That’s a genuine question.
Over the past months I’ve been contacted by several hackers who have access to some PSP game exploits. Some of them can’t be ported to VHBL*, some of them can probably, with a bit of work. None of them is as “easy” as it was for Motorstorm or Everybody’s Tennis. Super Collapse itself was not a piece of cake (and as a result, has less compatible games than the two previous ones), and as I receive more and more undisclosed exploits, I realize how “lucky” we were with the 2 first exploits. But it’s not impossible, and I think that with some work (and, assuming the authors of the exploits are ok), we could release a new VHBL exploit sometime soon.
That being said, I don’t want to waste time if there’s no interest… so I’m wondering… should we release a new VHBL asap? Should we wait for a new firmware? (with the risk that Sony definitely blocks VHBL in their latest firmware)? Should we not bother?
I am aware that VHBL, to many, is not as interesting as a HEN, or full access to the Vita hardware. But, we all contribute to the scene the way we can, and, for now, VHBL is the best I can provide. (and come on, those emulators and homebrews look awesome on the vita screen!).
So what’s your opinion? Oh, and just before you get excited, nothing’s sure yet, I don’t yet have a new working VHBL port, just hopes and a few leads. But if we release, we’ll probably follow the same Ninja releases we’ve been using so far, so you might want to stay tuned…
By the way, we have an ongoing VHBL contest with 167$ in cash prizes, check it out here!
*If you come from outer space or have been living under a rock for a few months, VHBL is a tool that loads unsigned code (“homebrews”) on the Playstation vita. More info here