New VHBL Exploit found by tomtomdu80


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173 Responses

  1. wololo says:

    I have lots of things to reply to that, that probably wouldn’t fit in a comment. The only thing I would say is that the GTA:LCS was nothing more, nothing less, than the exploits we’ve been continuously releasing here over the past months (we almost release one of such exploits per MONTH these days, while it was 1 a year in the era you mention). Usermode exploits are not a “mystery” anymore since tools like sgdeemer or SED exist, in collaboration with things such as VHBL. VHBL is basically an open source version of NoobZ eLoader. The scene was cheering whenever a new exploit was found in a game back then. Today, when somebody announces a new game exploit, most of the comments are in the form “hey, can’t you choose a less expensive game”, or “this is useless cat and mouse game”. Kernel exploits in the psp firmware are also more difficult to find and more rare than before.

    Bottom line: yes, those guys were great, but times have changed, Sony has adapted, the security of the PSP was a joke compared to the security of the Vita. The PSP was hacked because of dramatic mistake made by Sony in the first place. There is no guarantee they made similar mistakes on the Vita. Look at the PS3 scene, you’ll have a better idea of what you should expect for the Vita, and in the future for the PS4 as well.

    Don’t get me wrong, we all miss great guys such as Fanjita and Dark Alex. Those guys were good at exploring new ways and implementing them, and maybe that’s what we’re missing today. Personally, I still believe salvation would come from hardware hackers, but it’s not like I’m one of them, so I couldn’t help anyway.

  2. Roland says:

    I don’t post on here very often but I gotta take the time to just say that was very well said Wololo.
    And though this may seem obvious, there are those of us out there that remember what it was like back then. Personally I got into the psp scene right around 3.40, so I had just missed the HEN loader stages and was stepping into the CFW era, but even then there was like what 2 games maybe that were exploitable? (LCS and Loco Roco if I recall correctly)
    Things have really come a long way since then, for both devs and Sony.
    Personally I’m grateful that we can play homebrew at all on the Vita.
    And as I finish typing this I smile at the parallels. The current Vita stages are essentially the HEN loader stages I missed…

  3. Gangstamalu says:

    ur right on allot of points. Psp mod chip was a fail though and people won’t want to bc of warranties and the amount of work it requires and then feeling crappy when the software that does the same thing comes out, which ussally does happen. I feel like where gonna end up exactly like the ps3 scence. One hacker blows it up and dispears after the we have a few people slowing working on it. We need the next generation of dark_alexs to step up.
    Hate Sony for putting out the super slim ps3 with that slide top almost like there taunting hackers to do something similar to the hot swaps from even older gen systems

    Great answer not insulting and intelligent.
    All those the games to expensive comments are like the I acdendenltly updated my psp posts lol.

  4. gunblade says:

    well r4 would be nice

  5. Deagle275 says:

    You mean Resident Evil 4 ?Impossible. The PSVita can’t emulate ps2.

  6. Gangstamalu says:

    Lol good 1 he meant r4 for ds like a flash cart but that’ll prob end up like the ps3 USB dongle fixed with one patch

  1. January 22, 2013

    […] di avviare l'eCFW (TN o ARK) su firmware 2.02, nella giornata di oggi ecco spuntare nel blog di wololo l'annuncio della scoperta di un nuovo exploit da parte dell'utente tomtomdu80. Eccone la prova: […]

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