PS Vita firmware 2.61 was released recently by Sony as a reply to the latest VHBL exploit running on the “Arcade Darts” game (and other games from the same company). But PSP vulnerabilities are still present on the latest PS Vita firmware. We had already mentioned two vulnerabilities, and proof of concept videos showing VHBL running on firmware 2.61.
Joining the fun is Japanese developer 173210 who announced a few days ago that he has a running exploit on firmware 2.61, through a game available on the JP store (we’ve had a stream of VHBL releases that were not available on the JP store… so it’s good to see one this time).
Although 173210 shows VHBL running in the video below, he also explained that several issues (related to freeing the Ram) prevent the exploit from being really useful to run “big”homebrews (including most emulators) through VHBL. Nevertheless, such an exploit could be used as a vectore for a potential future Kernel exploit, such as Total_Noob’s upcoming exploit. (Be patient, he’s waiting for the PS4 and its associated compatibility patches on the Vita before releasing anything).
This brings to 3 the number of publicly known exploits running on 2.61, although I’m sure there’s many more.
By the way, for those of you who ask why we keep bothering about VHBL, I’ve explained that (partially) here.