so before we get some good homebrew. Then $ony will screw us before we get that.
Can anyone please directly clear up whether or not this hack will allow for emulators (GB/N64/PSP,etc) to run?
It’s the only reason I’m still on a ePSP exploit.
Thx.
Yes, I’m sure it will. You’ll just have to wait for somebody to port them over.
Wait, so this doesn’t work with PSM DEV 1.21/2.00 right now?
Just making sure…
The dev app is the same for both, and has it’s own version number which is separate from the SDK version number.
I have installed the version 1.21.03 in my psvita
:´´´c
1.21/2.00 is version 1.14
Is there a way to still get dev assistant on the vita if you have never downloaded it? I misread the instructions and only installed it on my pc.
Not at this point, so you’re out of luck. The Dev assistant is not a PC application, so you must have installed something else (probably the PSM SDK)
What would you recommend I do, I have a 3.55, am planning to buy/swap for a 3.51 and sit on it until an additional exploit (don’t have Dev Assistant installed – or in my download list).
What do you recommend? stay on 3.51? and wait?
I get this error and need help fixing this problem and tried the solutions given in the troubleshooting section.
[Vita] uvloader.c:219 Loading homebrew.
[Vita] load.c:130 Opening pss0:/top/Documents/homebrew.self for reading.
[Vita] load.c:44 Failed to open pss0:/top/Documents/homebrew.self for reading.
[Vita] load.c:133 Cannot load file.
Return value: 0xFFFFFFFF
[Vita] uvloader.c:222 Cannot load homebrew.
The problem is the spaces in the name of folders. Don’t use folders with spaces.
So I have PSM Dev on my vita but I don’t have a license key :/. How do I get this to work with my account having a key?
I had the same problem.
Solved here, as our friend said, make sure ur windows user isn’t named with spaces.
i had the same problem, didn’t work on my desktop, but when i tried on my laptop , it works 🙂
what or where do i buy one of these “friends” thing? hope there’ll be an easy workaround soon ;o
cant run any homebrews.
“Failed the authentication to execute application.
Please re-create a Device Seed and App Key using with PSM Studio or Publishing Utility” .-.
I tried to recreate the key but then…
“Failed to generate Device Seed …
(-2147418111,0×80010001)
Connection with a device has not been established.
On Vita, DevAssistant must be running” :C And this happens every time.
install psm dev sdk and then install the ballmaze demo onto your vita then retry it
Solution found.
http://wololo.net/talk/viewtopic.php?f=111&t=42707
How can i get PSM publisher license
LOL someone’s been living under a rock.
U cant since May 31st.
Dude, you are so
SSSSS OOOOO L
S O O L
SSSSS O O L
S O O L
SSSSS OOOOO LLLLL
Oké so my PlayStation mobile development assistant is on 1.13. I have got no psn without messing around because im still on 3.15 although I don’t mind updating because I think the webkit exploit will die because of this new one. Should I just update my vita and my PMDA? Or is having version 1.13 not really a probleem?
You don’t need PSN access to update apps. If you’re trying to update the Dev App, you can do it without updating your Vita.
I have had my publisher license for a couple of years now, but I keep getting told that my user credentials are incorrect. What can I do?
Also I noticed a typo in the article:
Because of the need to have a USB connection to your Vita to run homwbres, Rejuvenate is not compatible with the PS TV as of today.
Does anybody have a key for me?
I have this error
[IMG]http://i60.tinypic.com/2a85b1z.png[/IMG]
Anyone can help me?
I got the same thing and just moved my Rejuvenate folder to the root of my C:\ after that it should work
Not for me :C
Same Problem.
Yan Ly,you SUPER!!
Yifan Lu,you SUPER!!
you should get publishing utility to install in the package & Apps by using VitaDefilerClient.dpsp you obtained after running the setup and you need to have publisher licence to get an app key and make sure everything even folders stay in the root on the rejuvenate 0.2 folder.
i asked before if we need a publisher license and the answer was NO just tha app on vita, Wololo He lied to us, this ***.hack need *** publisher license, so everyone have tn-v don’t wasted your time with this ***.
No. It was very clear from the start that getting a publisher license was the *best* way to get this. THEN, for people who missed the announcement, or decided to not follow the news for more than a month, YifanLu announced that he had a solution for people who did not have the publisher’s license. It was however very clear from the beginning that having the publisher license would make things easier.
Now just sit back and relax, there’s a solution coming up for those of you who have the PSM Dev App installed, but no publishers license.
Could you tell me where does Yifanlu or anybody clearly say that having the license key would be better for this? I don’t remember reading it anywhere…
http://wololo.net/2015/05/08/register-psm-says-yifan-lu/
See the required steps at the bottom of the article. It was the very first announcement of the hack, a month and a half ago.
Yup, and then Yifan says that it is not needed anymore. How the **** am I going to understand that the key IS if fact needed if he says that it is not? http://wololo.net/2015/05/24/yifan-lu-needs-help-create-open-vita-sdk-still-hope-dont-psm-publisher-license/
I’m sorry, you need to calm down and read again. If you do not have a publisher’s license, a solution will be revealed soon. You’re good to go, you only have to wait. It’s been clear from the start: “a solution exists for those who do not have a publisher’s license”, but there was no promise that you would get that solution by the time the beta was released.
Just wait, that’s all 🙂
wololo, don’t even try explaining. it is their own fault that they did not read right.
if they really wanted this they would’ve read it.
you were clear.
Chill the fck out you ungrateful fck.
And make sure to read any future contracts you sign.
I’m perfectly calmed down and also know that Yifan will release an utility to bypass this problem so I’m not mad about that at all.
It is the fact that you said that people simply “didn’t bother to follow the instructions to get the key” that just really *** me off, because in my case, which I know it’s the same for many others out there I tried by every possible means to get the da** license since day 1 and Sony just said “OK, f*** you, you’re not going to get it.”.
In this case I’ve done everything I could possible done and fail, so please, don’t you ever dare to say that we didn’t follow your instructions so easily, because it’s not always that case.
And those things I said also go for the *** that the only thing that can do is kneeling before the “God of Hax” without using their brains.
@aaaaaaaaaaa: Ok, sorry, I didn’t mean to sound patronizing. I understand your frustration. Sony made it extremely difficult to hack the PS Vita, and although we have the best intentions, people who do everything right still fall through the cracks.
In your case, you’re good to go: you only have to wait until Yifan gives us the green light to release the “PSM+” solution, which will not require a publisher’s license
Thank you.
If you send me your device seed from the publishing utility from your install of the PSM SDK, I can get you app keys so you can use the explot. I have a publisher license and can generate app keys for others but only if you send a link to me of your vita device seed. to do this connect your vita to your computer while running the publishing utility and click the “export device seed” button, make a nickname, save it (don’t change the file name), upload it to a file sharing website like expirebox (temporary file hosting) and send the link as a reply to this comment.
hey. Can I still send you my vita seed and you add me to your developer team so I can get the app key? 🙂
Hi, i will be grateful if you could send me a key here’s my device seed: http://expirebox.com/download/d032e473e0ca16ace83c77ebc2f6a065.html
Thank you
Thnx for ur help 🙂 here is mine. Thnx you very much http://www.mediafire.com/download/alpyz2kxw5ddha7/44718042280990C61.seed
please help me bro, i need the license for rejuvenate 🙂 my seed is here
http://www.mediafire.com/download/bnrbqztv3jryuaq/03274170044316667.seed here is the seed please
thanks very much =)
http://expirebox.com/download/86fa22d5449f42a0eda29c8878b54d5b.html
My playstation mobile asistant is on 1.13, is that a problem?
shouldn’t be to much of a biggy. All I heard was anything after 1.2 does not work correctly.
If it doesn’t work, then there’s an IRC channel the devs sometimes hang out on that you can ask for support for 1.13 on.
It’s mentioned in this blog post: http://yifan.lu/2015/06/20/rejuvenate-public-beta-release/
The specific server and channel are “the #vitadev IRC channel on EFNet”.
Thx for your answer AliceTheGorgon, I already asked on the blogpost and just found out that I should be able to use the package installer to update because im still on 3.15. I think that updating would be fine as well because people where able to download everything just a week ago, but I will try this first.
Well all I can say is that it works. I wonder whether I can get the PSM nes emulator to work at full speed with this exploitation on the vita.
Still don’t see why people are bothering “hacking” the vita or what you call it. The exploit is sand-boxed meaning it does not have file system access. All it can do is read files from the “homebrew” folder. So don’t expect to have save states on emulators.
As long as it can write file of some sort (which all games need to be able to do to keep track of scores/saves/etc) then savestates are possible.
Additionally, Yifan Lu has broken out of the PSM sandbox, as was clearly mentioned on his blog.
Sure, we can’t (yet) access the files for *other* apps and such, but saving the state of an NES game is absolutely possible.
i need keyyyyyyyyyyyyy
Got a few extra “y”‘s there slappy. XD
Besides modification to the quake engine is far more exciting than a device that is drowning itself in dust. I will only take interest in the vita when the quake engine has been ported over, that way *”Solitude Reborn” may have an influence not to be dead.
*A fanmade quake-based psp halo game that looked very fun. Never to be heard from again.
Ok when you guys mention “friend” is it a psm friend or anyone who actually has the dev license and can send you a key as well?
the PSM dev app wants me to update it.
Should i do it?
If it updates without asking to update the entire Vita, then yes.
What do you mean with “update the entire vita”?
My vita is on 3.51 already, so there shouldnt be anything but the PSM Dev. app, to update
Oh, never mind then. I thought you’d gotten it installed on a lower firmware device.
Since you’re already on the latest firmware, go ahead and update the dev assistant. It’ll need to be able to run in order to use it to run any homebrew.
I’m too on 3.51.
PSM Dev appears un my download list so once you select it it starts downloading base app(ver 1.00) and The update…but which version will That update be? Should I ler it install?
Please help! When it checks for my key it gives me this error http://i.imgur.com/cSo0jXA.png. Pls help
you need to start publishing utility (somewhere in UVLoader/support) and at the top left click on file, then from the drop-down menu select “proxy” and in that menu set to no proxy 🙂
Thank you so much! You are a lifesaver!
Vita means life in italian XD.
Gonna have to wait on the publishers key bypass…. Still, having the possibility to have ki1/2 through mame on a portable device with physical inputs sounds nice. If an android 2nd boot comes out of this ill spend alot of time on gles doom…. OR Kokack could just port it over…. Wishfull thinking… Damn 2016, hurry up!
なにこれ?
[Vita] uvloader.c:219 Loading homebrew.
[Vita] load.c:130 Opening pss0:/top/Documents/homebrew.self for reading.
[Vita] load.c:44 Failed to open pss0:/top/Documents/homebrew.self for reading.
[Vita] load.c:133 Cannot load file.
Return value: 0xFFFFFFFF
[Vita] uvloader.c:222 Cannot load homebrew.
>
make sure you have no spaces in the file path
You can update the Dev App just like any other Vita game, and it will install version 1.15. I think you were thinking of the SDK program for computers, whose latest version is 2.0, and will automatically update to that if you let it.
Sorry guys, but I’m still nuclear on The PSM Dev assistant requirement.
I got it months ago in my 3.51 PSVita and cancel The automatic update, as Wololo site said, so I’m still with version 1.00
How can I get 1.13, 1.14 or 1.15?
I understand the automatic update will put it in version 2.0 right? I read something about getting the pkg, but could not find straight forward instructions for my case.
I have a ps vita 3.30.It is to install pkg installer?
I’m with the installed psmdev but asks updating the psmdev.
my psmdev is 1.00
That is my doubt. When PSM Dev is installed, it has ver.1.00
Should I iinstall the update from The store? I recall seeing in The blog, I Should cancel the update, but then where I can get 1.14 or 1.15?
if you are in 3,51 you can update to 1.15. i thing not exist version 2.0.
i have other psvita 3.51 and download update, its 1.15 and not 2.0.
You can update the Dev App just like any other Vita game, and it will install version 1.15. I think you were thinking of the SDK program for computers, whose latest version is 2.0, and will automatically update to that if you let it.
Thanks!! Did The update, so now waiting for the license bypass…
I don’t have friends T_T….
Ouch. XD
has been around gba n64 snes nes homebrew
When do u think the first homebrew will be done Wololo?
It’s already done. It’s the “Hello World” app.
Alright, them when do u think the 2nd homebrew will be done Wololo?
So, anyone want to be a friend and give me a key?
Ah damn, I have the license but not the dev app and it’s not on the store any longer, am I SOL?
You might be able to use a PS3 and Charles Proxy to trick the PS3 into letting you transfer it to the PS Vita. You’ll need either a PS3 on the latest official firmware, or a CFW PS3 that is running a working 4.75 spoofer. There was a spoofer released a few weeks ago, but I don’t know if it still works.
One minor note, the PS3 and Vita have to be logged into the same PSN account for this to work.
Basically, download the trial version of Charles Proxy (a web development debugging app) and install it on your PC.
Next, run it.
Search google for “i’m looking for pkg for psm” which will lead you to a thread on the forums. There’ll be two download links for dev assistant .pkg files. IIRC, they were both identical, but download both just in case.
On the PS3, tell it to use your PC’s IP address as the proxy server. The port is 8888.
Now, tell the PS3 to download a Vita game or app. Either one you already own, or a random free one or whatever.
Tell it to download in the background, and then go pause it.
On the PC, there should be a list of links on the left side of Charles Proxy. You’re looking for either ares.playstation.blahblahbla or zeus.playstation.blahblahblah.
Expand that entry, and you should see a (very long) URL to a .pkg file.
Right-click that url, and select “map local”. Browse to, and select one of the .pkg files you downloaded earlier.
On the PS3, tell it to resume downloading. After a few moments it should automatically start over from 0% as it downloads the replacement .pkg file.
Note that the PS3 will still show the name and icon for whatever game/app you told it to download. That’s okay.
Once the download is complete, connect your Vita to qcma, and go to the copying files mode. Disconnect the USB cable while keeping the content manager running (not transferring, mind you, just running).
Plug the Vita into the PS3, and tell it to connect to the PS3 from the still running content manager.
Next, transfer the game/app that you downloaded earlier, that you replaced with the dev assistant.
Note that the dev assistant will still show up as whatever you started downloading initially.
The system may tell you that you need to login to PSN to continue, since the .pkg file is DRM secured. This should be fine, as it shouldn’t ask to update anything. You may need to connect the Vita to WiFi for this step.
Again, it’s fine as long as it’s not asking to update the Vita itself (just in case you’re on a lower firmware with the PSP mode exploit, and don’t want to lose that).
Once the transfer is done, try launching the dev assistant. It will be named “PSM Dev” on the Vita.
If it runs, and just says that there’s no content to transfer (or that it failed to confirm the developer’s license or something), then you’re done.
If it says you need to update the app, then that’s fine. Select the refresh button on the little page thing that comes up before launching an app, and it should get the update fine even if you’re not on the latest firmware.
Once that’s done, the app should now launch properly and stuff. You can’t do anything with it yet, as there’s nothing to transfer, but that’s irrelevant to getting it ready.
I don’t have a PS3 sadly, but I’ll keep it in mind for the future and hopefully it’ll help other people. Thanks for the write up
i have the app you can install with mr gas trick its simple can you send me a key please??kikassetubal@gmail.com
can’t generate key…
I f** hate pirates…
Then you’ll be happy to learn this has nothing to do with piracy. This system will *not* let people run pirated vita games.
the games are to expensive to so many peaple like me . what i am supposed to do
I hate the copywrong MAFIAA cartel. Due to scum like the MPAA you have to pay more for worse products.
Awwwww yessss i got it working 😀
so happy right now.
my troubleshooting:
make sure that you have run the ballmaze demo! http://wololo.net/talk/viewtopic.php?p=388909
make sure that you DONT have any spaces in your rejuvenate directory (example: “C:\Users\name\Desktop\PSV-REJUVENATE” = good but “C:\Users\name\Desktop\PSV REJUVENATE” is very bad.
happy homebrewing!
sweet i am in cuba on holiday just checking out the scene nice cant wait for the bypass i have no friends lol
Just going to wait until some good traction is made with this. Have the PSM app on my vita (version 3.35) by having a friend online get the dl and then send it to me to QCMA on my 3.35 vita.
Once we finally have some good stuff and maybe even a possible CFW solution, then i will turn the Vita on. For now its back to being on my desk.