PS Vita hack: what to expect from Qwikrazor’s upcoming release on 3.36 and 3.50
- PT
- EN
We’ve announced a few days ago that there was going to be a ninja release for Qwikrazor’s exploit. There’s some confusion as to what the exploit will offer, what firmwares it will work on, etc… I’ve received lots of PMs and emails to ask me about it.
In this quick FAQ I’ll try to answer most of the questions I’ve received. Feel free to ask more questions in the comments below, or to me directly on twitter, and I’ll try to answer them the best as I can.
When will the exploit be released?
Exploit releases on the PS Vita (or, rather, the ePSP on the Vita) are a sensitive thing because they typically rely on a vulnerability in a specific game (this is the case here too). People who want the exploit need to purchase the game on the PSN store before Sony realize the issue and pull the game from their store. Because of that, we are secretly giving away the name of the game to a growing number of people on our forums, before we make a public announce. This is with the hope that more people will be able to buy the game in time. We call this process a “ninja release”.
So when do you get to know about the “secret” game: well, register on our forums and you will know before the general public. Or, stay tuned on this blog for the public announce. Remember, once the public announce is made, it is a matter of hours before Sony remove the game from their store.
The only accurate answer to the question is: stay tuned here on wololo.net!
What firmwares will the exploit work on?
The exploit works on firmwares 3.36 and 3.50, as well as lower firmwares, but there is a catch: you need two devices to run the exploit: one that is already hacked (either a PSP or a Vita), and the Vita you want to hack. See below
Why do I need an additional hacked PSP or Vita to run this hack?
As many of you have guessed, the exploit runs through the wifi functionality of the exploited game. You need a PSP running a CFW, or a Vita running an ePSP CFW in order to “start” a malicious multiplayer game that will then inject our payload into the unhacked vita, which will be the “client” of the multiplayer session.
What device can I use as the “second” device?
Any PS Vita running an eCFW (Ark or TN-V), or any PSP running a Custom Firmware on 6.xx, except the PSP E1000. The hack requires wifi functionality, and the E1000 does not have wifi support.
So, do I need the additional hacked device every time I want to start the hack?
Yes an no. On firmwares 3.36 and below, you will be able to create a “bubble” that will then run your homebrew launcher without the need to go through the complicated process. Once the bubble is created, you won’t need the second device anymore.
On 3.50, unfortunately, it is not possible to create “bubbles” (at least not in a publicly known way), and you will need the additional device every time you want to launch the hack again. you can put your device in “sleep mode” with the hack running though. But anytime you’ll turn the Vita off, or switch to an actual Vita game, you’ll have to run the hack with the second device again.
Wait, so, this exploit is useless on 3.50, right?
Well, it is definitely not practical on the latest firmware. It is extremely cool though, to be able to inject an exploit from a remote PSP into your Vita. The experience in itself is worth it, in my opinion. Some of you might remember the Medal Of Honor Heroes exploit, where you had to commit suicide in the game in order to trigger the exploit. Not very practical, but pretty impressive from a geeky point of view 🙂
screenshot thanks to The Zett
I am running on firmware x.yz and I already have an exploit. Should I upgrade to 3.50 to get this new exploit?
It’s really up to you, but given how impractical the exploit will be on 3.50, my personal opinion is to stay on whatever exploit you currently have. The one reason you might have to upgrade to 3.50 is if you badly want to be on the latest Vita firmware, and don’t care too much about your ePSP CFW. On 3.50 you will still be able to access homebrews and backups with this exploit, but it will be more constrained because of the requirement for an additional device.
Will this be a kernel exploit with a CFW, or only VHBL?
Unlike what we said initially, Qwikrazor announced that he will release a CFW (and a kernel exploit) with this exploit. So, this will have the full eCFW functionality you can expect: homebrews, isos, plugins.
Other questions? Ask me on twitter!




one question i’m still unclear on: theres been the word ‘unpatchable’ thrown around which now sounds like its not as unpatchable as that. if we create the bubble on 3.36, are we safe to update to 3.50 (or further) later? or do those updates strip out the custom bubble?
I believe updating to 3.50 will strip out the custom bubble, but I will ask
3.50 makes the 3.36 Custom Bubbles unusable.
3.50 has no “public” custom bubbles so far.
Yeah we get it Z, you have bubbles on your 3.5 vita. Stop bragging about it
Bragging with other guys’ stuff is a fetish he has..
He was answering a question, someones a little jealous
why couldn’t you be on GermanWings Flight 9525?
@A guy and @Another guy
I like your YouTube video
That was in regards to a completely different exploit which hasn’t been made public.
Is it? My understanding, and it’s entirely likely I’m wrong here, is that this exploit is thought to be unpatchable since it doesn’t rely on a save data hack. And therefore cannot be blacklisted by normal means.
Sony would have to patch the game itself, no?
first?
You mentioned staying on whatever firmware we’re on, but the title says it’s for 3.36 and 3.50. Do you have any info if I will be able to use this on 3.18?
The problem with lower firmwares is how to acquire the game, you’ll need a way to access the PSN, which is doable if you have a PS3
I’m asking because I’m attracted by the “unpatchable” claim. Have you been told what this means?
Like, if the exploit is installed on 3.36 and a CFW is then installed, will updating to 3.50 afterward wipe the exploit?
The firmware usually patches the vulnerability, which will then render the exploit useless.
“unpatchable” here is only meant that it’s unpatchable by Sony’s savedata blacklist, but the exploit itself can easily be patched.
Thanks for the clarification and all the hard work!
I take it that VitaUpdateBlocker doesn’t work on lower firmwares then?
nope, only 3.36
This better be released publicly before the proxy trick/download queue is blocked or it will be useless for anyone waiting on 3.36 without a ps3.
“a malicious multiplayer game that will then inject our payload into the unhacked vita, which will be the “client" of the multiplayer session.”
Does this mean if PPSSPP support ad hoc to vita (by some magic since it doesn’t exist right now)
It’s mean Android,IOS,PC can be used to hack the device?
No. It requires a 6.xx CFW to be used.
None of these emulators can use the PRO, ME or LME CFW.
I think main problem is a Wi-Fi functionality. But u’ also right.
PPSSPP will not work since there is specific Wi-Fi functionality. Only hacked PSP can connect. And none of the Vitas. Sorry.
Wrong. An eCFW PS Vita can be used, and a 6.xx CFW PSP can be used.
Thats it.
I mean connect PPSSP + PSP.
,^^>
If it can emulate it well enough (to communicate with a real system) then I don’t see why not.
From what I understand as long as you can run a copy of the game on a wifi enabled device and connect to multiplayer then it should work. However, you’ll have to be able to have the exploit data on said device so it may not be possible on an iPhone.
If you can run a PSP emulator on the iPhone, then you should be capable of adding data onto said iPhone too.
Nonetheless, emulators are not supported, you need a 6.xx CFW PSP or eCFW PS Vita.
I still have the same question, is there hope for something coming out of the webkit exploit? I don’t have a PS3 and don’t really plan to buy one, should I quit that “most exploitable” 3.18 firmware?
Better not. There is trick to use PSN without updating and having a PS3. Search on walki-/talk
This trick doesn’t work on 3.18 anymore.
I have a 3.18 psvita. And I am able to download games to the psvita through the PS3.
You need qcma or opencma through the usb cable.
Steps.
1. Fist connect psvita to the pc (qcma) through usb cable. And run content manager on the vita.
2. After sucessful connect to qcma, disconnect the usb cable from PC. You will get message on vita that connect is lost.
3. Connect the usb cable to the PS3.
4. On the vita, click on “OK” button to close the message. As soon as message is closed the vita will attempt to re-connect and display the dialog with the option to connect to PS3.
5. Select the “PS3” option and then select the “USB” cable option.
5.
I’m on 3.18 and I can still download games from the PS3 through opencma and usb cable trick.
Try to use “Download list” on PSN’s web site. Maybe, it works…
Yea would have been better if the 2.06-2.60 patches wasent patched.
I would personally stay on 3.18, but no significant progress has been made on the webkit vulnerability recently
If the owner says so, I will follow advice
Oh sweet, will this enable sound for PS1?
It kinda bugs me the psn offers every PS1 game in English but not in my native language, even the games got translated back then.
PS1 games with sound: Via TN-V, via TN-X or PSN bought.
PS1 games without sound: Via ARK-2, via TN-C via old TN-V versions.
I see, so “full eCFW functionality” means no sound for PS1. Hoping for TN’s mercy, then 😀
Psp for the win
Are there any issues or precautions I should take updating (one) of my psp’s? I have an original 1000 and a 2000 slim model, both running DA’s M33-6 cfw.
How it will work
Use exploit X on vita
load psp game with exploit as ISO
use psp or other device with wifi to connect to the game
if you have an exploit to launch psp games already on your vita you do not need to download any game from psn you can just get an ISO
I think I’ve been bumped up the list, I knew for a few days. Usually i get it the day before, this is the reward for keeping tight lips. I made a few tutorials too, so who knows. Thanks!
Will this exploit work with a PS-TV running a 3.36 firmware?
Why not? A PSV TV is just a Vita.
/talk down? I can’t access it (error 503)
I find it kinda funny and ironic.. how psp used to emulate almost anything.. from windows 98 to even the DS (well almost). the emulator becomes the emulated lmaoo from psvita to even most android device. All thanks to every psp hacking scene devs.. you guys are the real mvp!! Especially DAX! All the cfw! Oe-a ,m33, hbl,hen,tnv,pro,lme,!!! I a ungrateful leeches salute you! You guys are the mvp! Yall know who are !!
You forgot to mention GEN…
Lol I totally forgot that! 5.50 GEN-A !
PSTV compatible?
I am on 3.36 and am running VHBL through patatpon 2. If I wanted to update to 3.50 would it be safe to do so through PSN?
I haven’t had much time explore the forums with what I can do on my exploited vita.
I suggest you stay on 3.36 with ur xploit. you can do more with ur hbl.. unless you want to play online or need of psn
Stay on 3.36 if possible. Use the VitaUpdateBlocker to access the store when the game is announced. That way you can set up a custom bubble for ARK-2 and you won’t need the second device every time you want to run the eCFW.
http://wololo.net/2014/03/31/how-to-and-review-iamghosts-vitaupdateblocker/
If u really need to do that, eg: some vita games that only run on 3.50, then it’s safe to upgrade, wait for the ninja, download, *backup* to PC using qcma or opencma.
Can the PSP use a PRO CFW?
As long as its 6.XX
Pro cfw is a custom firmware for psp, so yes you can install pro cfw on your psp
I just bought a Vita on 2.xx and i also have a PSP which is hacked, is it possible to update my Vita to 3.xx and not the latest 3.50 or should i leave it on 2.xx ?
Yes, there’s a tutorial on talk. Look it up.. it’s on sticky note
Thank u for ur answer but what is the best firmware to upgrade to ? 3.36 or lower?
I guess it 3.18 bc of its Web kit exploit.. but on that front there’s nothing much going on that yet
Will the exploit be able use PPSSPP with it’s WLAN function to trigger?
Nope. Need a real PSP running custom fw.
Or vita running eCFW
Thanks
Hey guys, this is my first ever post so bear with me, completely new to the scene but being a avid gamer for as long as I can remember. My vita is on FW3.36 but I use 2 memory cards with it one for my EU account and the other for my US account. Will I lose the custom firmware each time I swap out my memory cards. Thanks for everything you guys do. I’m looking forward to jumping in at the deep end.
No I don’t think so.. as long as your game exploit is installed on your mc and still have the save data.. it should be fine. You wilL only lose it if you update to the newer firmware. Although I could be wrong.. I guess try it
Thanks for the quick answer, would the exploit game be only useable on the account that purchased the game? I know on my PS3 and PS4 I can play my downloaded games using either account I’m logged into, I’m jus not to sure with the vita?
Yes. Only the the account you signed in. Since you need to restore your handheld every time to switch to US or EU a/c… I’t not as straight forward as PS4/PS3. Buy another used vita if you need to use both a/c (since you can upgrade 1 to 3.50 and use your 3.36 to start the exploit etc.) 😛
Best to backup the game to the PC (with qcma/opencma). You can always restore the game if anything happens to the MC.
Does the console I want to hack, need to have the game on it or not? Which console does the game need to be on?
The game will need to be on the Vita.
The Game will need to be on both Devices..
you can use an ISO file for your hacked (must be hacked) PSP, but you need to download it for psvita from psn store, use VitaUpdateBlocker to block the force update
How much will it cost this exploid gam? at lest how much we had to have in oir wallets, just to be sure i will get the game the quickest, 10$? 20$?
Probably under $10, as the devs seem to try to use inexpensive games whenever possible.
We don’t know for sure yet though, as the actual game hasn’t been announced.
Just make you have 5$ bucks and up, or 7£ pounds and up to be safe… Normally exploit should be within that price range.
I am sorry, but we who know can’t tell you. So just to be on the safe side just put some money into your wallet…
the game costs about €6-7 , the game is pool hall pro / eu: world of pool,
source; http://wololo.net/2015/04/04/this-is-not-a-drill/
If he did finally run pirated Vita games!
Due to the exploit being unpatchable, technically it will work on any future updates Sony releases… Unless they find a way to patch it. Correct?
If so I’m tempted to download and back up the game just in case I do decide to upgrade from 3.18
It is not unpatchable, it is just harder for $ony to patch it than regular exploits. However, since it is being released at the beginning of FW 3.50’s lifespan… chances are it will be patched before the next update.
Will it hack Vita or ePSP? And if it’ll hack only ePSP, will it worth to update current 3.18 ePSP and PSX hacks?
It’s not a native Vita hack, just a hack of the PSP emulator.
It’s recommended to stay on a firmware that’s as low as possible, unless you absolutely need to update.
I’m not super familiar with the different firmware levels, but if you’re on one that allows you to hear sound when playing PS1 backups, then probably stay on that. Newer firmware hacks don’t have PS1 sound working.
Ok, so I have a PSP 1000 running 5.00 M33-6 and I reaaaaallllly don’t want to update it to 6.60 (I love my baby just how she is and I don’t want to change a thing). Can I still run the exploit or will this create complications?
From everything I’ve read, it needs to be a 6.XX firmware version.
It’s been a while since I’ve had a PSP 1000 (killed it while trying to solve the wandering analogue stick issue, RIP) but I believe that you can backup and restore the entire firmware relatively easily, so you should be able to update to 6.XX to get the vita hack, and then downgrade back to your nicely configured 5.00.
Note: Make sure you double-check this before updating. There appear to be a number of videos about downgrading from 6.60 to 5.00, but, again, it’s been a while since I’ve had a working 1000.
“or any PSP running a Custom Firmware on 6.xx, except the PSP E1000”
Just update dude your baby will be the same
Do you have an approximation of the date of release ? Few days? Weeks? Hours? (Dreaming is allowed
Probably days, but they can’t ever give specific time frames, as they want to make sure they’ve got absolutely everything ready before making the info public, since Sony can fairly easily pull the game and release a patch to block the hack once the info is public.
Do you have an approximation of the date of release ? Few days? Weeks? Hours? (Dreaming is allowed
Normally this coming weekend, when Sony’s patch team is not working so they won’t pull the games until monday 😛 Load your wallet and wait… (should be within few days if not… within few hours…)
then, this xploit need same game on PSVita and PSP -with Cfw- for run xploit?
yes, you can download an ISO file of the internet for your psp…
Er… Anyone know what happened to the comments? There were a ton of them an hour ago.
Okay… Now they’re back. I am confuzzled.
That is the website’s cache. It tries to “speed up” loading times by showing old/not up-to-date pages. It confuses lots of people… Just refresh the page to update it.
That’s the weird part, refreshing didn’t work. What did work was stripping the “/comment-page-1/” from the end of the url.
No idea how it got there, but at least I know about it for the future.
sup guy
although i have my wii running homebrews, i am new to this thing here. i would like to know, with my vita FW 3.18 can i still install TN if, say, i wanted to do it today?
i have the list u guys put up for the exploited games, like Patapon, which is still available on ps store. So, can i still go in there, buy it on my ps3, and use Qcma to transfer to my Vita FM 3.18?
i think what i am trying to ask is: do the exploited games get “patched” like FW? if they dont, then i still can just download one of them and install TN on my vita today, if a wanted right?
also, the day i install TN on my vita, will it turn itself into a PSP or can it switch back and forth between them both?
thanks wololo, Z, everyone for putting such a hard work on this site. just disable Ablockplus here after reading ur info
Yes, you can install TN on your 3.18 Vita if you can get one of the 3.18 exploit games on it.
Yes, transferring the game from a PS3 running the latest official firmware will work. There’s a post on this page that tells you how to do that on a 3.18 Vita. Search for the text “You need QCMA or opencma through the usb cable.”
Generally Sony does not patch the games, just the firmware. That’s the easiest method, since they don’t have to rely on the game developers to actually make a new version.
You can switch back and forth between ARK/TN and the regular Vita mode quite easily. You are not stuck in either.
thanks for answering buddy
as far as to which exploited game i choose, it really dosesnt matter right? i mean like, size wise or something….as long as its an exploited game and meets the FW and country/region i should be ok with any exploit, or is there a game in particular i should get?
also, any Vita will do? i have the OLED screen one
…dont know if its fat, slim, 1000, 2000
I have one too man, the 1000 is known to be the ps vita fat.
So just being a registered user will allow to view the ninja release?
Here’s hoping for an unpatchable bubble method, then everyone who already has an exploit game could just wait for a standalone exploit from “the devs”, bubble it, then update and so on…… no more ninja releases needed
Oh well, we can dream……… zzzzzzzzzzzzzzzzzzzzzzzzzzzz
would be cool, but it wouldn’t work because u still need a .licence file for the game wich is different for each device.
I love how Wololo hinted TWICE in this blog post at what the game is. xD
? and where did they hint? doesn’t matter because it’s already released to the public here: http://wololo.net/2015/04/04/this-is-not-a-drill/ but still want to know where they hinted it ?
but what if sony has an account on this website? they u would give it to sony and then there won’t be more people that can buy the game, there will be less….
Since the ninja release is not the actual hack, but just the name of the game used in the hack, Sony can’t know for sure what the exploit takes advantage of.
If they pulled the game after only the name was released, the scene could just not release the hack, and Sony would have pointlessly pulled a game off of the store, preventing regular customers from buying it, and not actually gaining anything worthwhile.
Cool Cant wait (^_^)/
So is there going to be a kernel exploit or not? There are now mixed messages…
Yes, it is a kernel exploit.
The original plan was that it would just be a VHBL release, but apparently someone found another kernel exploit, and decided that it should be released along with this, rather than at some future date.
Can someone tell “the z” to shut up.. We get it you get things early from devs to put on YouTube. Nothing but a middle man.
Better pull your head in mate, he’s the one making the exploit, he ain’t no middle man 😉
Would you really rather not get any of this information on how the upcoming hack works?
I’d prefer to actually know what to expect, rather than blindly guessing at the last minute.
Hi would like to ask..
i’m currently on 3.36 and manage to install the VBHL (using the game exploit).
Question:
If i update to the latest firmware, what will happen to the PSP backup game (which not in PS Store) that i already have in my Vita? can i still able to play it (using custom bubble trick) ? dont do much of the emulator, homebrew stuff, i just want be able to play couple of my favorite game into my vita (e.G Metal Gear Acid)
Thank you and appreciate the feedback 🙂