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	<title>Comments on: Compiling Aquaria on the PSP (Download included)</title>
	<atom:link href="http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/feed/" rel="self" type="application/rss+xml" />
	<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/</link>
	<description>Wagic, Half-Byte Loader, PSP / PS Vita Programming, and Homebrews</description>
	<lastBuildDate>Thu, 20 Jun 2013 11:02:41 +0000</lastBuildDate>
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	<item>
		<title>By: cabbrick1243</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-84199</link>
		<dc:creator>cabbrick1243</dc:creator>
		<pubDate>Mon, 05 Dec 2011 04:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-84199</guid>
		<description><![CDATA[I agree with the multi-platform argument. The only reason I bought it in the Humble Bundle was because it is fully ported to Linux.]]></description>
		<content:encoded><![CDATA[<p>I agree with the multi-platform argument. The only reason I bought it in the Humble Bundle was because it is fully ported to Linux.</p>
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	<item>
		<title>By: hetty</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-53158</link>
		<dc:creator>hetty</dc:creator>
		<pubDate>Mon, 25 Jul 2011 03:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-53158</guid>
		<description><![CDATA[Has anyone gotten this to run on TN-HEN 6.2 or CFW 6.35? I&#039;ve been trying to get this to run on my 2000 (&quot;unhackable&quot;) for ages with no luck.]]></description>
		<content:encoded><![CDATA[<p>Has anyone gotten this to run on TN-HEN 6.2 or CFW 6.35? I&#8217;ve been trying to get this to run on my 2000 (&#8220;unhackable&#8221;) for ages with no luck.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nick5435</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-48097</link>
		<dc:creator>Nick5435</dc:creator>
		<pubDate>Fri, 17 Jun 2011 00:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-48097</guid>
		<description><![CDATA[can you please do a HOW-TO for this on Windows XP? All i want to do is play the friggin game!]]></description>
		<content:encoded><![CDATA[<p>can you please do a HOW-TO for this on Windows XP? All i want to do is play the friggin game!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ramon</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-42908</link>
		<dc:creator>Ramon</dc:creator>
		<pubDate>Thu, 28 Apr 2011 08:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-42908</guid>
		<description><![CDATA[Got it to run by using the PSPSDK&#039;s freetype library rather than the library supplied with Aquaria, but now the game runs at NOT 480x272. :/]]></description>
		<content:encoded><![CDATA[<p>Got it to run by using the PSPSDK&#8217;s freetype library rather than the library supplied with Aquaria, but now the game runs at NOT 480&#215;272. :/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wololo</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-42901</link>
		<dc:creator>wololo</dc:creator>
		<pubDate>Thu, 28 Apr 2011 07:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-42901</guid>
		<description><![CDATA[could be that the game does not find the resource files, or you don&#039;t have enough Ram (the game won&#039;t run on a psp 1000)]]></description>
		<content:encoded><![CDATA[<p>could be that the game does not find the resource files, or you don&#8217;t have enough Ram (the game won&#8217;t run on a psp 1000)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ramon</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-42899</link>
		<dc:creator>Ramon</dc:creator>
		<pubDate>Thu, 28 Apr 2011 06:41:45 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-42899</guid>
		<description><![CDATA[Got it to compile, but it running the game on my PSP keeps returning me to the XMB without any reason. Halp?

Btw, maybe update the guide with the newer toolchain? :P]]></description>
		<content:encoded><![CDATA[<p>Got it to compile, but it running the game on my PSP keeps returning me to the XMB without any reason. Halp?</p>
<p>Btw, maybe update the guide with the newer toolchain? <img src='http://wololo.net/wagic/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: baconman</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-34472</link>
		<dc:creator>baconman</dc:creator>
		<pubDate>Wed, 09 Feb 2011 06:38:39 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-34472</guid>
		<description><![CDATA[Hey. For the &quot;right-click&quot; shot-charging thing, make sure you&#039;re in the form with the black suit. You actually have to transform to use different power sets in the game. Usually, it&#039;s shortcutted to the 1-8 numerical keys, or each can be toggled on by &quot;singing&quot; an appropriate song.

I forget how to change back once you do that (apart from pressing &quot;1,&quot; I mean. The shortcut keys spoiled me a bit!). Hope that helps you, and enjoy! Aquaria is a fantastic adventure, just wait until you hit the &quot;Kelp Forest&quot; area...]]></description>
		<content:encoded><![CDATA[<p>Hey. For the &#8220;right-click&#8221; shot-charging thing, make sure you&#8217;re in the form with the black suit. You actually have to transform to use different power sets in the game. Usually, it&#8217;s shortcutted to the 1-8 numerical keys, or each can be toggled on by &#8220;singing&#8221; an appropriate song.</p>
<p>I forget how to change back once you do that (apart from pressing &#8220;1,&#8221; I mean. The shortcut keys spoiled me a bit!). Hope that helps you, and enjoy! Aquaria is a fantastic adventure, just wait until you hit the &#8220;Kelp Forest&#8221; area&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Hetty</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-31515</link>
		<dc:creator>Hetty</dc:creator>
		<pubDate>Fri, 21 Jan 2011 17:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-31515</guid>
		<description><![CDATA[Is anyone doing up-to-date builds for this?  I have been trying to compile the eboot myself and failing :(]]></description>
		<content:encoded><![CDATA[<p>Is anyone doing up-to-date builds for this?  I have been trying to compile the eboot myself and failing <img src='http://wololo.net/wagic/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: gentaz</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-26862</link>
		<dc:creator>gentaz</dc:creator>
		<pubDate>Sat, 01 Jan 2011 22:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-26862</guid>
		<description><![CDATA[@walolo: d very first and d best fact i&#039;ve heared dis 2011. Indeed working w/o salary is insane...lolz XD]]></description>
		<content:encoded><![CDATA[<p>@walolo: d very first and d best fact i&#8217;ve heared dis 2011. Indeed working w/o salary is insane&#8230;lolz XD</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Golden_BARS95</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-17510</link>
		<dc:creator>Golden_BARS95</dc:creator>
		<pubDate>Tue, 23 Nov 2010 15:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-17510</guid>
		<description><![CDATA[It freeze in menu . How I can fix it ?]]></description>
		<content:encoded><![CDATA[<p>It freeze in menu . How I can fix it ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jshmoe24</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-11126</link>
		<dc:creator>Jshmoe24</dc:creator>
		<pubDate>Fri, 10 Sep 2010 20:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-11126</guid>
		<description><![CDATA[Hey wololo keep up the great work!! This is the best unofficial game I have ever seen. Since I am already a linux guru I figure this should be a breeze, long live ubuntu :)]]></description>
		<content:encoded><![CDATA[<p>Hey wololo keep up the great work!! This is the best unofficial game I have ever seen. Since I am already a linux guru I figure this should be a breeze, long live ubuntu <img src='http://wololo.net/wagic/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: npissoawsome</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-10474</link>
		<dc:creator>npissoawsome</dc:creator>
		<pubDate>Fri, 03 Sep 2010 18:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-10474</guid>
		<description><![CDATA[lol they should totally port starcraft :D]]></description>
		<content:encoded><![CDATA[<p>lol they should totally port starcraft <img src='http://wololo.net/wagic/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: achurch</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-7192</link>
		<dc:creator>achurch</dc:creator>
		<pubDate>Sun, 18 Jul 2010 07:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-7192</guid>
		<description><![CDATA[A few quick notes:

- I&#039;ve put together a GTK+ based PSP build tool to replace the simple shell scripts. The tool has an embedded copy of the EBOOT, so you only need the data from the commercial PC version to build the PSP game directory. (Linux binary at http://achurch.org/AquariaPSPBuilder-1.0.300.tar.gz, though that will change with future releases; my home page (http://achurch.org/) will have a link to the current version. I don&#039;t have a working Windows build environment, but the source should compile on any platform supported by GTK+. However, be aware that gtkitemfactory.h has a deliberately non-prototyped function declaration, so you&#039;ll need to either disable WARNINGS_AS_ERRORS or change the declaration.)

- PSP-1000 support is unfortunately just not possible with the current engine, which in fairness was designed for systems with far more memory. I&#039;ve already trimmed texture data down to around 8MB, and the early Home Waters area still uses over 30MB total. (Side note: If you press Square+L, a debug display pops up showing current memory usage.) Between this and frame rate issues, I think the only solution for a &quot;real&quot; PSP port would be a new engine. Perhaps if I&#039;m feeling particularly bored some day...

- I did find a memory leak in PNG handling (thanks for the bug report!), but even with that fixed, the PSP doesn&#039;t have enough memory to go beyond the title screen. I&#039;ve updated the README accordingly.

- For strtof(), it&#039;s sufficient to add __attribute__((weak)) to the function declaration, and doing so won&#039;t break any other programs -- you don&#039;t need to delete the function definition itself. Disabling WARNINGS_AS_ERRORS is also generally safe if you haven&#039;t changed any of the code yourself; my own installed copy of PSPSDK has several fixes for system call prototypes in the SDK headers, and GCC may spout warnings with a vanilla copy of PSPSDK. (I should probably just disable it in the public repository to save people the trouble.)

- A missing ICON0.PNG shouldn&#039;t cause any problems, and doesn&#039;t for me with the current code. (It&#039;s only loaded in order to provide an icon for the settings save file.) There might have been a bug in older code, or there could be a bug in the OS / custom firmware you used.

- I&#039;ll check out the &quot;charging&quot; issue in the Energy Temple. I haven&#039;t yet played that far on the PSP myself, but in theory you should be able to charge by holding down Circle for a few seconds.]]></description>
		<content:encoded><![CDATA[<p>A few quick notes:</p>
<p>- I&#8217;ve put together a GTK+ based PSP build tool to replace the simple shell scripts. The tool has an embedded copy of the EBOOT, so you only need the data from the commercial PC version to build the PSP game directory. (Linux binary at <a href="http://achurch.org/AquariaPSPBuilder-1.0.300.tar.gz" rel="nofollow">http://achurch.org/AquariaPSPBuilder-1.0.300.tar.gz</a>, though that will change with future releases; my home page (<a href="http://achurch.org/" rel="nofollow">http://achurch.org/</a>) will have a link to the current version. I don&#8217;t have a working Windows build environment, but the source should compile on any platform supported by GTK+. However, be aware that gtkitemfactory.h has a deliberately non-prototyped function declaration, so you&#8217;ll need to either disable WARNINGS_AS_ERRORS or change the declaration.)</p>
<p>- PSP-1000 support is unfortunately just not possible with the current engine, which in fairness was designed for systems with far more memory. I&#8217;ve already trimmed texture data down to around 8MB, and the early Home Waters area still uses over 30MB total. (Side note: If you press Square+L, a debug display pops up showing current memory usage.) Between this and frame rate issues, I think the only solution for a &#8220;real&#8221; PSP port would be a new engine. Perhaps if I&#8217;m feeling particularly bored some day&#8230;</p>
<p>- I did find a memory leak in PNG handling (thanks for the bug report!), but even with that fixed, the PSP doesn&#8217;t have enough memory to go beyond the title screen. I&#8217;ve updated the README accordingly.</p>
<p>- For strtof(), it&#8217;s sufficient to add __attribute__((weak)) to the function declaration, and doing so won&#8217;t break any other programs &#8212; you don&#8217;t need to delete the function definition itself. Disabling WARNINGS_AS_ERRORS is also generally safe if you haven&#8217;t changed any of the code yourself; my own installed copy of PSPSDK has several fixes for system call prototypes in the SDK headers, and GCC may spout warnings with a vanilla copy of PSPSDK. (I should probably just disable it in the public repository to save people the trouble.)</p>
<p>- A missing ICON0.PNG shouldn&#8217;t cause any problems, and doesn&#8217;t for me with the current code. (It&#8217;s only loaded in order to provide an icon for the settings save file.) There might have been a bug in older code, or there could be a bug in the OS / custom firmware you used.</p>
<p>- I&#8217;ll check out the &#8220;charging&#8221; issue in the Energy Temple. I haven&#8217;t yet played that far on the PSP myself, but in theory you should be able to charge by holding down Circle for a few seconds.</p>
]]></content:encoded>
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	<item>
		<title>By: darren</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-6930</link>
		<dc:creator>darren</dc:creator>
		<pubDate>Tue, 13 Jul 2010 03:51:07 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-6930</guid>
		<description><![CDATA[its ok...i played it on my pc...i kinda like it...but thanks anyway]]></description>
		<content:encoded><![CDATA[<p>its ok&#8230;i played it on my pc&#8230;i kinda like it&#8230;but thanks anyway</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wololo</title>
		<link>http://wololo.net/2010/07/10/compiling-aquaria-on-the-psp-download-included/comment-page-1/#comment-6918</link>
		<dc:creator>wololo</dc:creator>
		<pubDate>Mon, 12 Jul 2010 22:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://wololo.net/wagic/?p=1266#comment-6918</guid>
		<description><![CDATA[@darren : I&#039;m sorry... please try to contact the developers of the game, and tell them they should include the PSP files in a download for buyers...
As soon as a better solution is available, I&#039;ll post it.]]></description>
		<content:encoded><![CDATA[<p>@darren : I&#8217;m sorry&#8230; please try to contact the developers of the game, and tell them they should include the PSP files in a download for buyers&#8230;<br />
As soon as a better solution is available, I&#8217;ll post it.</p>
]]></content:encoded>
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