The 6.xx ME & LME Custom Firmwares for the PSP will receive yet another update in near future!
One of the most famous & popular PSP custom firmwares is going to receive another update. I am of course talking about Neur0n’s 6.xx ME & LME CFW.
While it was originally developed and maintained by Neur0n himself, it has been updated and improved by developer Rahim-US since revision 1.9 and following.
My good friend Rahim-US has now announced that he has added some additional feature to the ME & LME CFW, which should make even more people happy with this masterpiece of custom firmware.
The first thing Rahim has added is something that has been missing from the ME & LME CFW, since it was deemed ‘underused and unnecessary’.
This cool feature is now supported by the ME & LME CFW. I am of course talking about Pro Online support, which lets you play ‘local multiplayer only’ games with people all over the world, similar to Hamachi, XlinkKai and other services.
The feature itself is still in beta (regardless of using it via PRO CFW or ME/LME CFW), and the added support for it is also still in beta, so expect it to be updated, if there are flaws with it.
Another feature that will be added with the new revision 2.3/10.3 of the ME & LME CFW is the support for the .DAX ISO-format. An alternative format to the common .ISO and .CSO format.
The .DAX format was used in older custom firmwares (OE CFWs, as far as I know), but was later discontinued in later versions of the M33 CFW. One could still use the .DAX format via an additional plugin, but most people did not bother with it, which was another reason this format was discontinued.
The advantages of .DAX over .CSO are actually pretty simple. Games compressed as .DAX are smaller than .CSO files, but have less loading times than their .CSO counterparts.
This makes the .DAX format a better format for compressed ISOs than the actual CSO (compressed ISO) format itself.
The common .ISO and .CSO formats are of course still supported by the ME & LME CFW – The .DAX format is only an additional format that is now natively supported.
Since .DAX is superior to .CSO, why aren’t we using .DAX ISOs for TN-V and ARK-2 on the PS Vita?!
The last thing that will be included in the new 2.3/10.3 revision of the ME & LME CFW is the ‘High Memory Layout’ for homebrews and games that support it.
This option enforces that launched content will use more of the PSPs RAM, than usually. This will improve emulators that have the capability to run smoother and with better performance on 02g+ devices (PSP 2000 and later).
It should also reduce loading times in bigger games, as long as you are using a PSP 2000 model or a later device (2000, 3000, Go & E1000).
The “High Memory Layout” is unavailable on the PSP 1000, since it has only 32MB RAM, opposed to the 64MB RAM that every other PSP model has.
The revision 2.3/10.3 of the ME & LME CFW should be released later this month. With a that great CFW to be updated, we can not wait for Davee to jump in and bump the 6.20 perma patch boundaries up to firmware 6.60.
Source via Rahim-US.