Release: Wagic 0.19.0 “community builds” for PSP/Vita, Windows, Android

Almost one year ago, I announced that Wagic was put on hold. Although we haven’t made a release in a year, our devs and community have been busy adding features and cards regularly. None of the members of the core dev team have the time to drive a full “beta test + release” process anymore, but it doesn’t mean there shouldn’t be any more release. Therefore, I’ve decided to open a thread on the Wagic forums where people can regularly submit builds from the SVN. “By the community, for the community”.

This release is different from our releases in the past as I will not desperately be trying to get all platforms ready at the same time. You will see, for example, that we don’t have a build for iOS ready yet. It is not because it’s not possible, but because nobody has provided one yet. There might also be lots of bugs compared to our latest stable 0.18.6 release. Unlike for the past releases, I haven’t spent days playtesting on many platforms, nor have I asked the community to do so before submitting the binaries.

But since the project is still very alive, and the only thing preventing you from enjoying it is that the people with the tools to compile are not coordinated, I figured I might as well start this.

What is Wagic?

Often compared to commercial games for its replay value and quality, Wagic is a heroic fantasy card game, in which you fight as a wizard against the computer. As you win battles, you unlock new game modes and earn credits that allow you to improve your army. Wagic is community driven and entirely customizable: you can create themes, mods, new cards, new rules, or even new games. Wagic is available in several languages (English, French, German, spanish, Italian, Portuguese, Chinese, Japanese, Serbian), and open source. It currently runs on the Sony PSP (as well as on the PS Vita if you have VHBL), Windows, Linux, maemo, meego, Android (phones and tablets), and iOS (iPhone, iPad).

Changelog

So what’s new in 0.19.0? To be honest, it’s been so long since the last release, and I have myself been so disconnected from Magic The Gathering in general and Wagic in particular, that I am not entirely sure, but here’s what I could gather from our SVN:

  • There are a lot new cards, as we now support 10’400 unique cards in the game (up from 9’400 last year), for a grand total of 18’000 supported cards (that’s when you include reprints) in Wagic.
  • High resolution fonts have been added on platforms that support it. Not everything supports high resolution in Wagic yet, but you’ll definitely see a huge improvement your PC, phone, or tablet. It is now possible to read the tiny names on card thumbnails, on an Android phone with a decent screen.
  • the “gauntlet mode”, that we had a long time ago as a “source code” mode to have AI fights, has been added as a core part of the game. This means you can now have tournaments with 3, 5, 7, 13 games against the same AI, or even more “tweaked” tournaments where the winner is decided when there are 2 or 3 wins difference
  • New abilities, in order to support some of the new MTG sets, have been added. You can see a list of all abilities, if you want to add your own cards, on the wiki here
  • I wish I could tell you we have a network mode ready, I know xawotihs has been working hard on this, but I believe it is still hidden in our code, and can probably be alpha-tested by people who will have the guts to compile their own Wagic version. But hey, at least you know there’s some progress in this area too.

More than the release, I want to use this post as a request for the community: if you know how to compile Wagic, and happen to compile it once in a while, please head over to our “SVN Builds” thread and post a link to your compiled version, the community will really enjoy it :)

Downloads

These new builds of Wagic can be downloaded here. Be sure to read the instructions for each download, the downloads do not necessarily include the resource files, which you have to download separately (usually the links are in the thread)

I also want to thank all the devs who keep improving this project despite me being only remotely involved in it today, this is really heart-warming guys!

  1. synapze’s avatar

    Second! *giggle*

    Reply

  2. Abyss’s avatar

    Show OUYA some love!

    Reply

    1. wololo’s avatar

      I’m an early backer of the OUYA and still haven’t received it. I’ll show it some love the day it actually shows up :(

      Reply

      1. Abyss’s avatar

        AWESOME!!!

        Reply

      2. StepS’s avatar

        well, it’s actually lucky that you didn’t receive it still. you will then have a redesigned controller with improved button input.

        Reply

  3. Jiacheng Weng’s avatar

    It is the first time that I hear about the game Wagic. What a pity! I ensure that I will be mad of it soon! Haha!

    Reply

  4. GuitaristMatt’s avatar

    anybody looked at moving it to C# for the vita? I got my keys today and found a few little annoying bits if people wanted to keep it free. It has to be re-transfered to the vita every 3 months for one thing.

    Reply

  5. Moon’s avatar

    Awesome! Wagic has actually been the only thing I have been using my Vita for during the last months.

    Reply

  6. NeonAera’s avatar

    :) Awesome update, wololo!! I may give it a try, thanks a lot

    Reply

  7. Neo’s avatar

    This is really good. I haven’t played Wagic yet and im currently waiting for the next Vita exploit before I can play it. I just hope it gets released soon.

    Keep up the work people.

    Reply

  8. StepS’s avatar

    did you forget to cut the article preview a bit for the main page? I had an impression it was the actual article for the moment

    Reply

    1. wololo’s avatar

      Oops, thanks!

      Reply

  9. KuriousKobold’s avatar

    Will try this when I get my PSP.

    Reply

  10. JeoWay’s avatar

    As I was reading this, I have a few ideas for it (if I can get time) :p

    Reply

  11. ARCOBALENO’s avatar

    WHO CARES THIS SHIT????? WE WANT VITA ISOS!! SOUL SACRIFICE FOR FREE!

    Reply

    1. lagunareturns’s avatar

      THEN WHY ARE YOU HERE!!!!

      This site is pure homebrew and not piracy….

      Go to another site… WE DO NOT NEED YOU AND YOUR DUMB COMMENTS!!!

      Reply

      1. Jd8531’s avatar

        Please do not feed the trolls ;)

        Reply

  12. holloou’s avatar

    leave you to discover the fucking bullshit and exploit ps vita 2.12

    Reply

  13. VILSON’s avatar

    NO 1.9.0 WAGIC FOR IOS? :/

    Reply

  14. MUD’s avatar

    OMG!!!!
    I’ve been praying for a update for Wagic!

    Mega Thanks to everyone that helped make this one happen.

    So Happy right now…
    Now the frustrating part of finding all the new card art. :/ lol

    Reply

    1. MUD’s avatar

      lol, Thanks Wololo

      Reply

  15. anthonycalosa’s avatar

    next update 0.19.x SVN will include copy spell cards like Reverberate, Miracle ability, Replicate ability, pay ability like Extort. Wagic levels up again. :)

    Reply

  16. wtf’s avatar

    WTF?! This shit “Wagic” is a fake version of Magic: the Gathering . LOL LOL LOL

    Reply

    1. anthonycalosa’s avatar

      What do you mean by fake? You can even make your own card game using Wagic engine like yugioh for example. It’s real as it can be. lol

      Reply

  17. tung’s avatar

    why my psp doesnt show any cards images, can some 1 help me ?

    Reply

    1. wololo’s avatar

      we don’t provide the images in the default package, for legal reason. Google is your friend.

      Reply

  18. Arnaud’s avatar

    What can I do to update to 0.19. I have to delete one to put the other on PSP “GAME” file?

    Reply

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