Wagic 0.11 Released!

Note (2012/06/05): for some reason my server decided to redirect a bunch of urls to this page, apologies for that. Go to the home page or the wagic download page and you’ll find what you are looking for! Apologies for the inconvenience. Please update your bookmarks, thanks :)
I’m excited to announce a new version of Wagic today, version 0.11.1. We added so many new cards in this version that the numbers don’t make much sense anymore, so you will see that the main menu displays now 2 numbers: the number of cards, and the number of unique cards. Wagic 0.10 had roughly 5100 cards (4000 unique), and Wagic 0.11 ships with around 30 new sets for a total of more than 9300 cards (more than 4700 unique). So if we don’t count reprints, that’s more than 700 new cards for you to play with!

Many thanks go to the team of developers, who are the soul of this project, and to the people who helped during our alpha and beta tests.

What is Wagic?

Wagic is an heroic fantasy card game (currently available for the Sony PSP, Windows, and Linux) in which you fight as a sorcerer with your creatures and spells. As you win epic battles against the CPU, you earn credits that allow you to improve your army, unlock new cards and other game modes. Wagic is open source, community driven, and extremely customizable. It is available in English, Spanish, German, Italian, Portuguese, and French.

Wagic is entirely fan-made, but is frequently compared to commercial games for its replay value and its graphics.

What’s new?

I wish I could summarize this release in a few words, but the truth is, this is once again a release packed with incredible new features. An amazing amount of new cards of course (who said “as usual”?), but also cool improvement such as the card filter, which (finally) allows you to tweak your shop experience, and browse your collection much more easily than before. Windows and Linux users will also love the new “key bindings” feature to be able to setup the keys of the game to their liking. This will also be useful for PSP players who want to switch their circle and cross buttons. Here’s a more complete changelog:

    • More than 4000 new cards, of which 700 are unique. Wagic now has around 9400 cards (more than 4700 unique). Thanks to the card coders, especially Dr. Solomat!
    • New cards database system, which allows to code more cards faster and reduce the number of duplicate bugs (thanks Psyringe)
    • Filter system in the Shop and in the Deck Editor allow you to efficiently buy new cards and search your collection (thanks Jeck)
    • Key bindings to customize your keys (thanks Jean)
    • Simplified translation mechanism for cards
    • Shop improvements (Mixed boosters, price changes,improved booster flexibility)
    • New parser keywords: cantBeBlockedBy, power/toughness qualifiers for targets
    • New tasks in the tasks menu
    • Internal changes to fix compilation issues on linux 64bits and Mac. Wagic should now compile for these platforms with little work
    • Added support for HQ pictures on PC platforms

Download

Wagic started a few years ago as a small homebrew when I wanted to know a bit more about PSP Programming. It has now become a huge project that eats most of my free time, so if you want to show your support, donations are greatly appreciated!

Download here

Known issues

Wagic is under constant development, and we believe that players prefer to get new versions regularly rather than wait for a “perfect game” that would never see the day of light. We try to achieve a good quality and remove the most critical bugs before each release, but Wagic will never be perfect :) Check the list of issues here.

Additionally, you will see that translations are incomplete for most languages. It’s difficult for the translators to keep up with the daily changes we do, but I’m confident that language pack updates will be available soon on the forums.

Oh, and this release does not ship with a Linux or a Mac version, we are shorthanded and can’t maintain so many packages, so people who use these platforms have to compile the game themselves for the time being. We might upload binaries for these platforms in the days to come though.

  1. MUD’s avatar

    Thank You!
    I love this project.

    Reply

  2. Upaut’s avatar

    It’s over 9000!

    Err…sorry. Can’t wait to try this out after transferring my stuff over.

    Reply

  3. Lemunde’s avatar

    “Added support for HQ pictures on PC platforms”

    Woooo!!

    Reply

  4. Mewt Randell’s avatar

    Congratulations to Wololo and the Wagic team! I’ve been waiting for Wagic’s update! It’s the best PSP homebrew i played!

    Reply

  5. NamYer’s avatar

    Thanks a lot to Wololo & Wagic Team… One of the best ever! its the best! Thank you so much guys!

    Reply

  6. Weller’s avatar

    Wololo, its time to marry you, ’cause this is the best homebrew I’ve ever seen so far! And it will be the best in the future, we all love it! Trust me!

    Reply

  7. Charles’s avatar

    I love it, thank you for new version.

    Reply

  8. ken’s avatar

    Such a great brew. I have been following this project since v2.0 Ice Age. Many thanks to the devs for a great game and so many promptly updates.

    Reply

  9. oDoCx’s avatar

    Thank you! from the Philippines…. this homebrew rocks bigtime! ^^,

    Reply

  10. Abra’s avatar

    V2.0 Ice Age was such a great release ^^ :D , well 0.11.1 is more than great…

    Be sure to check all the nice updated themes available for this release….

    Grü

    Abra

    Reply

  11. EdgeCrusher’s avatar

    Yay! This is worth the wait. Thank you wololo and the rest of the WTH team.

    Reply

  12. Capitán Mostaza’s avatar

    Thank you so muck for your work Wololo. This is the best PSP homebrew… and it is better than most of the Sony official games.

    Greetings from Spain.

    Reply

  13. FranAvalon’s avatar

    Congrats, Wololo and the other members team!!!!

    Wagic is growing very fast.

    best wishes for all

    Fran

    Reply

  14. Szei’s avatar

    This looks great. Thank you for all the time and effort put into this update (to wololo and developers).

    One question though, what does ‘power/toughness qualifiers for targets’ mean? A card can target creatures with certain toughness or powers?

    Reply

  15. wololo’s avatar

    Szei: yes, exactly. power/toughness greater/lower than… type of cards… I don’t have examples in mind as I didn’t code this feature, psyringe did :)

    Reply

  16. Gera Souhi’s avatar

    I have a question…can I transfer/use my save file from the past wagic version on this?

    Reply

  17. wololo’s avatar

    Gera Souhi: yes. copy your folders “player”, “profiles”, and “settings” from 0.10.1 to 0.11.1, and it should copy all your save data

    Reply

  18. Oshita’s avatar

    Yay, more wagic goodness (Heaps more cards =])

    BTW, is the Maku exploit real?, cause seems dodgey…

    Reply

  19. SeeR’s avatar

    Excellent work! Congratulations on producing a fantastic game. I can hardly play anything else on my PC or my PSP… so… can I requeest that you guys remove the “Time Sucking Vortex” from this game that steals ALL of my free time? J/K ^_^

    Reply

  20. atheneus’s avatar

    Great! I love this game & I love you guys!!!
    Thanks for your GOOD WORKING!!!

    Reply

  21. disastergames’s avatar

    Sorry,but where can I find the database card of this new version?
    I need to edit a card and I can not find.

    Thx guys, this is the best HB for psp.

    Reply

  22. disastergames’s avatar

    already found the database
    ;)

    Reply

  23. Nickolas’s avatar

    Wololo you are a great coder.I really like your projects.Just one question.Does programming in Visual Basic differ a lot from the programms you use?I would like to code psp stuff and i could help you a bit but i can only code stuff like web browsers and calendars for pc.Nothing more.Which programm do you use?

    Sorry for my terrible English,I am Greek

    Nickolas

    Reply

  24. yoshiFail’s avatar

    Thanks for this fantastic game and greetings from holland =)

    Reply

  25. Sinht’s avatar

    an multiplayer mode in cooperation with http://www.prometheus.uk.to would be great

    for annother questions send me a mail

    Reply

    1. MUD’s avatar

      lol, forget home brew multi player would make Wagic the best PSP game of all time.

      Reply

  26. SpecialKaze’s avatar

    It is FANTASTIC!! just what i was looking for PSP! i am glad that homebrews like this exist

    Reply

  27. Luis’s avatar

    hello when i’m trying to open wagic for windows gives me an error msvcp100.dll not found and msvcr100.dll not found how can i fix that?
    But in latest versions that error not apeares

    Reply

    1. wololo’s avatar

      You need to download the visual c++ runtimes, there is a link on the wagic download page.

      Reply

      1. Itachi’s avatar

        perdone buenas tardes he estado buscando y buscando pero no encuentro nada y le queria hacer una pregunta; ya descargue parte de las imagenes de las cartas y las tengo en archivo .rar y las descomprimi y se pasaron a carpeta mi pregunta es… ¿donde debo meter esas carpetas o archivos .rar para que se vean en el juego las imagenes. Muchas gracias por el wagic esta hermoso, tengo el 50 % de todas las cartas XD

        Reply

  28. Snow93’s avatar

    Just release those Files, I cant wait any longer :P

    Reply

  29. James Fritz’s avatar

    This home brew is really good and I am glad that my friend introduced me to it.

    I hope that someday the packs when you use credits in the store option, will randomize properly, instead of getting 3 of the same card in a pack.I missed the old days of the actual artwork on the cards, but the game plays good.

    Hopefully all the cards in this game will get represented someday.

    Perhaps some Commander options would be good for deck testing.

    Whatever you can legally do to make the game better right.

    Making the search for cards in the virtual binder, faster and same with the loading up of the packs once purchased with credit at the store option, would be great.

    Would be nice to see cards like Nether Void and Mana Drain get made and used in this game.

    Vintage can be fun playing against the AI.

    Perhaps a drafting option will happen someday against other AI opponents.

    Reply

  30. aronlove’s avatar

    Thanks to everyone who is involved in this project. I have been enjoying WTH for the past 3 months and am working on coding my own cards now. I would like to get a list of all the available abilities/auto functions. I have the card coding instructions from the site but it seems a bit outdated. Is there a way to get one that reflects the newer builds? Thanks again and keep up the good work!!

    Reply

Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>