Sony recently did an interview where they said why the PSP died and how the vita will be different. The best part? Its hypocritical and the answer is what’s killing the Vita now. Keep reading, im going to bring the ban hammer down on Sony’s game and set the facts straight.
Now, this may be a lengthy read but its well worth it. Sony made very, very bold hypocritical statements during their interview with the gaming site Gamasutra. Sony’s Marketing Vice President John Koller told them why the psp had mistakes to the death and how they’ve learned their lesson. For warning: They haven’t. Koller said “PS Vita’s message of console-like games on portables is essentially the same as PSP’s.” He then says that “There was a significant problem with how developers approached that idea before.”
Koller goes on to reprimands that he thinks Sony learned its lesson with that problem on PSP and is actively taking steps to avoid repeating that mistake on PS Vita. “The issue that happened with PSP is we got overrun with ports,” he told Gamasutra. “It became very difficult for us to define what made PSP unique. The content development became a bit unstructured or decentralized, in that we got a lot of content that was on PlayStation 2 and got thrown over to the handheld.”
Now this is so incredibly rage inducing. Has Sony been living under a rock like Patrick from Spongebob for the past decade or is their primary goal to kill the vita?
I’m at least thankful he was smart enough to not say it was VHBL or Piracy. Now lets think about it for a second, sounds familiar to whats happening to the Vita right? The extreme lack of games on the Psvita because of 3rd Parties not wanting to or not being able to with Sony not doing anything to help it is a significant problem you’d start to think if that was the case with the PSP they’d do something different. Gearbox has been constantly telling Sony they want Borderlands 2 on the Playstation Vita but they need help to get it done from Sony. Guess what, Sony hasn’t made a move and then wants to complain on the issues of getting 3rd party support. I wonder why that is?
Whats with “The content development became a bit unstructured or decentralized.” No kidding, and it still is. Along with the push for Sony games and not 3rd party, the PSM program Sony released is an absolute joke with no incentive for developers but that’s another story. Sony, the lack luster list of developers signed up for PSM should be concerning enough but i guess not.
The entire thing just gets so incredibly ridiculous when he says what was wrong was all of the ports on the psp and the copied ps2 games but they think they learned their mistake. The vita is the exact samewith ports this time around of Ps3 games. Let me just recap how many ports the Vita has as I can:
Need For Speed: Most Wanted, Street Fighter X Tekken, Mortal Kombat, Jet Set Radio, Little Big Planet, Madden 13, Lego Batman 2, Metal Gear Solid HD Collection, Lego Harry Potter, MLB 12 The Show, FIFA, Ninja Gaiden Sigma, Ultimate Marvel Vs. Capcom 3 plus the Cross Buy games and more.
Crazy right?! Oh and lets not forget the franchise ports like AC:Liberation and BlackOps they are trying to pass off as new. Black Ops Declassified is being made by the same 1st party company who did Resistance Burning Skies. Sony didn’t even bother to get Treyarch or any of the big COD devs to do it, instead they wanted to save money, and if it looks like anything of the copy paste content in the trailers or ends up like Burning Skies the Vita will be in trouble. AC and COD are flagship titles that Sony is subsiding to improve sales of the Vita through console bundles. Furthermore, despite the first party financial support the titles are being developed by small studios with small budgets, and inherently, small risk. If Sony cared they would have gone big and not got the Burning Skies devs to do Black Ops Declassified. 4v4 multiplayer on a rehashed Nuketown? Seriously? There are some incredibly talented teams that can make a small investment go a long way. The reality is, most studios make up for sheer talent through numbers and lots and lots of cash. Sony fails to realize this.
Closing statements are this: The PSP’s lackluster sales had less to do with a lot of ports and more to do with a handful of stripped down ports that weren’t really suited to the system. Vita needs more ports, exclusives, and original games. Ports aren’t the entire problem on the vita, we need more games and a company willing to fulfill the promises they make about how the Vita will be different. So far they are 0-3 for promises; No full PSone support, Not all PSP games are available and the Vita hasn’t learned the mistakes. Only time will tell if Sony really wants the Vita to succeed as it could be the thing that will keep them from shutting down from bankruptcy and disappointed fans. We are on the road to its death if they don’t change but at least we have VHBL right?