How to Install Homebrew on TN-V11

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69 Responses

  1. speedy

    Will do this when I get home.

  2. jose

    Hello, I have a question. Is there any way to play psone games on tn-v11 in 3.50?

    Sorry for my bad english.

    • MasterChief

      Way to play? -Yes
      Perfect Sound? No lagging? -Not Yet, Maybe on Tn-V12

      • jose

        Thats good news to me. Can you give some advise on how to do it? Is Tn-x working on 3.50?

        Thanks. Sorry for my bad english.

        • MasterChief

          Of course, I’m happy to help… Unfortunately tn-x doesn’t work for 3.50!
          But you can always use tn-v for it… Of course, sound is quite lagged!
          You only have to convert your ps one game ISO image to EBOOT. PBP using psx2psp (search on Google) and transfer to your PSP/GAME folder

        • MasterChief

          If you are Brazilian you can PM me for Portuguese talking.

    • Mcgrve

      jose i think you need to watch this link and read the comments it helps me a lot now i can play psx games on TNV11 😀

  3. DarkSlayer

    Im still in 3.18… Gladiator Begins exploit… and TNX for PSone… via Tekken 2… it is a good choice to update…? Nahhhhh….My only suffering is my MemCard… just 8 fuc*ing GB…!! Here in Chile 16 GB and up MemCards are so hard to find… any ideas where and how can i get one…?

    • Kengetsu

      Your best bet is to pick one up on Amazon or Ebay.

      • Daniel Fried

        im on ARK-3 and tn-v11. i have 3.55 fw w/ the miyama chronicles exploit. the only homebrew i somehow got to work was an nes emulator. my internet is down so i tried using the mobile hotspot from my phone for vitaftp. it doesnt work. i cannot figure out how to transfer files with QCMA. can u please help me? thanks…

    • MasterChief

      Update? Only if you wanna loose your Ps One Loader and have a lot of headache trying to transfer anything (1- of course not if you follow this range of options tutorial) (2- anyway its more complicated to do).

    • Mystic_Shadow

      Don’t update your vita you’ll be grateful you didn’t when vitasploit comes out a yr from now to 10yrs from now. Plus haven’t seen anything interesting for the vita yet.

  4. MasterChief

    About the Ps One Loader… by now there’s no way to play ps one games with perfect sound using tn-v!

    I’m still in 3.18 to, and I will not update until ps one is working properly!
    Just in case, I already bought Ape Escape On The Loose and download to my ps3, when I think it’s time to update it will be there!

  5. MasterChief

    Thank you RePrep for this amazing explanation… Although 3.50 won’t help with these limitations, we ALL are seeing that you (I mean, you all… wololo.net team) are working to give us several ways to make hay while the sun shines with ours psv!

  6. Kai

    Tried the ISO method with PSPFiler – didn’t work. Converted EBOOT.PBP from the GAME150 folder into directory structure with eboot2iso then created an iso using UMDGEN with PSP_GAME as its contents (from the eboot2iso conversion).

    Where did I go wrong?

    • Chris

      Try the VHBL method, it and runs works 100% (I used regular CMA because I had trouble with QCMA) though, I have NO IDEA on how store emulators in VHBL through TN-V11. I’d wish someone would make a tutorial for that though!

      • Nick

        I keep going into the TNV-11 PSP and installing VHBL, but wheN I open filer and go to transfer INSTALL.ZIP in PSP\GAME the VHBL isn’t there. Any ideas?

        • Chris

          Use vita ftp I’ve been having your same problem with the vhbl for weeks. It seems as though no one (famous hackers) wants to truly given us valid information for installing emulators in TN-V11 3.50

          • Daniel Fried

            im on ark-3 and tn-v11. i have 3.55 fw w/ the miyama chronicles exploit. the only homebrew i somehow got to work was an nes emulator. my internet is down so i tried using the mobile hotspot from my phone for vitaftp. it doesnt work. i cannot figure out how to transfer files with qcma. can u please help me? thanks…

    • Chris

      GAME150 is a test eboot don’t use it. Just use GAME

  7. alpmaster

    Hi I thought their was a loader that was able to load ps1 eboots?

  8. Tail870

    I think it could be better if we just create separated folder with homebrews for eCFW…

    I did it for myself:
    ms0:/ePSP/GAME/

  9. antony

    How to enable theme folder on tnv-11?

    • Magic_Mano0

      Add “THEME” folder under “PSP” and a “cxmb” folder (same directory as seplugings) make sure your vsh.txt in seplugins points correctly to “cxmb” folder you added.

  10. Jai Ho

    I have tried the recovery method. But pspfiler is unable to rename, move or copy in 3.50. And I remember see someone has stated that already.

    • Magic_Mano0

      I am on 3.36 and was having the same issue… what works for me is to install VBHL and load FTP up from within it (Im starting VBHL in TNV). For 3.36, FTP within VBHL has full read/write access to “PSP” and “GAME” folders.

  11. Sorg

    Or, can boot ARK2 and then VitaFTP, Then you can do whatever you want in /PSP/GAME.
    Actually, i think, TN-V11 is useful only for (some) PS1 games if you want to play with sound. For any other cases ARK2 does it’s job fully.

    • AliceTheGorgon

      “Or, can boot ARK2 and then VitaFTP, Then you can do whatever you want in /PSP/GAME.”

      That only works on 3.36 and lower though, doesn’t it?

      As far as I can tell, it went like this:

      Below 3.36 there was no write protection.

      On 3.36, there was write protection of the PSP folder built into the PSP mode kernel, which could be gotten around by either renaming the PSP folder before moving files, or by getting kernel access and simply removing the write protection code.

      On 3.50 the write protection is likely built into the Vita kernel, so getting kernel access in PSP mode does not matter, as it’s the Vita kernel blocking the writes. Hence all the trouble folks have been having.

      Note that I’ve not actually examined the code in the exploits, as that’s a bit above my experience level, so this may not be 100% accurate.

  12. gui

    INSTALL ZIP Method: (Doesn’t work on 3.50 and 3.36)

    • wardocks

      just use the iso method 🙂

    • Crzo

      I can confirm that INSTALL.ZIP works on VHBL and Ark-2 on 3.36.

      • gui

        I can confirm that INSTALL.ZIP don’t work on TN-V11 on 3.36.

        • DinoX

          It works fine if you have VHBL, and PSPFILER use INSTALL.ZIP and simply transfer the hombrew to PSP/GAME….to use homebrew on TNV-11. The homebrew must be in EBOOT.PBP which is for TNV, NOT ARK2 or it will show corrupt file while in XMB

          Works and tested…

  13. Jai Ho

    Anyone tested whichever way above that allow 3.50 to rename or copy files please reply here. Thanks!

  14. psy

    3.50 TN-V11
    i’m install cxmb and TN VSH MENU to Enabled
    but setting-theme not see 6.60ctf file
    Can anyone help me? Immature English sorry

  15. Cr7

    Then i’m on 3.50 with tn-v I can install my zip via vhbl,i can launch my psp game too,there no problem but just one thing seem to be ashame is that, with gbsp,xsnes, save state didn’t work,and save game too but Nowhere guy seem help