Release: Tom & mr.Gas publish custom Bubbles trick for PS Vita!
Even thought some of us told you that there won’t be a christmas present for 2014, since the leaked september files for the firmwares 3.18/3.20 were supposed to be this years christmas presents, some others decided that it would not be okay to leave you guys hanging without a christmas present and those guys are the french developer Tomtomdu80 and his good friend mr.Gas.
Those 2 devs have decided to share one of the multiple methods we have to create and launch our own custom bubbles on the PS Vita.
But how does it work? Well…
Before we take a look at the tutorial of these guys, we have to take a look at the native side of the PS Vita and some of the starting parameters that are executed when launching content for the PSPemulator of the PS Vita.
originalpath=ux0:pspemu/PSP/GAME/NPUG80318& selfpath=ux0:pspemu/PSP/GAME/NPUG80318/EBOOT.PBP& discid=NPUG80318&parentallevel=3&gamedataid=&appver=00.00& bootable=1&category=EG
This is an example parameter of launching a PSP game on the PS Vita. We can see that the original path seems to be located in the ux0:/ part of the PS Vita, which then executed the PSPemulator alongside a file that will be launched inside of the PSPemulator, in this case it is the EBOOT.PBP file inside of the path /PSP/GAME/NPUG80318/.
The game (Game ID: NPUG80318) is Loco Roco: Midnight Carnival by the way, but that is not important – any PSN game can be used for this trick, just as a little side notice.
Additional starting parameters are added with an ampersand (the ‘and’ symbol – &). These starting parameters can be exploited with renaming a folder into NPUG80318&, while having the original folder NPUG80318 alondside it.
If you did this, and then dropped a fake_np signed EBOOT.PBP file, that uses the bought PSN game (any!) as a base, you will be able to launch your ‘fake signed’ game instead of the purchased PSN game. Oh, and the custom bubble appears after a quick database rebuild.
A little summary how to do this:
Rename a PSN games folder into (for example) ‘MyHomebrew&’.
Now create another folder inside of /PSP/GAME/ and call it ‘MyHomebrew’.
Drop a fake_np signed EBOOT.PBP into the ‘MyHomebrew’ folder.
Rebuild the database to make the bubble appear (or change its appearance).
That is basically it. Now I know that most of you will ask us ‘How to create a fake_np signed EBOOT.PBP file, that uses the PSN game as a base?’, and we have a solution for this!
Just follow KanadeEngel’s video on creating the fake signed EBOOT.PBP file, and follow my Video on doing the necessary steps on your PS Vita.
Keep in mind that the PSN games EBOOT.PBP file has to be bigger than the uncompressed content (GAME.ISO file) you want to sign! So compressing a “too big” game into .CSO, .DAX or anything else wont help you!
Keep in mind that in order to rename a folder on your memory stick, you have to have access to at least a working VHBL exploit, which enables you to run a PSP homebrew to rename a folder on your memory stick. As long as you are using an older firmware with a working exploit (e.g. FW 3.18 or 3.20), then you are easily able to recreate this.
For those of you currently running firmware 3.30+, you guys have to wait until someone releases a VHBL for those firmwares, unfortunally. But don’t be sad, we have good news!
Our forums user Crownable has found an usermode exploit in a PSP game, and he said he is going to release it, if it can be used for a VHBL.
With the custom bubbles around the corner, I bet (well, or hope…) that he is going to release this for the firmwares 3.30 – 3.35, instead of waiting for a new firmware like everyone else is currently doing.
Once again thank Tomtomdu80 and mr.Gas for this awesome christmas present, and be sure to check our blog to not miss our upcoming tutorial for creating your own fake_np signed Homebrews!
Merry christmas everybody!
Thanks… But it’s still just PSP mode. It’s been years since the VITA release and it still stands. Maybe team Gateway or team Sky can be interested in the VITA, as the dev community can’t touch Sony’s mad protection skillz. Just like the WiiU, where Nintendo let’s you play with the vWii. But on that platform the common key may be leaked soon… A kernel exploit is already being finalized. All that is needed is an hypervisor hack and the WiiU is broken. It would be sad if the VITA remains overlooked/time, effort, skills wasted with the vPSP. Most ppl here have multiple PSPs. They are dirt cheap used. Let’s hope 2015 this baby becomes an open platform.
Cool trick I might try one day.. Great article, on the release, Z! Big thanks to Tom and mr.Gas and you too.
Awesome y’all wish I seen this before I started drinking lol start making sum bubbles tomorrow 🙂 cheer tu much now for someone to expanded on kakatotos tweet about the recent scene release and psn games
when i transfer the eboot to a game folder, the file became fboot. i cant rename it to eboot.
COrrect me if I’m wrong, but Image I want to create a bunch of bubbles of various ISOs, doesn’t that mean that for each Bubble I want to create I need to have a fake eboot.pbp that is as big as the ISO? This sounds lovely for homebrew but for ISO loading it isn’t that practical.
Damn i still got my 2.12 golor exploit… but no game!! and i cant get my golor on my ps vita! Faq!!!!! sony wont let me download. anyone welling to help, you dont have to if you want but thanks for trying 🙂
I have that one too. They never put it back on the store after pulling it because of the exploit release. Unless you have another game or you have Gamocracy backed up to your PC then there’s nothing you can do
what will i do next if i signed my game via fake_np?
now, how do i transfer my signed eboot pbp to my vita (running 3.35)?
how do i transfer the “MyHomebrew&” folder to my ps vita? btw, im on 3.35
You can’t yet as no public exploit exists for 3.35.
ok so how does one make a new bubble? i mean as far as i can tell this just redirects the current bubble from one game to another game/homebrew
Hey Z, I think I’m understanding all this but I’m still not too sure.
Lets say I have a digital copy of Metal gear solid: peace walker (from psn store) and wanted to use that to make the folder with & at the end. Would the Peace Walker iso be replaced with what is now in the bubble afterward or will it take up space? Also can I put it back on my card after using it for the trick?
Thanks for the help, dood!
Hey Z, Quick question does being on OFW 3.35, but with some bubbles, require a PSP Filer bubble to create more bubbles? or can I simply do it with FTP? and Thank you very much. for sharing this.
That’s a crcajerkack answer to an interesting question
Information is power and now I’m a !@#$ing dictator.
Så himla fina!!! Du har så mycket goda tips som det kliar i en att göra, men idag ska jag försöka att åtminstone städa här hemma:)Hoppas du och de dina får en underbar fjärde advent *****Fredagskramar Lycke
how do i get the bought psn’s eboot.pbp?
Try using FTP to get to bought EBOOT.PBP for signing
OK could someone tell me how I’m supposed to get homebrew working? I try using seboot on the eboot.bin but I don’t think it works
tough tutorial i got bored right away can someone make it for patapon 2 and upload the files
not hard at all , u are just not interested i guess
You are going to far in life with that attitude. I bet you get pinkeye a lot, am i right? Glad not everyone is a lazy lump of do it for me! Nothing would ever get invented or improved.
This looks a little too compticated for me but I can still appreciate the effort behind it.
As it goes though, I still have trouble dropping new data in the folder using modded save data. Last time I tried to change anything in the folder I not only got a blue screen of death my vita froze and crashed.
I’m kinda afraid to do anything else to it now.
“The EBOOT.BIN in iso is a ELF file. Please sign your EBOOT.BIN first”
I get this error while trying to sign Planetarian ISO, using Gladiator Begins (EU) as a base. I then tried to sign FTP Vita ISO, and worked just fine. Am I missing something?
Is this tutorial still works ? cuz Im very interested it
how do i get vhbl for my ps vita version 3.35
answer me fast plz
So if we create a bubble on lower firmware that give us access to vhbl, or to the pspxmb, and we update , would we be able to access pspxmb through this bubble ? Your video stated it would work still , but is there a possibility this ever gets patched ?
“Keep in mind that the PSN games EBOOT.PBP file has to be bigger than the uncompressed content (GAME.ISO file) you want to sign! So compressing a “too big” game into .CSO, .DAX or anything else wont help you!”
Does this mean the English translation of Type 0 is impossible to run from a bubble? Because nothing is bigger than that, am i right?
Are there any forum links on how to change the bubble icon and name?
Tomorrow I will play Ps3 with my friends. Do you recommend that the Vita actulice or wait?
cool. thks guys.
Hmm it looks like your blog ate my first comment (it
was extremely long) so I guess I’ll just sum it
up what I wrote and say, I’m thoroughly enjoying your blog.
I too am an aspiring blog writer but I’m still new to the whole thing.
Do you have any tips and hints for novice blog writers?
I’d certainly appreciate it.