Early homebrew test results with Neur0n’s VHBL port
As I promised a few days ago, I tested 15 homebrews on Neur0n’s VHBL port over the weekend, the ones that were the most mentioned in the comments here. As expected, some of them work, some don’t. Sadly, some major ones don’t work yet and I have no clue why. But remember that the port is not even released yet, so there’s hope we will figure some things out, before or after the release.
So, what were the top 15 homebrews you guys requested me to test? Well, they are described below in three lists, one for homebrews that worked on this upcoming VHBL release, one for those that didn’t pass my tests, and the last one for the few I haven’t tested yet.
For now all my tests were done on a psp. In general, the results on the vita are not too different. It is easier and faster to test on the PSP, as I am trying to build a list of compatible versions before I do similar tests on a Vita.
Homebrews that work
(note: links are to the specific versions that I tested, which might not be the latest version for each homebrew. In general, it is recommended to get the latest version, but sometimes VHBL gives us less choice):
- DaedalusX64 (N64 emulator). I tested an early build of DaedalusX64 that was specially crafted for HBL, and it works. It is slow, but it runs. I haven’t tested recent builds. Remember that DaedalusX64, even on CFW, rarely runs at full speed, so I’m on the fence about saying it “works” on VHBL. I tested with Ocarina of Time and it was extremely slow.
DaedalusX64 running Mario 64
- GPSP (GBA Emulator). The version I tested is one of the “unofficial kai” builds. Savestates seem to work fine as far as I can tell. I tested Final Fantasy tactics advanced
- NesterJ (NES emulator). Per many people’s request, I’ve tested the AoEX version of NesterJ. It worked fine with my test of “bomberman”, although I couldn’t figure out how to show the emulator’s menu once inside a game.
- Masterboy (Sega Master System / Game boy Color emulator). The latest version 2.10 works fine, nothing much to say. I tested wonderboy 3 on SMS, and some Dragon Ball Z card game on GBC.
- Picodrive. The Sega Genesis emulator is flawless as long as you set the sound to 44kHz in the options. I tested Aladdin and Streets of Rage 3
Picodrive running Sonic
- Bookr. Tested the 0.8.1 version (basically the latest), the PDF reader for psp works, as usual, very well on VHBL.
- Nazi Zombies Portable. This quake mod in which you have to defend a barricade against a horde of Nazi zombies works fine on VHBL. Loading times are quite long, but other than that it works fine.
- Wagic 0.18.6. The least I would expect is for my own homebrew to work on VHBL :D. In all fairness, Wagic went through lots of tweaking when we initially created HBL, and is now made to run in a fairly restricted environment such as the one provided by HBL. Wagic is a heroic-fantasy collectible card game.
- Cave Story. No surprise, this platform/rpg game has always worked fine on VHBL so far.
- Doom PSP and Doom Legacy. They both have their pros and cons, so choose the one you like. I need to try Heretic on those, as I was a big fan of that game.

PSP Doom
Homebrews that don’t work
For all these homebrews, unless specified otherwise, I am still looking for solutions, so don’t give up hope, but don’t assume they will be compatible when we release.
- ScummVM. Yup,too bad… I’ve tested both versions 1.0.0 and the latest 1.4.1 of this great point and click adventure game engine. They don’t fail at the same step, but for now the port is not usable in VHBL. The crash is not caught by pslink so I am not sure what’s going on… it could be an error with audio functions, but this is strange since they are all hooked correctly as far as I can tell.
- Geometry War Portable. The clone of the famous Atari game fails at creating some audio thread.
- Snes9xTYL. This one’s a let down… sadly, the famous Super NES emulator fails at the intro screen, and I am not sure why. I would guess it is also audio related, but can’t tell since psplink does not catch the crash. Snes9xTYL is open source so that could really help to debug, but I can’t figure out how to compile it. If you manage to compile this homebrew and want to help please get in touch with me.
- PSP Revolution gives me a crash just after loading. Here again, a wild guess is that some audio function is failing… No Dance Dance revolution on VHBL for now 🙁
- S4inexcraft: This popular Lamecraft mod still used the PSP’s OSK, which doesn’t work on the Vita. I didn’t bother testing any further since this is a “no go” for the Vita. If the new keyboard from the latest Lamecraft release gets integrated into S4inexcraft, I’ll give it a try again.
Homebrews I haven’t tested yet (but I plan to)
- yMenu. I’ll see if this alternate VHBL menu works fine on this VHBL release. It uses the same engine as Wagic so I am assuming it will work ok.
- Lamecraft. I haven’t tested it yet simply because I tested S4inexcraft instead
- Some NeoGeo emulator (MVSPSP was the most requested). Neogeo emulators are, for some reason, always super difficult to run, maybe because they require dozens of external files? I don’t know, I didn’t try too hard, but the versions I found in my quick tests refused to start even on a CFW, so I need to try a bit harder.
I have contacted Neur0n to see if he has done some testing on his end. It is possible that some other versions of specific homebrews end up working with VHBL.
These tests were conducted on a PSP (I will do the next tests on Vita) for the upcoming release of VHBL. VHBL is a homebrew loader for the PS Vita. It requires you to buy a specific PSP game on the PSN in order to run. The name of that game will most likely be announced through one of our ninja releases (although this depends on the plans of the exploit owner, in this case, Neur0n). If you don’t know how these releases work yet, figure it out :). As I type this, the release is scheduled for “some time after firmware 1.80 is released”.




Thanks for letting us know what works. :]
Snes9xTYL didn’t work on my port either but uoSnes9x worked fine
Thanks for the tip, I’ll give it a try
yes same for me on another port
Yay, GB emu works, thats great! Thanks for the testing 🙂
What’s a ninja release?
it’s when you slice people up so quickly that they fall apart only after you clean and sheath your sword… *ninja vanish…
Hahahaha ok ok, i researched…… good one though
SCUMMVM!!!!!!!! >__<
There is an AI chat bot called Billy 4.0 and I’m wondering if it can be put on a psp, “vita later on”? Also good luck on trying to get some of the problematic emulators and games running, especially snes.
Woo woo! Glad Doom works, thanks for testing it. Gonna be loading up custom .wads the minute I can.
I was reading yesterday about reading books on the vita, and the articles say the Vita risks burn in on its OLED screen for book reading / still images. (Eg Bookr for PDF reading)
I’m not too sure, because it uses loads less power. But if changing to a different colored app or part of the PS Vita every now and then helps prevent burn in, I want to let everyone know.
No testing of Dosbox?!?!??!!? O.o
agreed id like to see if dosbox is working
Even on psp with a cfw dosbox doesn’t pretty well, so don’t count on it to work on hbl
*doesn’t run pretty well
It worked fine on HBL on my PSP GO Back in tha day…
runs fine on my psp 2000 i even got dungeon keeper working slowly but it still goes
For S4inexcraft or any homebrews crashing on Osk, because the import’s missing, we just miss a good Osk hook.
For the time being, a simple “dummy” hook would avoid the crash and allow to get past it, really no pb to add even if it’d be better to make a real Osk hook.
commited my own Osk dummy hook (works on Lamecraft Osk version)
Too bad about ScummVM. Thanks for taking the time to test these for us.
nice work… so are the ninjas starting after 1.80?
no pspfiler?
neur0n tested lamecraft. Check his twitter, he announced it some time ago
nice work!! Nice homebrews to test 😀
Yeah very good! i think there’s gonna be a HEN very soon to the VHBL
Quite good results, all emulators I wanted (except Snes one) work. Thanks for testing 🙂
If you want to wololo, if you need the MVSPSP and the other emulators, send me a request, I can send you a working one I used on Pro-B 6.2. Also working roms too if you like.
did you really just offer Wololo illegal game roms ?
Com’on he’s ‘Mr. Awsome’ (properly misspelled of course) give him a break… he’ll be in jail before he knows it.
yay I can’t wait to play some gamegear games 😀
“Some NeoGeo emulator (MVSPSP was the most requested). Neogeo emulators are, for some reason, always super difficult to run, maybe because they require dozens of external files? I don’t know, I didn’t try too hard, but the versions I found in my quick tests refused to start even on a CFW, so I need to try a bit harder.”
I’ll find my hbl version of both cps1 and mvs along with some games and send you them over PM
these can be found in the VHBL Homebrew thread in the forums
http://www.mediafire.com/?40u6m3kbc4fusqu
Once this one was ran under patapon’s HBL
Silly Wololo to open up the menu in AoEX just push the left sticky to the right ^__^
at least I think it was the right >__<
you can change it as I set it to be triangle
Thanks!
HOW I CAN INSTALL ALL THIS PLEASE HELP SEND ME A EMAIL WITH INSTRUCTIONS bebo131@live.com i have ps vita 1.69
There is no VHBL for 1.69. You are going to have to wait till 1.80 or higher firmware comes out.
hi i new on this someone can help me how to install hbl on ps vita please help this is my email bebo131@live.com
The list is better than nothing. Thanks for your hard work and dedication to the PSP scene. Can wait for 1.80 to release!
I was able to run NeoGeo flawlessly on HBL a while back before my psp broke.. its in this video
http://www.youtube.com/watch?v=DXJlCwvVwFM&list=UUpACY5aKcdH8V-QuFPQxSaQ&index=4&feature=plcp
i just cant see the version, i think its 0.2.2? idk :S but it worked really well and didnt lag at all
try this one??
http://www.onickz.com/psp/neogeo.html
sorry for the triple post but, its NeoGeo Emulator for psp ver. (something) i guess we can try every version of that emulator :S
any one can help how to install HBL !!!!!!!!!!!!! WOLOLO PLEASE HELP OR ANY ONE HERE PLEASE HELP I LIKE TO HAVE THE EMULATORS bebo131@live.com plase
I only for bookr will hack my vita I love to read on the way
that give me so much fredoom and capabilities for my xpensie device tnx wololo and tnx neuron if sony only ear what we want our informations on carpets (mussic & video) isss really mesy if don´t like now psp was the same at the begining sony didn´t learn nothing? pspgo was a total feilure until was hacked aand we can use emus and hombrews like bookr pspplayer advance wagic and ofcurse doom
I have forced to hack my ps3 to be able to play ps3 games on rmote play
have never learn sony?
tnx wololo great news
Noooo, my beloved snes9x. Oh well, tyvm for the informative update. This list is definitely better than nothing. Awesome work.
glad the gba emu worked but my most anticipated one()
BOOKR! Yes!
Im very excited about this.
….yes im a nerd so what?
Thanks for letting us know Wololo.
I greatly look forward to this release.
It’s good that Gpsp works too.
Atleast we now have an entire library of GBA games to play while waiting for proper Vita releases to drop. Working savestates make the games more accessible on the go as well.
Well done !
Pity about ScummVM, really looking forward to playing some Monkey Island, Sam and Max and Day of the Tentacle on my Vita if and when this ever works on the Vita. Thanks a lot for trying anyway…
Just the thought of playing monkey island,sam&max on Vita’s OLED screen makes me shiver
all the game exploits for vita are psp games on psn with save data well there is a PSP game Demo called” LocoRoco MidNight Carnival Demo” This Game does support savedata for the demo so you can load and save game data On this Demo (possible Ex**oit)
Not a request just! a heads up
already checked, and sorry to say no
I’m sure there is a post about this, but how do you put ROMs for… say the GBA emulator onto the Vita. Better yet, PDF files for Bookr, onto the Vita?
the installation process for all homebrews is the same: we put them in a zip archive in a psp savedata, and the VHBL menu unzips them. So if you want to add pdf, roms, etc… you simply have to follow the same process
actually if you just want to copy a file then just put it in a save
(without zipping it)
then copy the save to the Vita after just use PSPlorer to move the file to where you want it
SKFU’s Blog – VITA DevKit Fund Raising Progress 26% done, I find the 26% percentage done disturbing\disappointing since there are so many reply to every VHBL post announcement. Support the Devkit Found Raising by donating you ungraceful bastards:)
hey there wololo is it possible, that if you can make some sort of program were we could use the ps3 controller or the arcade stick on the ps vita?
a great list.nice to see they are psp tested first im just dusting my psp1xxx off now not used it for a bit with having fun with my vita running VHBL on it.i need to sort it out man its a mess! & what a great way with the list
damn i wish i could do all of tha but maybe ill find a way
if its ok with you wololo send me a Email on how to on the next release Xharo420@gmail.com