Video: Snes9xTYL running on VHBL for Super Collapse 3
Some of you are running into issues with some homebrews on VHBL. I’ve been working recently on fixing some of these issues, in particular some incompatibilities with snes9xTYL, the most popular SNES emulator out there. I got it to run, and I am trying to add a few more fixes before I release a VHBL update (video below).
I believe this will improve compatibility with a bunch of PSP homebrews, but sadly, not all of them. I couldn’t get any revision of Daedalus, ScummVM, or any game relying on the Duke3D engine (Duke3D, Zombie Crisis) to run. But I think even if this only fixes SNES emulation, it will be worth it.
The video shows of course Snes9XTYL, but also Lamecraft, NesterJ (running the famous NES game Contra on a PS Vita, how cool is that?), and GPSP (a version I got from this thread, many thanks to Hysen)
By the way, I am aware of some attempts at running emulators through the PS Suite SDK, which is a nice idea, but with a few shortcomings IMO, so this doesn’t make VHBL obsolete yet. I’ll try to blog about this in the days to come.
Also, if you’ve sent me PMs recently, please wait a bit before you complain from my lack of replies, I’ve been swamped since I got back from holiday, thanks for your understanding.
I’ll try to release this VHBL update asap, stay tuned!