Do we need another VHBL release?

That’s a genuine question.

Over the past months I’ve been contacted by several hackers who have access to some PSP game exploits. Some of them can’t be ported to VHBL*, some of them can probably, with a bit of work. None of them is as “easy” as it was for Motorstorm or Everybody’s Tennis. Super Collapse itself was not a piece of cake (and as a result, has less compatible games than the two previous ones), and as I receive more and more undisclosed exploits, I realize how “lucky” we were with the 2 first exploits. But it’s not impossible, and I think that with some work (and, assuming the authors of the exploits are ok), we could release a new VHBL exploit sometime soon.

That being said, I don’t want to waste time if there’s no interest… so I’m wondering… should we release a new VHBL asap? Should we wait for a new firmware? (with the risk that Sony definitely blocks VHBL in their latest firmware)? Should we not bother?

I am aware that VHBL, to many, is not as interesting as a HEN, or full access to the Vita hardware. But, we all contribute to the scene the way we can, and, for now, VHBL is the best I can provide. (and come on, those emulators and homebrews look awesome on the vita screen!).

So what’s your opinion? Oh, and just before you get excited, nothing’s sure yet, I don’t yet have a new working VHBL port, just hopes and a few leads. But if we release, we’ll probably follow the same Ninja releases we’ve been using so far, so you might want to stay tuned…

By the way, we have an ongoing VHBL contest with 167$ in cash prizes, check it out here!

*If you come from outer space or have been living under a rock for a few months, VHBL is a tool that loads unsigned code (“homebrews”) on the Playstation vita. More info here

  1. rodakk’s avatar

    Hi wololo.
    You wanted our feedback so there you have it:
    I bought my Vita 2 weeks ago and before that I was keeping track of all the previous releases. In fact, when you mentioned earlier that you guys have several other exploits available I was pretty sure that the question shouldn’t be IF we’ll have a new VHBL, but WHEN.
    So the answer is obvious: YES, we do need another VHBL release.

    Reply

    1. chest6r’s avatar

      for previous VHBL you had to buy some games from PSN… it’s not rational to spend money on buying games for loading just some HB s… instead of buying games i will buy an original PSP and with a CFW i can load all the games and apps that i want…

      Reply

      1. ???’s avatar

        It’s much better to play Super Mario on a OLED screen,it gives you a feeling that you can’t describe!

        Reply

  2. Skaty’s avatar

    The last VHBL game should be a demo game :)

    Reply

    1. Richard_Wayne’s avatar

      There re no PSP demos that run on the Vita ;)

      Reply

    2. Kuru’s avatar

      There are at least two free games though.

      Reply

      1. Richard_Wayne’s avatar

        Well unless those “free games” are PSP titles that will not help! VHBL requires a PSP game and a savegame exploit to grant PSP user mode access to run PSP homebrew.

        Reply

    3. SkyDriver11’s avatar

      Sure One Demo Works!
      The Ape Quest Startet Packet (Germany/Swiss)

      Reply

  3. chest6r’s avatar

    i think releasing vhbl is a waste of time… my personal idea is that, it’s better for all the developers to concentrate on releasing a CFW, if all the developers become a team it’s for sure that we’ll see CFW in a month…

    Reply

    1. wololo’s avatar

      That type of comment is irrelevant. We cannot start working on CFW until hardware hackers join the loop. So your choice for now is VHBL or nothing, not VHBL or CFW.

      Reply

      1. chest6r’s avatar

        you’re right… but there is 2 things,
        1. it’s not always about hardware.
        2. by team in my previous comment i meant every person who is active in developing for VITA…
        it’s better to stop wasting time on releasing new VHBL, and think for a new way.

        Reply

        1. wololo’s avatar

          Easier said than done. I am already aware of half a dozen of interesting crashes on the vita. But without any debugger to investigate them, they are useless.

          Reply

          1. chest6r’s avatar

            can make it clean for me ?
            it’s better to release a new vhbl and go around circle for one more time ? or think for a new solution ? because i’m not a developer… but i really sounds weird to do whatever you can do to just run a poor HB…

          2. wololo’s avatar

            @chest6r: well, basically porting VHBL requires between 10h and 30h of work total, and we can know quite in advance if it will work. Finding new hacks, however, requires hundreds or thousands of hours of work, with no guarantee that it will work. So, you’re asking me if I have a thousands of hours of free time to spend on hacking the vita in the next 6 months, the answer is no, especially since I don’t have the hardware skills to do that.

            Or, in other words, why do people work at McDonald’s to make money, instead of starting their own company?

          3. wololo’s avatar

            And btw it doesn’t mean I am not looking for Vita hacks… I’m just missing some huge parts of the puzzle like many others. As I’ve said many times, I think for now hardware is the main key

          4. chest6r’s avatar

            i > *it sorry for the mistake…

          5. Totoro’s avatar

            Wololo, he’s right in some sense. You’ve been a great asset to the scene and everyone here knows, and thanks you for that. But personally I think your time is better spent figuring out the inner secrets of the vita and focusing in school. Didn’t mean to sound like a parent, I just heard you say you had school and developing has gotten harder. So since your time is precious, I can personally wait for you to do research on Kermit. VHBL is awesome, but just releasing new versions just to have Sony easily patch them later is a waste of time for you. You have the skills, we all know you can do it. Thank you for taking time out of your schedule to develop for the scene.

          6. wololo’s avatar

            There are lots of thing I need to focus on besides hacking, but school hasn’t been one for a looooong time now :)

            But I get your point. However, again, I do what I can. The reason I’m not reverse engineering Kermit, or I am not intensely looking for pure vita hacks, is because I don’t have the knowledge to do it, or the required time to build that knowledge. So, like most people in this world, I focus on the things I can do. Once some hardware breakthrough is made on the vita, and software developers can join the fun, it will be different.

  4. Spencer’s avatar

    I heard about VHBL not too long before Super Collapse exploit was released, I was busy the day of release and ever since I have been checking your forum every day for the next one. For all of the people who have missed all the previous releases, YES, please release more. We will all appreciate it and love you for it!

    Reply

  5. InfinityX’s avatar

    Maybe we should wait till new firmware is released and then find and make new exploit.
    Meanwhile, “we” should try to enhance the compatibility of existing VHBL if possible, there are still a lot of emus that are not working correctly (picodrive, pspuae scummvm etc)

    Reply

  6. Woto’s avatar

    More than anything I want $0ny to acknowledge that it is a thing and not a bad thing in it’s current form but the only thing they are doing is trying to sweep it under the desk the moment it pops up, what I really want is for a big title that a lot of people already have and would not be happy if they removed it from the store even if it was only temporary something like Dissidia, Persona 3 or better yet another game they were involved in for a major part of the dev like God of War.

    Reply

  7. Revolution’s avatar

    I have been checking everyday for the next exploit. Miss out on Super Collapse by a few weeks. Please release at least one more VHBL. Thanks :)

    Reply

    1. Alpmaster’s avatar

      Im thinking of selling a VHBL PSVITA whos interested? :)
      P.S it can be Wifi or 3G/Wifi let me know.

      Reply

  8. dimy93’s avatar

    My oppinion is that new VHBL would be a waste of exploits especially if it doesn’t add sth new like more homebrew compatibility or new firmware compatibility.
    The first VHBL was cool , Super Collapse was needed in order american people to enjoy this mess but I think is high time to start thinking of the future yes?
    btw i still don’t own a vhbl but this doesn’t mean I don’t understand how cool it’s-after all I have CFW psp for about 3 years and I love all my emulators and homebrews on it but we need to slow the things down a little bit

    Reply

  9. bobofwar’s avatar

    Please wait until the new firmware is out before releasing more vhbl. At least then we will have something when the new firmware comes out. otherwise sony will just fix any other new exploits as well in the new firmware update.

    Reply

  10. K’s avatar

    wait wololo…

    there is a big change if we release an exploit under same firmware that would speed up the s0ny’s process of releasing a new firmware.. they will hunt two birds in a single shoot..

    so my wish is you to keep whatever you have so far and use them for the next firmware

    and like you said not many ppl are interested in vhbl than hen

    Reply

  11. Openvita’s avatar

    you should do all the coding now and release it after the next fw update. If it is patched in the new firmware you can release it anyway because on the first days after a updates the psn worked with proxys so i think it will be the same after the next update

    Reply

  12. Kyle Hassen’s avatar

    I did go for the VHBL with SC3 but if you think these other exploits may show more stability for these homebrews, then why not.
    but where it stands now i think its fine,crashes frequently but as long as it doesn’t go to sleep mode and not a lot of heavy and quick usage, its good :-)

    Reply

  13. helder’s avatar

    the better is wait for next PSVITA FIRMWARE UPDATE and release the new vhbl only when a new update arrive :D

    Reply

  14. Egelsetzer’s avatar

    I think you should releas a new vhbl exploit, but this time you shouldn´t release the name offical, you should send a pm so sony won´t ban that game in a few hours. And if it´s possible it would be very fine to have an exploit for a demo (like this monkey rpg, can´t remeber the name).
    A CFW would be nice to, but i personaly only want to run the n64 emulator on psvita(zelda ftw :D ).
    Btw does the n64 emulator works good at vhbl, or is it to laggy?

    mfg

    Reply

    1. Kyle Hassen’s avatar

      for SC3 exploit the n64 barely runs. the exploit is only off of a PSP kernel and does not work off of the PSvita kernel. So you could try to play it but you would probably get annoyed REALLY FAST like i did trying it. how ever if you have a high end android phone or android tablet, there is a SWEET n64 emulator that runs practically full speed. already got half way through zelda ocarina of time on my tablet.

      Reply

      1. Egelsetzer’s avatar

        But i don´t want to play n64 with a touch screen, hat that. i think an n64 emulator on psvita would work perfectly! you got this 2 analog-sticks, which would be greate, and the hardware would be good enought too, i gues.
        thx for you reply, so i should wait for an good n64 emulator.

        Reply

        1. Kyle Hassen’s avatar

          Yea, but chances are next to none. Unless a Vita kernal is released and vita hen hits with a possible dev to make a n64 from scratch for the vita. But the chances are extremely slim so i wouldn’t keep waiting. I would also love to have a n64 emulator working 100% on the vita but its doubtful. Try a 3ds and get the zelda game as well as the 2nd joystick adapter. thats your best bet right there.

          Reply

          1. Egelsetzer’s avatar

            Don´t want to pay more money to buy an 3ds, and only for the zelda game? No, but thx for you tipps, i keep hoping and continue play zelda on the best way, on the n64 ;)

  15. Sharo93’s avatar

    the E3 is coming up and for sure sony will create a new firmware, if you have an exploit it would be a waste of time , as you said they need more work to be ported to VHBL than the other exploits

    Reply

  16. knokers’s avatar

    i believe that it would be nice one or two new exploits for VHBL, i do have one of the old ones ( Mina no Tenis) but i’m no selfish guy lool, and i think that many other vita players would love to play nice and B-a-utifull homebrews…so yes its a good idea to find and realese a new VHBL in case someone miss the other 3 ninja realese…
    In a near future i hope to play some homebrew with full vita potential like touch screnn and stuff like that..until then we need some full kernel access…and to that as wololo said hardware hackers are the best chance we…

    Reply

  17. Alpmaster’s avatar

    People check craigslist If you want a VHBL PSVITA
    :) Check on Videogaming section its titled
    Wifi or 3G/Wifi VHBL PSVITA. It is cool now we can
    Laugh at SONY for there Failure. :)

    Reply

  18. Name’s avatar

    Perhaps the best way is wait the E3, a new firmware will be launched for sure, they are going to enable the remote PS3 play, so the best way for now is WAIT, and of course DO NOT suddenly upgrade your PSV when the upgrade will come, as Wololo said Pony may have already blocked anything .

    Reply

  19. Richard_Wayne’s avatar

    I think you are going to be disappointed with what Sony offers at E3…..

    Reply

  20. Ale13mod’s avatar

    Yes, I dot agree at least one more VHBL to be released. I used to own a PSP 3000 but was recently stolen from me. This will help new PSP owners who have their Vita collecting dust due to lack of games to see on our beautiful OLED Screens. I missed the Supper Collapse hack by 2 days and by releasing a new one will provide access to play back my emulators on my Portable system once again.

    Reply

  21. Mikan’s avatar

    Yeah I would appreciate another VBHL please; i had to format my vita and I didn’t backup super collapse so I’ve just been waiting patiently for the next round.

    Reply

    1. Alpmaster’s avatar

      What about a preset VHBL Vita LOL :)
      As seen on craigslist BOSTON yeahh!!!

      Reply

  22. cscash241’s avatar

    I think you should work on a new game exploit but not release it until there is a firmware update.

    Reply

  23. Adam’s avatar

    I’m definitely interested :) Can you wait for taco bell to deliver my vita first though? :D

    Reply

  24. plinker’s avatar

    GEOHOT! GEOHOT! GEOHOT! YOU ARE THE INDIANA JONES OF THE PSP SCENE. DIDN’T YOU PASS YOUR KNOWLEDGE OF THE PS3 PSP SECRET TO ANYONE? WE ALL KNOW THAT THE GRAIL EXIST. THE NAZIS (SONY) MAY HAVE SUCCEEDED (OR THEY THINK THEY DID)..BUT.. THE HOLY GRAIL (PS3 PSP PSVITA SECRET) IS OUT THERE. CALLING OUT ALL THE TOMB RAIDERS!! THE SEARCH FOR THE HOLY GRAIL ALREADY STARTED!!

    Reply

  25. GhostxLawliet’s avatar

    I just got my Vita a few days ago, i been checking the site to see when the next VHBL would come out. I would love for you to release a new one, but it would be better to wait for the next firmware since we don’t know when it will be released. Especially since E3 is right around the corner a new firmware is most likely already in development, an they could delay it an patch a new VHBL if it was released before the update. So as much as i would love to get a new VHBL soon to play gba games on my vita, it would be more beneficial to wait. That’s my opinion tho.

    Reply

  26. Reine’s avatar

    if possible under $9.99 would be nice :)

    Reply

  27. mr_invisible’s avatar

    I read nearly all comments and replies here.

    It’s true releasing new VHBL’s is kind of wasting time because only a handful of people will be able to get access to it before Sony takes the prerequisite game off PSN, making it a niche userbase who get access vita psp-homebrew.

    But at the same time, it’s like you say. Can only do what you can. People expect a miracle CFW’s to fall from the sky into their Vita’s..

    I think even though VHBL is a waste of time it is good for the scene, every time you announce a release it gets all the other Vita hack websites excited, people talk about it. The more exposure you bring to hacking the Vita it will encourage others to do their bit and share it too.

    While you release VHBL you are the king of vita-hacks. It’s human nature that someone will want to take that title from you, which isn’t such a bad thing. CFW’s, SDK’s and all that jazz.

    But if you stop releasing VHBL’s the only person who wins is Sony.

    Reply

  28. justinvicious’s avatar

    I’m planning on releasing a game on PSN, why don’t we just slip the exploit into the game and release it, whether it’s my game or someonelses. I’m even in talks with Sony to get a dev kit.

    Reply

    1. fate6’s avatar

      enjoy the lawsuit >_>

      Reply

    2. ipadboy00’s avatar

      I dont understand why devs ( maybe even you) cant come up with an exploit, test it out on their own device, DONT release it on the PSN Store BUT, releases the source and instructions on how the public can build it themselves on their own device ( Or at least the people who have the license to use the Suite)

      Reply

  29. Alpmaster’s avatar

    Someones selling a 32 GB VHBL 3G\Wifi Vita
    On craiglist sweettt :)

    Reply

  30. xoom’s avatar

    Why is it that hackers hack and crack open other devices quickly an are soon running emulators…why not vita

    Reply

    1. Noel Abercrombie’s avatar

      Because security.

      Most devices need a few months to get a stable hack, anyway, Stop moaning.

      Reply

  31. make’s avatar

    wololo can u make youtube homebrow that run all chenals google video and others that gona work on ps vita vhbl

    Reply

  32. Chuck’s avatar

    I think you should be focusing on improving compatibility with existing versions of HBL, like SC3 problems. gpSP doesn’t work right, SNES a complete mess, some homebrew works but none at the levels they preformed with the PSP.

    Personally I think we have reached the limits of HBL as where it is, and should be looking at a permanent solution. Whether that be a custom firmware, or none game related exploit.

    This rat race of psp game exploits doesn’t really help in the long run as Sony patches the firmware, and then block them from PSN. The current set of exploits don’t expand the homebrew community. WE NEED KERNEL ACCESS. Worst case scenario; some people will pirate PSP games. But as you stated yourself, Vita security system will prevent current gen piracy. We need to have a unified homebrew system. Kernel exploits may allow this and may greatly expand the level of access we have right now.

    So NO DON’T RELEASE ANY NEW EXPLOITS. RELEASE KERNEL ACCESS, FIX HBL COMPATIBILITY. UNIFY HOMEBREW!

    Reply

    1. fate6’s avatar

      then why dont you find a kxplot >_>
      you will soon see its not as easy as you think

      Reply

    2. wololo’s avatar

      > RELEASE KERNEL ACCESS
      I don’t have one, you’re asking to the wrong guy
      > FIX HBL COMPATIBILITY
      HBL has been open source for 2 years, why do people constantly expect me to be the only one working on fixing bugs? Thousands of people are using VHBL on their vita, if 1% of them helped with fixing bugs, the SC3 port would be in a much better shape today.

      I understand your concerns and overall I agree. But my question was not “what would you like to see”, my question was “do you want a new version of VHBL?”. I understand your answer is no, and you give valid reasons for it, but I don’t think your suggested solutions make sense.

      Also, last time I checked, gPSP and SNES worked completely fine on VHBL for super collapse 3, provided you have the right version with the right settings.

      Reply

      1. Chuck’s avatar

        I appreciate your response and I want to make clear that we wouldn’t be here if it wasn’t for your hard work.

        I also feel that I need to clear up some things.
        >KERNEL ACCESS.
        I know you are aware of it, that others have found access. Now I’m just assuming, but I believe the exploit has been pointed out to you. I feel that maybe its time to convince those who have found to exploit, to make it public.
        >HBL Compatibility.
        I meant only as the version of HBL you port from game to game should be consistent and not have version or setting fixes. I now your only one person and it is open source, but it just makes things easier for transfer of homebrew. I don’t expect a new improved version of HBL, but I do expect a proper-port. From one game to the next, if not then your going to keep releasing faulty versions of HBL that each has its own complicated compatibility list, and troubleshooting list.
        >gPSP & SNES “worked”
        Your response put the problem in perfect terms; “RIGHT VERSION WITH THE RIGHT SETTINGS.” The ideal answer should be; “ALL VERSIONS IN ANY SETTING”. A lot of the problems associated with this are connected to kernel access and the nature of the PSP emulator. But that is my point, that at this rate we’re doing more harm than good. WE’RE FRAGMENTING THE HOMEBREW COMMUNITY.

        In the end, the fault does not lie with you, however you the gatekeeper to the VITA homebrew community. If HBL cannot be standard in every release, flaws and all; then every time we’d almost be starting at zero. Kernel access would allow this stagnation of homebrew development to cease, imagine the possibilities of full psp emulator access…

        Reply

        1. wololo’s avatar

          Honestly you are making perfect sense, but it’s not that easy.

          As you pointed out, prefect homebrew compatibility is not possible without kernel access. This has always been the case, and will always be. This means that some versions of some emulators, optimized for kernel access, will never work in user mode, as much as I want VHBL to have perfect compatibility. I am thinking in particular of Snes9xTYL and DaedalusX64, which both have “kernel optimized” code in some versions. This means that for these emulators, and other homebrews, people using VHBL have to find a version of the software that matches their configuration. And this will always be the case.

          About unifying VHBL, and making it consistent throughout releases (same compatibility, etc…). You speak about this, assuming it is possible. But it’s not. VHBL relies heavily on the imports of the game it hijacks. Games like motorstorm and Everybody’s tennis had lots of imports, which makes their compatibility “ok”. This was absolutely not the case for Super Collapse 3, and in order to dramatically improve things, I actually had to make some major improvements to VHBL. Of course those are visible only to people who look at the source code changes on a regular basis. But even with that, it will never be possible for VHBL to have a unified compatibility across exploited games.

          It is important to note that in a general way, except for homebrews that “need” kernel mode, homebrews that are programmed “correctly” will usually work fine with HBL, on all versions. Just to give a shameless example, Wagic works on all versions of HBL, and that’s been the case for years. This is done using a series of “clever” fallbacks. Wagic gives up on its kernel requirements if it discovers it cannot load kernel modules (not all homebrews can do that, but snes9xTYL and daedalus could have such fallbacks, at the cost of performance). If loading the mp3 libraries fails, Wagic does not try to play music. Same for sound, etc… as a result, even in terrible conditions, you can run (a slightly diminished version of) Wagic. Lots of homebrews simply assume that all function calls will behave correctly, and therefore do not check errors, etc… In a general way, making a homebrew compatible with VHBL is equivalent to cleaning up the code and checking for errors, and handling them gracefully. My point being: if half of the homebrews weren’t coded lik sh*t, maybe they would work better. Again, this is a very general statement. There are homebrews that don’t have a choice, or other homebrews that rely on core features of the PSP that HBL cannot provide (such as network access, etc…). But clean code would also help to stop having dozens of versions of the same homebrew.

          About the kernel exploit: one of my personal rules is that if I cannot contribute, I don’t want to know more than I need to. These things are sensitive information, so the less I know about them, the better I feel. Davee and some1 have made it clear that this exploit is to be kept a secret for now, and since I don’t have the time to understand the inner workings of reverse engineering, I wouldn’t be of any help to them. I know this, and they probably know it as well, so they didn’t share the exploit’s details with me, and I didn’t ask for it. Bottom line is, I’m like everybody else about this exploit: I have no clue where it is, or how it works.
          Now, I could try to convince them to release it, but I don’t think this is my place either, and I respect their decision.

          Reply

  33. 12345jkl’s avatar

    Hello, wololo, I unfortunately missed the last version VHBL, and really looking forward to the new. I read all these comments, and they struck me as silly. You all think that we should wait until the new firmware will be released, or else sony will close the exploit. So why wait for the new firmware, if sony will cover all the same access to VHBL in the new firmware?

    Reply

  34. 12345jkl’s avatar

    needed to produce VHBL now, until a new version of software

    Reply

  35. Drew’s avatar

    I went and bought myself a gameboy and old games. I’m tired of playing homebrew/emulators when you can use actual hardware.

    Reply

  36. Nathan’s avatar

    Would absolutely love a VHBL release. Unfortunately I missed out on the first three and have been checking daily for a new release.

    Really looking forward to emulating my old roms on the Vita!

    Reply

  37. Macks’s avatar

    I Honestly think Right now would be to soon for an update.. i mean do what you want.. but it will just give more and more reasons for sony to update again and again.. adding more and more filler to “Fuxx” everything up .. just my opinion.

    Love you Wololo :D lmao thanks for allowing me to play gameboy by touch <3

    Reply

  38. noah’s avatar

    It be great to release another 1 I accidentally deleted super collapse and can’t get it back

    Reply

  39. Alex Ayling’s avatar

    I feel a little annoyed at missing the last VHBL, shortly after you sent a post that they had taken Super Collapse off the PSN because of the VHBL I checked my PSN and it was there, but I figured it had already been taken off and fixed. Next day I checked again and it had gone, obviously my chance had been lost. I really need you to create more VHBLs so that I can play my old favorite games on the Vita! And this time I won’t make that mistake again!

    Reply

  40. paul’s avatar

    Id love to see another VHBL, i bought my vita a day too late so never got to use the last 1. I think u should release it as soon as possible just in case sony patch it from working fullstop in the next realease, sony are sneaky and prob have a masterplan which will mean me and many others will never have the privlage to use 1 of your great releases
    thanks

    Reply

  41. Mr.Awsome’s avatar

    I just want to know one thing wololo. Do you think you could make a VHBL release using Patapon 2? Maybe using one of the old Demo exploits? That is one of the only other possibly logical games that could be used that I have downloaded on my vita. It would be awesome if you could.

    Reply

    1. wololo’s avatar

      - Previous exploits have been patched by sony a long time ago. It doesn’t mean Patapon2 will never be exploited again, but at least not with the existing exploit
      - Instead of “finding exploits”, my personal technique is to explain how to find them. It’s all about the “teach a man how to fish” philosophy. Check this page on how you can find your own exploits: http://wololo.net/wagic/2009/03/11/finding-gamesaves-exploits-on-the-psp/ . Once you find one, our community will be glad to help you figuring it out, and then later on, to port HBL to it.

      Reply

  42. i missed out’s avatar

    please please release another one… i missed out on both but maybe a usa psn game???????????? love yall

    Reply

  43. 12345jkl’s avatar

    Hi, Wololo, I FOUND THE GAME with the exploit, and I need somewhere in Private TELL YOU ABOUT IT.

    Reply

  44. venom’s avatar

    I think you should start working immediately after the next firmware. And this time try to put the exploit on a physical game. Not a download. Try Uncharted: Golden Abyss for it’s save system. Then again I’m pretty sure you have already tried something similar. :D

    Reply

  45. Cole’s avatar

    I NEED ANOTHER VHBL i missed out on the last ones, and i know everyone wants to emulate there vita to play all there old fav consoles, i have you on RSS feed incase you release something <3 your the man Wololo team

    Reply

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