The 6.xx ME & LME Custom Firmwares for the PSP will receive yet another update in near future!
One of the most famous & popular PSP custom firmwares is going to receive another update. I am of course talking about Neur0n’s 6.xx ME & LME CFW.
While it was originally developed and maintained by Neur0n himself, it has been updated and improved by developer Rahim-US since revision 1.9 and following.
My good friend Rahim-US has now announced that he has added some additional feature to the ME & LME CFW, which should make even more people happy with this masterpiece of custom firmware.
The first thing Rahim has added is something that has been missing from the ME & LME CFW, since it was deemed ‘underused and unnecessary’.
This cool feature is now supported by the ME & LME CFW. I am of course talking about Pro Online support, which lets you play ‘local multiplayer only’ games with people all over the world, similar to Hamachi, XlinkKai and other services.
The feature itself is still in beta (regardless of using it via PRO CFW or ME/LME CFW), and the added support for it is also still in beta, so expect it to be updated, if there are flaws with it.
Another feature that will be added with the new revision 2.3/10.3 of the ME & LME CFW is the support for the .DAX ISO-format. An alternative format to the common .ISO and .CSO format.
The .DAX format was used in older custom firmwares (OE CFWs, as far as I know), but was later discontinued in later versions of the M33 CFW. One could still use the .DAX format via an additional plugin, but most people did not bother with it, which was another reason this format was discontinued.
The advantages of .DAX over .CSO are actually pretty simple. Games compressed as .DAX are smaller than .CSO files, but have less loading times than their .CSO counterparts.
This makes the .DAX format a better format for compressed ISOs than the actual CSO (compressed ISO) format itself.
The common .ISO and .CSO formats are of course still supported by the ME & LME CFW – The .DAX format is only an additional format that is now natively supported.
Since .DAX is superior to .CSO, why aren’t we using .DAX ISOs for TN-V and ARK-2 on the PS Vita?!
The last thing that will be included in the new 2.3/10.3 revision of the ME & LME CFW is the ‘High Memory Layout’ for homebrews and games that support it.
This option enforces that launched content will use more of the PSPs RAM, than usually. This will improve emulators that have the capability to run smoother and with better performance on 02g+ devices (PSP 2000 and later).
It should also reduce loading times in bigger games, as long as you are using a PSP 2000 model or a later device (2000, 3000, Go & E1000).
The “High Memory Layout” is unavailable on the PSP 1000, since it has only 32MB RAM, opposed to the 64MB RAM that every other PSP model has.
The revision 2.3/10.3 of the ME & LME CFW should be released later this month. With a that great CFW to be updated, we can not wait for Davee to jump in and bump the 6.20 perma patch boundaries up to firmware 6.60.
Source via Rahim-US.
Yes!
Wait, why discontinue .dax instead of .cso files…
Puzzling.
Give bubbles ahole
They really should add a ratings system for comments, and then have the low rated ones automatically deleted. I think that’d solve this pest problem.
Give us bubbles
Bubblesssssss
PSP scene is still very much alive I see. 🙂 Can’t wait to try the newer CFW for better performance on emulators and etc. Awesome.
Hey Zett Stumped On 3.35?……
It’s Not Rocket Science, PSP Emulator……Try Vita Games…Backed Up.
I wonder if plugins would work?
Cwcheat, anyone.
I’ll be honest, and this comes from a PRO user, that this sounds amazing. It really looks like a complete firmware, with every possible feature added. Hats off to Rahim-US, looking forward to this.
Add Davees 6.60 perma patch and this is pretty much one complete final CFW for the 6.xx FWs.
heck yeah!!
Wow this was useful like 5 years ago….
I hope the bubbles will never be released. Suck it.
Best response EVER!
XD
the 6.60 pro-B2 is fine for me
Pro-B2? that’s a very, very old version. You should get PRO-C (PRO-C2 did not change anything except for introducing a bug with opening PSN-PS1 games)
“Pro-C2 (fix 3)” is a slightly modded version of C2 which sorts out the PSN PSX games I believe. This is the version I’m on, not that I have any PSN downloads, but I like to have the latest stuff. I’m sure Pro-C is just fine.
Actually, I assume you’re talking about Pro-C2 as firmware 6.60 didn’t even exist at that time yet…
Amazing! I was just about to bring up the “High Memory Layout” feature. Then I got to the last paragraph, and saw that it’s being covered! Maybe now RetroArch won’t run like *** on ME. I wanted to bring it up in the forums, but I didn’t want my request to look like I was making a request or anything like that. 😉
What saddens me is that half the comments on this news post about what seems to be a decent CFW for PSP are people (or at least one person) complaining that the bubble hack isn’t released. It’s certainly not going to be released anytime soon if you keep that up.
I hope DLC hide folder option will be available just like TN-V on this new update.
I thought DAX format was developed by mighty Dark_Alex himself, but abandoned after he retired?
It was created and developed by Dark~AleX (DAX) himself, this is correct.
Awsomeeeee
Dark_Alex is back ? WOOOW
In this context DAX means “D.A.X. compressed ISO game format”, not Dark~AleX.
This is great news! We still have a PSP for every member of the family. Can’t wait to start converting my backups to DAX. Oh…Wait…PSX backups still have to be EBOOT, don’t they? Oh, well. Still really cool news.
About the new permanent patch is PSP 2K with TA-088v3 be supported to?
After davee is finished with his version of a 6.60 perma patch, all PSPs will be able to use it, regardless of their generation/motherboard.
As of now any PSP with the 7th/9th/11th generation or a TA-095v1/v2/TA-096 motherboard is (officially) excluded from the 6.20 perma patch, due to firmware limitations/bugs.
From my experience using the DAX format, the files were generally smaller compared to CSO by a little bit. As for the speed, it was often slower. I’m not sure about the details of the format though so I could be wrong.
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Good day.. Im pretty new to the psp scene and would like to know.. is it possible to hack the psp e1008 street (no wifi) running 6.60. If I can hack it, what do I use. Thanx