Minimur, WTH Happened This Week? First MGSV Review & Conversations With Creators Dev Dairy, And Batman: Arkham Knight New Screenshots!
Hey! It was my birthday last weekend, and to celebrate, I’m going to write this blog… Yay.
Let’s have a look as to what Vita games were announced this week:
This seems to be all I can find at the moment, as always if I’ve missed something, shove it in the box down there and provide a source. Thanks!
Let’s talk about Batman: Arkham Knight, there’s been a few more screenshots released. and being as this game is next-gen only, they’re obviously looking awesome. Heres a few of them:
There’s a lot more photos on this webpage, take a look, they’re bloody gorgeous.
I haven’t really fully played any ofthe Arkham games, and have refused to play Arkham Origins based on the fact that the developers are more willing to work on DLC than fix a game-breaking glitch. It’s a good game? Ah well, I’ll only be playing this if I get it for free from PS Plus.
Next up we’ve got the review score from a French website and a ‘Conversations with Creators’ video from playstation.
Believe it or not, the website gives it a rating of 4/10, and mainly complains about the value, calling out how the game lasts a few hours long yet they paid 30EUR for it.
Here are the pros/cons of what the reviewer felt for the game, very poorly translated by google:
‘David Hayter we lack’
For those that want to read the full review, the english translated version is hee:
http://translate.google.fr/translate…
and the original french version, here:
http://www.gamekyo.com/review10714_metal-gear-solid-v-ground-zeroes.html
Anyway, let’s try to sell the game to you now, after I’ve just told you it’s got a 4/10.
Here’s Kojima and friends bragging about the PS4 and the game they’ve just made:
Next up, yet again, we’ve got some news on inFamous again, this comes in the form of an ‘all questions answered’ and a new gameplay video, of course the full Q&A is up on the blog here if you want to read it, along with a few videos. I’ve simply picked out the questions that are really worth seeing.
How destructible is the city? (T1000peX)
Brian Fleming: The most important stuff that you’ll be destroying is the infrastructure that the DUP is putting into the city. You’ve seen some of this in the demos we’ve done. This stuff was designed to break in the most spectacular way we could manage. It’s all simulated, multi-stage breakables — so if you blow up one corner of something, the whole thing topples over and smashes to the ground. That’s been a lot of fun to work on.
Do I need to play inFAMOUS 1 and 2 to entirely understand the story? (@MHND95)
Brian Fleming: Second Son takes place seven years after the events of the first two games, so in a lot of ways there’s enough time separation that the game very much stands on its own. If you know a lot of detail about what happened in previous games that might add some richness for you, but from a plot standpoint, it’s absolutely not required.
How many powers does Delsin Rowe have? (Frederik Strange Dybsø)
Brian Fleming: To avoid spoiling the game, we’ve really only talked about Smoke and Neon powers, and we’re keeping that stance until the game launches.
One of the things we haven’t talked about is how many powers are in each set, and how many upgrades are available. Without putting specific numbers on it, there’s a substantial number of individual powers in each set, and many — if not all of them — are upgradeable.
Do good and bad decisions affect the story a lot more than in previous titles? (@GTAVFAN13)
Brian Fleming: The most interesting thing about inFAMOUS Second Son is that you’ll be making decisions about the trajectories of some of the other characters, which is a different take on it. But ultimately, the most important changes aren’t narrative ones. There’ve been systems added to really foster different play styles, and that’s the thing that’s going to be the most enjoyable aspect of your second playthrough.
Will inFAMOUS use the light bar function? (@MHND95)
Brian Fleming: We’re huge fans of DualShock 4. The touch pad, the light bar — we take advantage of all those things in various ways. Some of them are surprising, some of them simple. You drain power by touching the touch pad, for example.
But the biggest things that we’re excited about regarding DualShock 4 are the improvements made in the tension on the sticks, and the shape of the sticks themselves, all of which make for better control. Not just for inFAMOUS, but every PlayStation game is going to benefit from the smaller dead zones, the improved triggers — all of that closed the distance between the player and the game.
Will there be online multiplayer? (Bjarke Bjerregaard)
Brian Fleming: No, it’s a single-player experience, but of course you can share it with others using the fantastic Share button on DualShock 4.
Nice save….
How big will the install be? (Michael Briggs)
Brian Fleming: 24 GB.
So, everything above there in a couple of sentences?
City is destructible, there’s no need to play the previous games, but there’ll be fanservice, they’re not saying how many powers you have, you’ll look, and have different powers if you are good/evil touchpad is used to drain powers, no multiplayer and install size is 24GB
Done.
Also, for a gallery of 17 new spoiler free screenshots, here’s a webpage to visit:
It seems that amazon are going to join the android console market also.
Anyway, Engadget came across a few photos of the possible controller for their upcoming console:
For a few more photos, click here:
http://www.engadget.com/gallery/amazons-gamepad/#!fullscreen&slide=2485658
I’m pretty sure the controllers counterpart is meant more for films/videos, with Amazons Instant Video service and LoveFilm, which shows being as there’s a play/pause FF/RR button on the controller itself. There’s a funny looking buttong on there just below the home icon, and engadget found out that the button could be for Amazon Game Circle as the button and that logo looks pretty similar.
I can only presume the LED strips at the front show battery level/player number?
What do you guys think about the controller? It does seem to resemble a Xbox controller, that’s for sure. But how many different designs are there for a controller, anyway, I have a feeling inside that this will simply flop.
On my article about my PlayStation headset review/unboxing, commenter LoliX asked
Is there a way to get the 7.1 on PC with cable or usb-bluetooth connection? I’d like to use the 7.1 not only on the ps4….
As far as I’m aware, after playing a game with them wirelessly, yes, the 7.1 VSS does work on them on the PC 🙂
So there you go LoliX, it does.
The reason I put this on here and didn’t comment back on my article, is because it was 3 days old and LoliX, or anyone else wanting to know the answer to this question probably wouldn’t check it.
Weekly Blog Round-up
- Piracy just doesn’t make sense anymore
- The Last of Us movie, what could possibly go wrong? (pretty much everything) – I would say I’m excited and I can’t wait, but I’m not, this’ll be terrible and I’m still waiting for The Uncharted Movie.
- Playstation Gold Wireless Headset Unboxing/Review – My review/unboxing of the Playstation headset. A great pair of noisemakers and if you fancy an upgrade without spending too much, these are what you want.
- Running commercial PS3 games on a PC: RPCS3 PS3 emulator achieves great milestone – As nice as this is, any PC I’ll ever own won’t be able to run this. The only computer I have at the moment is a laptop, which can’t run PCSX2 🙁
- Persona 2: Innocent Sins removed from the PSN Stores worldwide!
- Total_Noob Has Left The PSP/Vita Hacking Scene – 🙁
- $60 in PSN Codes to win this month, with our tutorial contest! -Fate6 is running a contest for whoever gives the best tutorial, gets moneh, I think I’ll win:
How to Hackzor:
1) type really fast
2) Type even faster
Done.
Im very bitter towards Ground Zeroes. May as well of been a series of cutscenes at the opening of MGS5. 30 bucks for extremely short single player content with little to no replayability feels like a massive ripoff. I am a massive Metal Gear fan and I don’t see any reason to buy it. It has a cash-grab feel
what else do you expect from the direct sequel to Peace Walker? the worst Metal Gear game ever made.
Ground Zeroes is amazing. Much better than Peace Walker. True, there is little story, but what it has is great and leaves you really looking forward to The Phantom Pain. The game play is the best MGS gameplay for sure. Camp Omega is pretty big, and I’m definitely going to replay the game because I’ve barely seen any of it yet. And of course there are the side ops and Deja Vu mission. Plus it has some tapes from Peace Walker. Its not complete game, obviously, but it is worth the price I think. And the graphics on PS3 are probably the best last Gen graphics out there.
I was skeptical at first, but it’s a must-have if you’re a Metal Gear fan. That 4/10 *** is just a bunch of salty gamers who are just doing what gamers do best–complain. It’s a joke that people are actually reviewing it bad just because it’s short. It’s one of the most top -quality games I’ve played. “Journalism.” Ha
Judging Ground Zeroes by the gameplay only is the mistake newcomers do and what *** long-time fans like myself. Metal Gear has never been a game about gameplay, heck the original one had a horrible gameplay, but it’s a freaking legend for a reason. That said, if you just liked the gameplay then you aren’t really a true fan, just a casual gamer that happens to enjoy it and move along. I am ok with that as long as you do not request that to be the standard for a Metal Gear game, the standard is, and should always be, the storyline. That said, a 4/10 is more than a good score, specially taking into consideration that you are being given a freaking demo for 30€, only 5€ less than what I payed for MGS HD for the Vita, which offered not one, not two, but 4 LEGENDARY games on the go, coupled with 300+ extra VR missions. Now that is a bargain, GZ is more of a ripoff, so yeah it well deserves the score of 4/10. Now let’s see if Kojima makes up for this utter *** with The Phantom Pain.
in a gameplay perspective maybe it could be the worst (it’s a little more oriented to the action instead the sneaking but not that much, you can play it almost all the time in sneaking mode, this time the game give the chose to you… i don’t think thats all that bad) but i think that if you look the game in terms of story maybe its the second or third best, i mean, it is true that the scond characters are crapy (not everyone) but the way that the story of the game fits into the real history its awesome (only solid 3 it’s better), and it clarify a lot of questions unanswered in the previous games (who was master miller and his relationship with big boss, how the patriots obtain the technology to create the IA’s in MGS4, how outer heaven was created including how big boss raised his army, how metal gear was created and how outher heaven obtained nuclear power)… i mean, if you ask me i’ll put in my last place portable ops instead peace walker: the designs was not made from shinkawa, you don’t hear the voices of the characters in the cutscenes (not in everyone at least) the sonar/radar wa crapy and you don’t know for sure where was your enemy when you was hiding for example (especialy if you are not in the same terrain level of the enemy), the story was pretty poor, i mean, it almost not have anyone if you take off the ending or the fact that you play with big boss, the music it’s very poorly compared with PW, the places where you play are almost the same, i mean it’s a bad game in ters of textures and 3d models, and lets not talk of his null filters… it’s like konami and sony was so desperated to launch an exclusive metal gear that they do everything fast and the finish tenically and storytelling speaking was awfull, maybe that’s the reason that PW it’s in HD Collection but Portable Ops no.
Maybe PW was not the best game of the saga but i think it’s a good game and has a very good replay value to obtain everything (maybe too much 😛 ).
The problem I have with PW is not gameplay, although I think they went too action based on it (which started with MGS4 but was more prominent in PW) the gameplay was smooth, what I disliked was the story. It took a big dump on MGS3, MPO, MGS4 and specially the classic MSX games (that chapter 5 was the worst thing ever created for a Metal Gear game).
To put it into perspective, I’ve replayed every Metal Gear game an average of 10 times just for the story (with MGS1, 2 and 3 being the ones I’ve replayed most) while I have only played PW’s story once, FREAKING ONCE, I tried replaying it again and quickly dismissed it, it’s that horrible and forgettable.
hapyy birthday! ty
They are cash grabbing but it is because of Konami not the creators of the game…