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Finding gamesaves exploits on the PSP

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104 Responses

  1. ProCyoN says:

    @wololo I have a pspgo with cfw 6.35PRO-B8 and obviously my PSVita. I bought several games on Vita just to play my favorite games on both consoles (originals on Vita though) but now I realized that I might retribute a bit of the joy I got with CFW and that I can take the chance to test a few things like you said using my purchases. I’m a programmer since I was 11yr old, so I quite understand what you explained us and I thought it’s pretty interesting. Am I right if I think you use $ra to point to a compiled routine embedded in the savegame the same way as you put the garbage in the example? I’d like you to guide me a bit to maybe help everybody, even if it’s just a bit 😉

  2. Spot on with this write-up, I truly believe this website needs far more attention. I’ll probably be back again to read more, thanks for the info!

  3. 200C under says:

    Wooooooh!That was a BIG one!I should probably try it.Maybe that could alternatively replace what was called ‘Ninja release’ for which I’m waiting for.

  4. Joe says:

    How do I know if the exploit I found works on PS Vita?

  5. mejakola says:

    Can someone please explain the index.lua file to me?
    I have psplink running and all good then in the readme file it tells how to start luae but I’m missing the index file.
    So I created it in the PC folder for psplink

    My problem is the readme file then says “then have it [index.lua] dotfile, your project script in a project folder somewhere on your pc.
    Idk how to do this and not completely sure I know what that means.

  6. hi wololo!
    I’m trying to find my own exploit and using a PSP will be way better (I gues…) than Vita or jPcSP/PPSSPP
    I wanted to ask: Wich one is better to use nowasays? or all the PSP versions works the same? I mean, does PSP1000 has any advantage over other models? or PSP2000 (since it has 64mb on Ram). Is it different with a PSPGo (AFAIK, system changes a little bit due to PSP Go having features other PSP don’t have)
    Please, i’ll wait for your answer, also, I will post this twice, one of the with a “bad word” so I make sure you’ll see it.
    thanks in advance!

    • hi wololo!
      I’m trying to find my own exploit and using a PSP will be way better (I guess…) than Vita or jPcSP/PPSSPP
      I wanted to ask: Wich one is better to use nowadays? or all the PSP versions works the same? I mean, does PSP1000 has any advantage over other models? or PSP2000 is better to find exploits? (since it has 64mb on Ram). Is it different with a PSPGo? (AFAIK, system changes a little bit due to PSP Go having features other PSP don’t have)
      Please, i’ll wait for your answer, also, I posted this twice, one of them with a “bad word” so I make sure you’ll see it.
      ***
      thanks in advance!

      • wololo says:

        Nice way of getting my attention, it worked 🙂
        I’d personally recommend a PSP1000: cheaper, guaranteed compatibility with pandora batteries (which are extremely useful when you start looking for exploits and mess things up), sturdy, and closer to the psp emu within the Vita (32MB, etc…)

        • Ok, thanks! (for now i’ve seen where to buy 3000 ang Go very cheap where I live, but I was considering Pandora and toher stuff for PSP1000 so I may get one of those…)
          I’m glad it worked :p

          ***

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  1. June 13, 2014

    […] You’ll need a PSP, lots of games, and a few tools. The whole process is described here: Finding Gamesave exploits on the PSP (wow, I wrote this 5 years ago, and it is still very relevant today). I estimate that 10% of PSP […]

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