Native Vita Hacking: What’s the situation so far? (Part 2)

Acid_Snake

I like beer.

175 Responses

    • CodeLion

      Shameless whoring: If anyone wants to send me PSN cards so I can buy myself Persona 4 Arena, hit me up on /talk.
      lol.
      I’m more broken than Akuma in SSF2T

      • Dmaskell92

        Lol this is the internet equivalent to standing under a bypass with a cardboard sign.

        • mlc

          Except CodeLion is definitely spending your donation on “booze,” whereas the homeless person might really need help. He did make a Street Fighter joke, though, so it’s not like he’s above working for his donations. lol

      • toarabin

        Why would you get Persona 4 Arena when the sequel, Persona 4 Arena: Ultimax is coming out in a week?

        • CodeLion

          My college has a FGC club and P4A is one of the games. Its the only one I’m remotely good at, for some reason. I don’t think we’ll be switching to ultimax.

          ./derail

  1. ils

    A release is coming within the next months capable of running unsigned code through ROP chain

    this is not trolling isn’t it?
    within next months we will have a working native Vita homebrew???

    • CodeLion

      Unsigned code isn’t quite homebrew. We might have a hello world, but remember, people will need to program the homebrew, which takes time.

    • Yifan Lu

      It depends if they can find a way to get native code to run via ROP. Running ROP itself isn’t necessary homebrew (you can’t execute any code that isn’t already in memory so you don’t have 100% control). Look at the situation of gateway on 6.3 3DS, that’s where the Vita is at: a way to ROP but no way to run native code (yet).

    • lolwut

      it sounds as if someone already has their hand on it (the exploit)

  2. mvaneijgen

    Amazing! Glad to see that if Sony isn’t loving the PSvita this seen is!

  3. stonemandy

    Great work sounds like its not going to be as hard as a lot of people thought

  4. Quetz

    Fap fap fap fap fap fap fap fap

  5. wot

    I understood some of those words.

  6. Jonny

    Does this mean soon we will able to download and not pay for vita games??? This is awesome!!!!!!!!!!!!!

    • eirurainon

      pirating is not awesome and it is not condoned here.

    • krysodlak

      Statements like this one make me wish that the exploit devs would fail.

      • CPUzX

        Piracy & illegal backups do not kill consoles. They increase hardware sales EXTREMELY drastically, and also to point out, if Sony see their hardware sales increasing, they’re still going to make games for the vita, or even support it even more than they currently do right now in-fact, because if people want free games and see a larger selection on the library, that will motivate them to get a PS Vita, or buy another one when it breaks. There are still the 60/40% that won’t pirate and Sony will still receive a very generous profit from genuine vita owners.

        The actual problem with piracy is definitely driving the 2nd – 3rd party game developers away, which still won’t entirely ruin the Vita.

        It’s failing in sales enough as it is, even with a lack of games and most composing of ports. The vita NEEDS a kick starter. It needs to be energised.

    • CycloneFox

      There is a chance of piracy. But I wouldn’t bet on it.

      Piracy in general is a side-product of hacking such a device like a console. Because, in general the reason for hacking a video game console is to jailbreak it to be able to do something that it is not supposed to (running a home-brew application). As such an application may be an ISO-tool on a jailbroken PSP, for example, it was very easy to make the console believe, the UMD of a retail game is in its drive.

      From what I understand, PS Vita games have more security measures than PSP games had. So it won’t be sufficient just to run a home-brew ISO loader which loads a Vita game ISO. So further hacking of the security might be required. But the hackers have already archived their aim at this point: running home-brew applications on the Vita. So there will be few or at least fewer hackers who will go on to hack the left security measures.

      So I believe, there might be a state in which we will be able to run home-brew software on the Vita without PSM or a ePSP exploit, but that might actually use the full potential of the Vitas hardware (multi-CPU, GPU, RAM, touch-interfaces, the screens full-resolution, buttons, sticks, gyroscope, etc.) while there might still be no piracy evolved, which I would love.

      • CodeLion

        ^^What he said. My hope is that we will be able to get bugless homebrew loading without needing to break the security far enough to allow piracy. We dont need piracy on the vita, its struggling enough already.

        • stonemandy

          True but piracy is inevitable however vita games may require something that has never been thought of . I should study c++ so I can understand a bit more

          • Arthanis

            Although learning c++ is necessary, its by far the easiest part of the work. You need to know computer architecture and assembly concepts, as well as toolchains. C++ is just another language =]

        • Arthanis

          It would be the best of the worlds. Emulators without hurting game devs. Although I wonder if an exploit using webkit would be constrained by its sandbox somehow, aka less memory, cores, no gpu acceration and so on (the same way vhbl hbw do on the epsp environment) .

          Or even if its not the case now, sony maybe sony would further sandbox vita browser and limit all homebrew executed via any known webkit exploit forever.
          So even if they don’t patch every exploits that may show up now or in the future, all of them would be crampled by the said sandbox.

          Would you care to enlight me if that could be the case? And awesome work, btw.

    • Yifan Lu

      Without a kernel exploit, the best you can do is something like VHBL (UVLoader) for vita. Aka, no piracy.

    • mlc

      No, this is a user mode exploit. Homebrew only. (and they’re not there yet, plus the homebrew doesn’t yet exist)

    • xPreatorianx

      ENOUGH WITH WANTING PIRACY! Look I pirate alot myself! But right now the last thing we need for the Vita is native piracy. Sony just isn’t supporting the Vita enough right now, to justify piracy. Now what do I mean by that? See…I also firmly believe that 1 pirated copy does not equal 1 lost sale! Most of the time it’s the direct opposite. ESPECIALLY for people like me. Who use piracy as a means to demo the absolute finished product. (besides of course expansions/bug fixes) Where as most demos are horribly outdated and don’t show off the finished product at all.

      So back to my original point – with the vita being so poorly supported by Sony, if native piracy happens, EVERYONE and their brother will stop buying the majority of the games they want for the vita, and instead pirate most of them and only buy say 1-2 copies(increase figures depending on your personal spending habits. Or *shudders* decrease). Thus saving them money for more PS4 titles/more Xbox one titles/more PC titles. So even though my wallet/financial situation would absolutely LOVE for native Vita piracy to actually happen…. even though I’m an avid pirate, I cannot support this stance!

      THE VITA DOES NOT NEED FULL PIRACY RIGHT NOW! It will DESTROY THE PLATFORM! Again this is coming from someone who believes that ONE pirated copy does not equal ONE lost sale. But the opposite in most cases. (As I personally end up buying the majority of the titles I like that I’ve pirated. Sometimes several copies depending on the quality of the game/publisher/indy status)

      So… if a diehard “pirate” doesn’t want the vita to succumb to full piracy, that should tell you something!!!

      • Stiffeno

        Im against piracy myself, but just for the record piracy has never kill a platform! PSP had crazy piracy but still sold like 80 million units.

        But anyways, very informative thread guys! I shall be staying on 3.18 for the foreseeable future so i can have the best chance at native exploits!

        Very exciting time =D

  7. 173210

    Why do you need a ROP compiler for homebrew?
    I guess you can make a binary loader if you have sceKernelAllocCodeMemBlock.

  8. BeastyXV

    Outstanding I’d Love To Have Direct Access To Emulators From My Home Screen One Day!

    • CycloneFox

      The advantage does not only lie in having them directly on the home-screen, but also the ability to use the Vitas full hardware, instead of only what the ePSP grants. And with hardware I mean not only CPU,GPU,RAM but also touch-interface, full resolution, both sticks, gyroscope, etc.

    • Acid_Snake

      No homebrew on homescreen without kernel access, you still need to open web browser and trigger the exploit and launch the homebrew (or homebrews) there, like you would a PSP game.

  9. anonanon

    Wow. Didn’t expect something so soon. Looks like I really will have to stay on 3.18 and skip the theme update :O

    Just to clarify would this allow access to the full scope of the vitas hardware? Cpu, ram, Dual analogs, Touchscreen, backpad etc

    True vita homebrew would be amazing, wonder if the daedalusx64 team are still active, a vita port of their n64 emulator would be absolutely amazing…

    • CodeLion

      We’re not entirely certain what we will have access to, there are still some layers to defeat. Like Acid_Snake added, NID poisoning is going to be real tricky to get around.
      The point is, major progress is being made.

      • Popper

        @CodeLion As the old Dark_Alex teaches us once you have found the possibility of writing you can not do a downgrade to an older firmware is to see if there are other exploits to exploit? I think it’s a feasible idea : D

  10. Henry

    Ahh I miss this kind of stuff from the old psp days. This is going to be awesome. Not sure if you all remember how crazy the psp scene was when it came to cracking the system.

    Sadly the first years of vita hacking was a bit ho-hum but from here on out we goin to see some interesting developments

    Any of you guys remember the memory stick swap exploit from the psp firmware 1.5 days? Those are the days heh

  11. Ruben_wolfe

    An open sdk..that does sound nice.
    Tell you what. you give us an open sdk, and as my first hombrew im gonna write a text based adv that tells the story of the vita scene in a really dynamic way.

    Damm you for getting me this excited.

  12. AsDraS

    Will there be a list of the available functions of the sdk before it gets released so we can already learn them to speed up the creation of homebrew? 🙂

  13. xoombie503

    so you are saying that if we update past 3.18,we are out of luck?(end user)

    • Acid_Snake

      yes, Sony will patch this in future updates, so until we (or someone else) finds another webkit exploit, there won’t be any of this for anything above 3.18 for a while.

      • Yifan Lu

        I’ve always said that webkit is the opening, but it’s not that much useful beyond that. Once you get all the memory dumped, you should have a lot of shared libraries. Libraries that are used in system apps and vsh. That should be your next target. Since those apps have more syscalls enabled, you can attack the kernel easier.

  14. Yifan Lu

    My personal thoughts: ROP is great for exploit development and testing but it will NEVER work as a complete homebrew solution. (Look at 3DS, they had ROP on 6.3 but never did anything with that and are waiting for a native code exploit). Aside from it being very hard to write a ROP compiler especially with the kind of instructions in Vita code, it’s also very slow (no optimized code obviously) and so on. The sole purpose of ROP should be to get enough control to get native code running. It’ll be a one-shot thing.

    • Acid_Snake

      yifan can you connect to hangouts? I got some questions and you seem the best suited to answer them.

      • Max

        Hi BigBoss,

        i am big fan of your work 🙂
        and i wish you luck.
        i just want to add this(i am total noob at this thing though)
        back in the psp hacking…i dont remember correclty,there was a guy who ran unsigned codes on his unit with the help of “JTAG-HACK”
        i dont know if that would be possible on vita though ?
        You should Know Better Boss 😉

  15. leo009

    is a big big progress,only we need to wait,after that might appear some better with this.

  16. Danilo

    In future, vita run emul ps2?

  17. Coxy

    Brilliant news,

    If this means that we can run homebrew then I am all for it. I would love to see a media centre similar to what the ps3 has – especially dlna support. Streaming media to the vita would be amazing.

    Even if we dont get a full CFW but a small HEN or vita loader that would be epic.

    I hope you get everything you need in the next couple of months. Good luck guys!

  18. A

    it can also emulate the ps2 hardware or require too much effort ? thanks

  19. Tnutbutter

    I just want to run emulators on my vita. We can save pirating for when the vita loses server support.

  20. PirateSteve

    I hope this comes out soon. So many games out there I don’t want to pay for and with this you can just get any game you want, great job Acidsnake!

    • Nope

      You’re dumb.

    • ishygdaft

      Why do all the idiots want to ruin the handheld, the amount of games on the isn’t even WORTH trying to pirate them. Like 80% of them are just re-releases. Leave pirating out of the Vita, it’s what killed the psp…

      • Akatsuki

        Ignorant *** anyone who thinks piracy kills a console is just plain stupid. The psp was the best selling handheld for a long time it’s software sold a lot too. Just like the ps2.

      • hrosales

        How come do you think piracy could kill a console?…how long has the psp with us?…when did you born?…beside…here they are talking about hacking not piracy, hacking gives you the possibility to develop fully capacities of the Vita…when talking about piracy, as a gamer, sound like cheaper gamer…just a fan…not a gamer…gamer respect all the effort behind the development of the game…

    • Stiffeno

      Trolololo more next time!

      P.S: Guys, remember not to feed the trolltards!

  21. Fox

    Aw man you always leave off on a cliffhanger haha
    I want to apologize for how rude I responded last time, it seems you really do have a handle on things! All the more power to you.

    I was just very skeptical considering the drama that unfolded and what others were claiming to be true. Still not sure why you “credited” qwikrazor in the previous post considering he obviously didn’t help voluntarily but it’s none of my business. Just keep making progress and I’ll be happy

  22. lollypop

    run a psp eboot on a hacked 202 uno psvita exploit
    the eboot must have remotejoy server
    the eboot must have pcsx2-online
    voila soccom online on vita
    now qcma ycma

    bytheway qcma and cma and opencma dont work on 318
    verify ?

  23. alpmaster

    Dreamcast on psvita =D

  24. AnimeMaster

    pirating is Awesome ty Pirats and Hackers for all ur hard work if not u i wold had to buy games and movies and mp3s

  25. Dream

    You might have a list of available emulators ?

    Perhaps they could be:

    1) Nintendo Wii => WOOOW
    2 ) Nintendo DS => WOOW
    3 ) NITENDO 3DS => WOOW
    4 ) PS2 => EMM.. SLOW => WOOW
    5) NINTENDO 3DS => WOOW
    6) Android Games => WOOW
    7) Running Android OS => WOOW

    This is just a dream of mine , maybe ..

    • ishygdaft

      DS maybe… good luck on the rest ding dong.

    • Lennyvita

      I also would like to have this for emulators. A vita using full power to emulate would be awesome. i can think of Dreamcast, Sega Saturn, M.a.m.e (better compatibility) also to the list.

      I don’t care for Vita games. Pirating vita games would hurt the Vita scene overall. I have a second vita for vita games, and playing online for me is the way to go.

    • lolwut

      Yes, 3DS emulator, Vita probably could do it with decent JIT. After all 3DS is not really faraway from PSP spec, more over it uses ARM architecture.

    • lolwut

      Android OS, yep, with kernel exploit, thanks for opensource license.

  26. malechona

    Pero, Pensar en algo como,** Emulador de control para PC** es posible a corto, o largo plazo.
    think of a Vita Gamepad for PC. xD!!!!

  27. ishygdaft

    I love how nobody but the normies are stupid enough to talk about piracy, I would be amazed if we had a native vita hack simply for wagic or something along those lines. “Imagine the homebrew it could run!” Thought no normie ever, it’s all about being lazy and stupid. I’m sorry I just really like the Vita and all the piracy talk leads to it dying faster.

  28. Coxy2087

    Another thought….

    If this could just remove AVLS i would be all set.

  29. sniff mde

    very difficult for the amount of software tools kits.

  30. EddySakamura

    Guys you are the Best 🙂 Good Job and very very good luck 🙂 Surprise us 🙂

  31. DarkDante

    this is really exciting news!! Kudos to everyone working to unlock the vita. i would love to see an android build for vita (yeah i know how likely that is, but i can dream). imagne getting android, an hdmi cable that connects to the ‘mystery port’ on the older models, and a dual boot system (android or native)

  32. Brutal doom on vita?

  33. zorak_torok

    Guess I will get a vita tv after all because Im about to lose remote play… Trade ins…. ” I didnt really like Metro Redux anyway.”

  34. Joker

    looks cool. dont like peeps thinking hackin is for pirated stuff. I want my game cheats, PSP filer (or equivalent) , and Bookr (or equivalent). Loved so much of old home brew community, be really nice to see what they can do if they get all vita’s rescources

    • Stiffeno

      When they unlock for full power of the Vita’s hardware, I will do a *** little happy dance in the middle of my street screaming ITS HERE!!! THE VITA HAS A USEEEEE!!!! LOL

  35. petitevieille

    I’ve been a Sony hater since 20 years, but I’d get a Vita if it runs a Model 2 emulator, to play Sega Rally on a handheld.
    I don’t care about Vita isos, If I want a Vita game then I’ll buy it, they’re available anywhere. What’s interesting is in the homebrew scene, to get what we can’t have right now.

  36. Matteo Roma

    O YEEEEES I LOVE YOU C’MOOON NATIVE HACK NOW!!! <3 <3

  37. Spawn

    Im sorry for asking such a stupid question but if you can run unsigned code dosen’t this mean in theory could find a way to install .pkg files that haven’t been signed as drm free by sony?

  38. Spawn

    Well I don’t mean that Acid_Snake CAN run it but if he somehow does pull this .