And now a PS3 libtiff exploit? Give me a break…
So, I’m ok with a little buzz on files I created 2 months ago. It brings people to my blog for no reason, but it’s still cool for my ego. (Except when people call me a faker when I’m clearly not responsible for people posting news…).
I randomly came across a news on QJ.net today about a “Libtiff exploit” for the PS3. You think the news posters would learn, but hey, I guess the word “exploit” brings visit to their site, and therefore ads revenue (QJ.net is a great site, don’t get me wrong, but be careful when it comes to “exploit”, they don’t seem to make the difference with a crash).
This is the exact same file as the one seen yesterday in the so called “psp exploit”. I created this file months ago (minus the 16 “00” on top of it), and it was proven (months ago, for f##k’s sake) that it would lead nowhere on the PSP.
Big news, the psp and the ps3 both use the libtiff, and are therefore crashing when fed some crafted files that match bugs reported on the public bug list.
So, congrats to the champion who downloaded the psp file, tried it on his ps3, and called this an “exploit” (and deserves all the names Freeplay could give him).
I don’t own a ps3, and I can tell you already: this is not going to lead to an exploit.
I’m sorry for distributing this file a while ago. I was only asking for help, discovered after a few weeks later that this would lead nowhere, but didn’t realize it would create so much buzz.
I should put a copyright on this file 😀