A quick report: I’m making some progress on porting HBL to the Vita. Although I’m sad to say that I can’t get syscall estimation to work, I got some major homebrews such as Doom to run already, so overall I think it’s in an acceptable shape. Because it is roughly stable now, today I focused on porting HBL to the EU version of the exploited game (I was working – obviously – on the Japanese version of the game so far). This went smoothly and I can confirm HBL runs fine on the EU version of the game, although of course I could only test on a PSP, not on a Vita.
I used the opportunity to refresh my two guides, how to write a binary loader and how to port HBL. The guides are now simplified, and the binary loader tutorial now has download links to the tools used in the examples.
Writing the first “usable” version of HBL for the patapon exploit took several developers and about 4 months. Thanks to the portability of HBL, bringing it to Teck4′s exploit took me only a few days. Adapting that to the EU version took a couple hours (including porting the exploit itself), so I am confident for the US version.
-
Who exactly developed HBL and what was the percentage of thier contribution? (Not trying to be offensive or anything, just curious)
-
-
Percentages, dumbass.
-
-
Oh and have you ported those games off sourmath yet? (Ahahahaha, if you fell for it like I did; Oh man )
-
-
Vas avanzando pero no pongas juegos originales que sino no, no se podrá disfrutar en EU debido a la piratería.
Mas bien solo poned hombrew hasta que pase unos años y luego ya podréis poner room de PS Vita -
You put forward but not original games but no, you can enjoy in the United States due to piracy.
Put Homebrew rather only to spend a few years and then now you can make room for PS Vita. -
Your work is A-M-A-Z-I-N-G!
-
nice job wololo
@cscash, read the last part of the paragraph, wololo says hes confident, lets just hope the US game still has the same vulnerability
-
Thanks for the guides.
-
-
Wololo, what’s up my picture?
-
By any chance do you think Quake PSP would work?
-
-
It’s the Game Quake by Id Sofware ported to the PSP
-
-
Nice Job @Wololo. I was hopefully would test it as soon the system release in US.
-
mvspsp(mvspsv),cps2psp(cps2psv)FBA; MAME. PLIS
-
Wololo you kick arse! Keep up the good work and thanks
-
Will the current psp emulators have improved performance? will they have access to any of the vita’s power?
-
The HBL for the vita has a h.bin file correct? Wondering how are we supposed to put that bin file in the root .. if don’t have access to mem card.
-
will T.O.M.E. be ported to the psv?
-
Where’s the donate button?

Cheer up!

Apparently we're on twitter too
36 comments
Comments feed for this article
Trackback link: http://wololo.net/2012/01/02/hbl-on-the-vita-progress-report/trackback/