Left 4 Dead on the Vita is cool, but not what you think

Many people have contacted me over the weekend to blog about a recent Buzz in the Vita hacking scene, regarding the following video

In this video, we can see a developer playing the famous game Left 4 Dead on the vita, controlling the player’s movements with the console. The buzz started when famous website kotaku played on words by explicitly saying  the game is running on the vita.

This is not true.

Or at least, not really. The game is not running on the vita, it is running on the dev’s PC, and the result is streamed to the console, while the console’s buttons are mapped to some specific keys on the PC. If you’ve ever used VNC, that’s basically the idea.

Some people are amazed at how good it looks, and at how there is no ping, but that would be expected on a local network. Now don’t get me wrong, this *is* an impressive technical achievement, but the author of these videos never claimed he was running the game on the vita. He actually explains in other videos on his youtube profile that he is running this on his PC, with comments such as this one:

yes, all you have to do is set up port forwarding on a router.

As a matter of fact, such a thing already exists on the 7-years-old PSP, and you can basically achieve similar results using Portable VNC or PSPDisp, as shown in the video below:

Actually, if you dig on youtube, you’ll also find the PSP running Left 4 dead through PSP Disp. Does this make this video of Left 4 Dead streamed to the Vita any less interesting? No, it’s still very cool, in particular the motion sensor integration (although probably not really playable “for real”). But is it a breakthrough? Nope. I don’t remember Kotaku having a “breaking news” type of article when PSPDisp was first released :) Then again, the interesting point here is that to get PSP Disp to run on your PSP, you need a CFW. That is not the case here, as everything is coded using the official playstation suite.

As far as this remote desktop application ever making it to the official playstation store… only time will tell. In the meantime, the author said he would be releasing it “soon”, which probably implies he will be releasing the source code for those of you who have the pss sdk and want to compile it. But will it ever make it to the official PSN, what do you guys think? Will Sony accept that kind of entry?
Note: I contacted the author of this app for comments but didn’t get a reply.

  1. alessa’s avatar

    i think sony will announce, it becomes public in psn for $
    but release it 2050 :D

    Reply

  2. MUD’s avatar

    Still cool, I would love seeing SkyRim running on the vita like L4D.

    Reply

  3. Cerealkiller’s avatar

    I would love to be able to stream games to my Vita :D

    Reply

  4. jlo138’s avatar

    I’ve seen similar before. Some guy on YT streamed the Wii (emulated on pc) to a psp go while also mapping the buttons. There was about a half second lag on the streaming though. It was pretty neat nonetheless.

    Reply

  5. mirko8054’s avatar

    guys, download link??

    Reply

    1. Chewbakka’s avatar

      Read the damn article.

      Reply

    2. Mr. Awsome’s avatar

      The guy has not posted the pss thing yet. He might not even ever distribute it to the web.

      Reply

    3. ardy’s avatar

      hi can you teach me how to install a iso recovery or other pro recovery??please

      Reply

      1. Mr. Awsome’s avatar

        Vita? Or PSP?

        Reply

  6. jd20dog’s avatar

    PSP Disp works on 6.60ofw now
    remoteplay ueses the same driver apparently as most new instal tutorials use it for this to instal psp type B driver

    melfice002 said he will release this at a later date
    i hope he dose

    Reply

  7. JJS’s avatar

    Actually Kotaku did an article when PSPdisp was first released: http://kotaku.com/5060336/mod-lets-you-use-your-psp-as-a-second-computer-monitor

    But at that time it could only be used over USB and had no provision for remote-controlling the PC. It was strictly an additional small display.

    Reply

    1. wololo’s avatar

      Doh, my bad. Apologies to kotaku.

      Reply

  8. Jd8531’s avatar

    This guy has had no Internet activity in over 3weeks. I doubt this will be released, as I have heard his vita broke also. He seems to made a breakthrough in rdp as theres no lag.I’m working on my own version of the app and it’s incredibly difficult to code :/ but ill be sure to release it Asap

    Also rules are being written right now on what can be made, pssuite forums mods say only Emulators are banned.

    Reply

  9. John’s avatar

    I knew this was only a remote type thing, but I still think that it’s incredibly cool.

    Reply

  10. svenn’s avatar

    Ah, why buy a 300$ console to play pc games on a pc. I never got it, what would be nice, is wat sony promised us ages ago, to use it as a secondary screen, like a rearmirror in a cargame.

    But still this is a nice thing for the guy who made it, show potential.

    Reply

    1. Jd8531’s avatar

      Its the ability to play PC games with graphics not capable to run or available on said device. As well as to be able to play pc games anywhere. Vita has great controls and a screen to do that.
      And Sony isn’t in charge of that, its up to developers to Incorporate that into their games. Some have it now and there’s some games coming that can do that.

      Reply

  11. Green Ranger’s avatar

    Hmmmm Diablo 3 on the Vita while the GF is buying stuff over the Internet :’D

    That would be nice ^^

    Reply

  12. Norml’s avatar

    $ony excepting it? Yeah right, at least not this early in the game but seeing how history has gone down with $ony…I’d say “HELL NO!!!”.

    Reply

  13. Chocogow’s avatar

    Wololo can u explain tome how to improve compabilitie on super collapse 3 cause idk and i would like to please explain it to a noob like me here or in an email

    Reply

    1. fate6’s avatar

      well first you would need to know C++
      (I think HBL is in C++ but I cant remember)

      then just fix bugs and add learn new tricks to make HBL all around more stable

      Reply

    2. wololo’s avatar

      Chocogow: First of all, get the sources ( http://code.google.com/p/valentine-hbl/source/checkout ), compile them, and get the result to run on your vita. When you’re at that step, post again and I’ll help you.

      Reply

  14. i know how he make that app’s avatar

    is on thes website u can make urs 2 if u know how

    http://www.playstation.com/psm/developer/openbeta/index_e.html

    Reply

  15. Lion_Amongst_Men’s avatar

    it would be really cool to get the real minecraft on the vita running on pss sdk but hopefully Notch will just realease a port for the ps vita

    Reply

    1. hene193’s avatar

      Notch wont relase anything. He is working on new game. And _jeb is working on pc minecraft and android port was made by Aron. And mojang did say that they probably wont make ps vita version.

      ()))Writen on PS Vita )

      Reply

      1. Lion_Amongst_Men’s avatar

        I know but i’m still hoping for that strand of a maybe which would be a amazing release this year hell i would dump $40 into it. I would be willing to wait for another year or 2 i still have minecraft on the PC.

        Reply

        1. Lion_Amongst_Men’s avatar

          I am considering a petition xD! maybe just maybe that would convince the port to vita I don’t even care if its not with touch capabilities haha.

          Reply

  16. Chocogow’s avatar

    Dude im srry but i dont know anycoding over C++ plz explain to me step by step or at least the basics

    Reply

    1. wololo’s avatar

      This is why I told you to get the sources and compile. If you can’t get that step to work by yourself, it’s not worth trying to explain the debugging process to you. So, as I said, get the sources, compile them, get the result to run on your console, and once you’re done with that, post again.

      None of these step require any knowledge, just motivation. This is why it is a good first step, to see if you’re worth me spending time trying to explain to you :)

      Reply

  17. Chocogow’s avatar

    Ok il se what i can do

    Reply

  18. Chocogow’s avatar

    Last question in any way could this damage my psvita i know its user exploit but what i fear is that i might do something wrong and my damage or brake my sistem

    Reply

    1. wololo’s avatar

      You will prefer a hacked psp in order to work efficiently on VHBL. It won’t damage your ps vita but it will be painful to work without psplink.

      Reply

  19. Chocogow’s avatar

    yeah i get i know how it works and how u find ghe exploits as well im gonna have to get my old 3000 ok thx wololo il do what i can

    Reply

  20. ardy’s avatar

    my psp 6.35 had already iso recovery,but i accidentally reformat the memory stick,and i dont know how to install a recovery,can you teach me or help me to to this on my psp 6.35,please here is my email ardybongv@yahoo.com..thanks

    Reply

  21. Watching The World Burn’s avatar

    Guys Check this out they are funding a game system on kickstarter and it’s a hackers playground of freedom it’s still the first day and it’s almost funded already:

    http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console

    Reply

  22. vita’s avatar

    wololo can u make remote desktop ?

    Reply

  23. Mr. Awsome’s avatar

    I think if this makes through as an available .pss file, then everyone will be jumping out for it. its still really cool though how you can play pc games through the vita perfectly with most of the controls and have great performance without hacking it, only needing that damn playstation suite debug program. Id like to see the .pss uploaded to the web for public use, it would be AWSOME!

    Reply

  24. Frito Master’s avatar

    Hey wololo, The guy who made this said hes releasing it today.

    Reply

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