PS Vita release: ARK eCFW for the UNO exploit

ARKThe PRO team (the people behind the PRO Custom Firmware, probably the most popular piece of software of the PSP scene these days) are back with a huge release: a PSP CFW for the Vita, running on the recently revealed UNO exploit. Codename: ARK

If you’ve been using the UNO exploit, ARK is basically an alternative to Total_Noob’s CEF. At the core, ARK is a port of Pro CFW to the PS Vita, and seems to bring features that might be lacking in CEF. In particular, the Readme emphasizes the following:

Features

  • PSX game support (soundless so far, our sound plugin is too glitchy for public use at the moment)
  • ISO/CSO game support
  • NoDRM Engine for decrypted dlc playback
  • MS-SpeedBoost (most noticable on games like soul calibur)
  • Stargate Game Patches (fixes several anti-cfw games)
  • Customizable Main Menu
  • Plugin support
  • Recovery support
  • ISO-cache support (speed up ISO gaming)

Some of you might remember a leak of some of Coldbird’s work a few months ago, which led him to leave the scene. ARK is the project that was leaked back then (although the leak was encrypted, and therefore not usable), and that the Pro team decided to release today. I assume the decision was taken a while ago, but porting the existing work to the new firmware 2.02 might have taken some time.

Although I haven’t tried this specific build, I was lucky enough to try early builds of the ARK project a few months ago, and overall I was impressed. Coldbird left the scene while he was in the middle of bringing sound support to PS1 games, so it is unclear if the sound plugin for PS1 will ever see the light of day, but independently of that, I am pretty sure ARK brings a nice new option to those of you looking for alternatives to CEF.

Credits for the ARK project are the following (from the readme):

  • Dark_Alex for the initial M33 CFW who guided us mentally through several CFW generations by giving good examples on how to patch Sony OFW.
  • VirtuousFlame: For the ISO Loading Code, Custom PSX EBOOT Support, PSPCipher and most of the CFW related code.
  • Coldbird: For Proshell, and all his CFW related code & Vita redesign of PROCFW.
  • Yosh: For the initial sceWlanGetEtherAddr leaked kxploit, yMenu, other kxploit related things and various pieces of code.
  • thecobra & frostegater: For precisions about this kxploit.
  • neur0n for his syscall execution in kernel mode, several bug fixes and other CFW related code.
  • ardi for his umd4homebrew to enable UMD in homebrews.
  • Zer01ne for the initial Uno exploit discovery.
  • All our testers.
  • And last but not least – Sony for making wonderful, however very locked down, portable gaming handhelds.

Download, install & use

You can download the files here. You’ll notice that one of the download links is “ad sponsored” (linkbucks). We offer alternate links, but the revenue from these ads go to the Pro team and help fund things such as the server for Prometheus online. Alternatively, the pro team has a donation link for those who want to show their support.

In order to install, just unzip the savedata matching your region to your CMA folder, and install the savedata using CMA, like you would install any other PSP savedata to your vita (more details in the readme). If you’re on Windows, we recommend to use OpenCMA when you copy files to and from your vita.

To run ARK, once you’ve installed the Savedata to your Vita, just run UNO, and press “X” when asked to do so by the game, this should load the eCFW menu.

Coldbird’s FTP for Vita is also a recommended tool to install once you’re all set, to make copying backups and homebrews easier.

As I said, I haven’t tested this build yet, so give the files a try, and post your comments here. In particular, I’m sure we’d all like to know how it compares to CEF :)

Important note: This release requires that you are running on a PS Vita with firmware 2.02 or lower. It also requires you to have a legit copy of the PSP game UNO installed on your Vita. UNO has been removed from the PSN by Sony a few days ago, so if you missed the exploit announcement and don’t have the game on your Vita, you’re out of luck, this release will not help you in that case.

  1. hasu’s avatar

    cool, might want to try this.

    Reply

  2. be0ut’s avatar

    Good stuff, thanks for the hard work. I think all parties benefit from a little friendly competition. :)

    Reply

    1. be0ut’s avatar

      nice of them to give sony props

      Reply

  3. FAHTOM’s avatar

    i can’t download((

    Reply

  4. StanSmith’s avatar

    Nice, I’ll give it a go.

    Reply

  5. Yazid’s avatar

    Cool, thanks !!!!
    use (dropbox + urldroplet) if you can’t download the file

    Reply

  6. hgoel0974’s avatar

    Wow, this is a surprise!

    Reply

    1. DTeKDeV’s avatar

      Yeppers!

      Reply

  7. garrei’s avatar

    ported to urbanix 1.81?… im still on urbanix.

    Reply

    1. be0ut’s avatar

      lol time to get out of the stone age!! update!

      Reply

      1. Jd8531’s avatar

        No don’t update, you’ll lose your exploit. Just sit tight for now :)

        Reply

      2. hgoel0974’s avatar

        actually don’t. UNO has been removed from PSN, so you should just stay on Urbanix with TN eCFW until they release ARK for Urbanix

        Reply

        1. be0ut’s avatar

          ooo my bad i forgot they removed uno.. so yah dont update

          Reply

  8. Jd8531’s avatar

    Not sure if you meant to but there’s no page break.

    Anyways enjoy everyone :D

    Reply

    1. hgoel0974’s avatar

      even wololo was too excited to remember :D

      Reply

    2. McLoven’s avatar

      I also noticed that, so I immediately assumed it must be something HUGE…somethin’ special :)

      Reply

  9. StanSmith’s avatar

    It’s not really working for me.
    1, Plugins dont work.
    2, Cant work out how to customize the menu.
    3, HOW can you go back to CFW from in a game?

    3 problems that send me back to CEF and that works fine for me.
    The main thing is plugins. If I can get them working then I might stay but going back to CFW is another biggy for me.

    Reply

    1. StanSmith’s avatar

      I got plugins working. The name was wrong.
      Its not plugins.txt its PLUGINS.TXT

      Is there a button press that sends you back to CFW?

      And how can I get it to start in the ISO directory?

      Reply

      1. Jd8531’s avatar

        ISO could be capitals, same rules as last time. To go back hold down the start button

        Reply

        1. hgoel0974’s avatar

          It works for you? How long did you have to hold start?

          Reply

      2. yosh’s avatar

        Right we forgot to write that .. to get back to the menu in ARK, press L+R+Start+Down
        And indeed the plugins.txt name needs to be in capital if you transfer it using CMA because of the filenaming convention.

        Reply

          1. makak1984’s avatar

            PLUGINS.TXT must be on EXPLOIT folder like on CEF was?

      3. clarens’s avatar

        where is this plugin.txt so i could change it

        Reply

      4. clarens’s avatar

        how did u get it to work i made the PLUGINS.TXT but having problem creating the path i have cwcheat in sepplugin folder and i also have GAME.TXT and POPS.TXT in the savedata for the exploit so what would be the path for that
        here are the paths im using tell me if its correct
        ms0:/seplugins/cwcheat/cwcheatpops.prx 1
        ms0:/seplugins/cwcheat/cwcheat.prx 1
        mso:/PSP/SAVEDATA/NPUH10027DATA00/GAME.prx 1
        mso:/PSP/SAVEDATA/NPUH10027DATA00/POPS.prx 1

        Reply

  10. Zach’s avatar

    Quick question. I’ve got ARK running on my vita, how do I get to any kind of preference menu (if any)? Also, is there a button combo to get back to ARK while I’m inside a PSP game or do I have to completely exit Uno and go back in? I hadn’t seen anything about those in the Readme

    Reply

    1. StanSmith’s avatar

      Thats what I asked.
      They say its better than CEF but its missing so many features.

      Plugins do work better as they are for the game your playing not UNO which CEF did.

      Reply

      1. StanSmith’s avatar

        i found a return to menu button press from in a game.

        RETURN TO ARK: START L R DOWN (Down on D-pad)

        Still when it returns its back in the savegame folder. I’m still wanting it to start in the ISO folder.
        Annoying I have to go hunting for my games on every boot.

        Reply

        1. hgoel0974’s avatar

          great thnx

          Reply

          1. makak1984’s avatar

            This method is not that good like on CEF, because it is not ergonomic like holding START for few seconds…

  11. Aneudi’s avatar

    is it worth updating from cef for the ms speedboost and iso cache support? For me, iso games runs fast and smooth already in cef.

    Reply

    1. hgoel0974’s avatar

      Yes, it actually is. GTA VCS has never loaded so fast! and gameplay for some reason actually seems better.

      Reply

  12. mino’s avatar

    ehm wie kommt man ins menu zurück
    plugins gehen nicht

    Reply

    1. StanSmith’s avatar

      Read what I said a few posts up.
      Rename it from plugins.txt to PLUGINS.TXT and they will work.

      Reply

  13. Carlos Lawliet’s avatar

    I can’t exit of a game like in CEF pressing 5 seconds start. Is there another buttons combination?

    Reply

    1. StanSmith’s avatar

      look up a few posts

      Reply

  14. machomuu’s avatar

    Eh…now I regret not buying Uno. Ah, well, I’ll just wait for the next exploit :/

    Reply

  15. ils’s avatar

    i’m waiting for Urbanix port :)

    Reply

  16. iobg’s avatar

    so how can i copy my games from the savedata? i cant figure it out….

    Reply

    1. makak1984’s avatar

      Use VitaFTP

      Reply

  17. Jesus’s avatar

    where do I put my ISOs now? I installed this new hack and now it doesnt see my kingdom hearts iso…. weird, im guessing the iso folder for this is somewhere else… well im looking for it atm with vita ftp …

    Reply

    1. Jesus’s avatar

      LOL i had to press up LMFAO what a noob … well this is new so i guess were all noobs a bit xD

      Reply

      1. hgoel0974’s avatar

        ymenu isn’t new, ark is, anyone who has used ymenu before shouldn’t have problems with this

        Reply

        1. Jesus’s avatar

          well i had the other menu so it was new for me lol

          Reply

  18. ogogo’s avatar

    YAY my Plugins work finally i can use my downloaded DLCs for Final Fantasy 012 again ;D GJ TEAM LUV U ALL

    Reply

    1. Kakeh’s avatar

      You could use it before. I was using it on the TotalNoob custom firmware.

      Reply

  19. Tonakai’s avatar

    Woahh, I’m surprised this just got released. I came on here to continue writing something and I notice this.

    I’m incredibly excited; going to have to go and tinker around with it now. :D

    Reply

  20. GreeNinja’s avatar

    Does ARK eCFW support Pro-online while playing PSP games?

    Reply

    1. Tonakai’s avatar

      Aha, I just came back to ask that myself. I’d assume it’s based on PRO-C, however I’m unsure about the online functionality.

      Reply

      1. GreeNinja’s avatar

        Hope some1 test it and confirm about this one…

        Reply

      2. dragng8’s avatar

        Im waiting on the same answer before i try it out, Pro Online on the Vita would be absolutely amazing. Has ANYONE tried it yet?

        Reply

  21. SILENT_Pavel’s avatar

    Can i use it with Urbanix on 1.81 ofw?

    Reply

  22. quetz’s avatar

    wonderful news :D but i’m ok with TN_CEF, so i’m waiting for real positive feedbacks before changing to it for trying

    Reply

  23. jony’s avatar

    if you start homebrew/iso’s,how do you go back on ymenu??

    Reply

  24. max iori’s avatar

    can you port it to the recent exploited game mba and urbanix cuz here in saudi this two games are on psn store maybe you can give us a favor all of us here wanted to use cef or cfw for vita thanks

    Reply

  25. kopko’s avatar

    Hope Urbanix release soon

    Reply

  26. GlueGun’s avatar

    :D Uno Booted! Not Like TN!!!!!!!
    THANK YOU!!!!!!

    Reply

  27. Praxis’s avatar

    Hey Wololo,
    When you posted the article of this ARK eCFW, i thought it was going to be on another exploit after UNO. Because of that, i didn’t buy UNO. Now that i see this release is for UNO, you have no idea how much i regret that decision. Will this be ported to the next exploit? and please next time mention if its going to be the upcoming exploit (uno) or the one after…

    Reply

    1. n1nurt4’s avatar

      dude next time don’t assume anything and read carefully. None of that is anyone’s fault but yours

      Reply

    2. Jd8531’s avatar

      I wrote that article and in no way did I explicitly state that it would be its own exploit release. There are reasons for not telling exploits it will be, such as not being ready. The next exploit might not be a kernel exploit so you’ll need to just sit tight and wait.

      Reply

  28. Jesus’s avatar

    someone should make a tutorial on how to put plugins into this :( all i find on youtube are old vids

    Reply

    1. dragng8’s avatar

      “To load plugins, place a plugins.txt file in your savedata folder containing lines as:
      mode,path,1

      - Mode can be either umdemu (for isos), game (for homebrews), or pops (for psx)
      - Path is the absolute plugin’s path
      - And then 1 for enabled, or 0 for disabled

      Warning! Never put any additionnal spaces or anything between commas

      For instance :
      umdemu,ms0:/PSP/SAVEDATA/NPEH00020DATA00/plugin.prx,1
      pops,ms0:/PSP/SAVEDATA/NPEH00020DATA00/plugin2.prx,0
      game,ms0:/PSP/SAVEDATA/NPEH00020DATA00/plugin3.prx,1″

      Reply

        1. Jesus’s avatar

          yeah still doesnt work :(

          Reply

          1. Jesus’s avatar

            im confused now :( so i have to change the path in my game txt from

            ms0:/seplugins/cwcheat/cwcheat.prx 1 (how it was)

            to
            ms0:/PSP/SAVEDATA/NPUH10027DATA00/cwcheat.prx,1

            ???? why?? the cwcheat prx isnt in the save… its in the seplugins folder … complicated noobness :(

  29. Nona’s avatar

    The ark does not appear on my ps vita

    Reply

  30. RicSnp’s avatar

    how do i get mhp3rd patch to work with this?

    Reply

    1. hgoel0974’s avatar

      wait for a port

      Reply

  31. dude’s avatar

    I missed the uno exploit on purpose waiting for ark because I thought it needed a different game lol, this is all bad -.-

    Reply

  32. Luis E’s avatar

    works perfect, but I still can not even boot the snes emulator, someone has been able to make it work, thank you very much, thanks wololo and exploit team

    Reply

    1. Jesus’s avatar

      works fine on mine, the only thing i fiddled with was the save file for the ark i didnt touch my old snes folders from the old hack…

      Reply

      1. Jeff’s avatar

        Which exact SNES emulator are you using that works with ARK eCFW?

        Reply

  33. Stranno’s avatar

    I was keeping the Urbanix xploit coz it load faster and now this is only for UNO, ftm.

    Damn.

    Reply

    1. kopko’s avatar

      Soon my friend, soon!

      Reply

  34. Jesus’s avatar

    i cant copy my GAME.TXT AND POPS.TXT files to my save data folder…. whats up with that

    Reply

  35. vahab’s avatar

    pls Help and put Learning Complete
    i cant understand what is Plugins.txt or why we must create a txt file
    pls put complete Learning step by step
    pls

    Reply

  36. Devin’s avatar

    Can’t exit the game, to go back to the menu. Even with L+R+Start+Down(dpad)

    Also, I can’t pull up the “settings” on the menu (Iso driver, Clock speed, etc.)

    Help…?

    Reply

  37. Jesus’s avatar

    I copyed them with filezilla… but cwcheat doesnt work >.> oh well whatever

    Reply

  38. alex’s avatar

    how they work and are configured ps1 games and put them in that folder?

    Reply

  39. yeahman’s avatar

    cool! thx! downloaded via linkbucks to support the developers :)

    Reply

  40. ahmed hassouna’s avatar

    cwcheat Plugin is not working with me any one know to make it work

    Reply

  41. jon10110’s avatar

    PLUGINS.TXT should look like this…
    ms0:/seplugins/cwcheat/cwcheatpops.prx,1 not
    ms0:/PSP/SAVEDATA/NPUH10027DATA00/cwcheat.prx,1
    mine works great for POPSloader

    Reply

  42. pSnDeaofly’s avatar

    Dark_Alex is a GOD with his M33 CFW. I have never seen anyone trump Sony like he did with his CFW. It was so much easier with all the M33 updates. Really miss that guy

    Reply

  43. cosmas’s avatar

    hello, i have a problem, when i try to use it i got an error c1-2858-3
    please help!

    Reply

    1. hgoel0974’s avatar

      did you lately transfer new homebrew or games?

      Reply

      1. cosmas’s avatar

        should i redownload UNO?

        Reply

  44. cosmas’s avatar

    yes via ftp

    Reply

  45. fresno’s avatar

    I belive this is some kind of Beta version. So I will be patient and wait before anything else.

    Thank you anyway.

    Reply

  46. THES GOOD’s avatar

    THES BEST CFW of all past all games that in past dont work naw work :) Dragon Lair works DBZ tag team and more PRO team u don whery good work

    Reply

  47. THES GOOD’s avatar

    Trast me If u on TN-C get ARK CFW is let u play games that u cant play on TN-C and is run soy fast no errors

    Reply

  48. Wulf’s avatar

    So is this better than TN-C eCFW?
    xD
    Just asking cus idk…
    lmao

    Reply

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