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Finding gamesaves exploits on the PSP


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102 Responses

  1. kirby1997 says:

    why do you need a hacked psp cant you make the program work on hbl?

  2. wololo says:

    @kirby1997 : it might work on HBL (I never tried), but I think a part of the process requires kernel access…

  3. Caio says:

    Great guide! Thanks for clearing things up.

    It would be a good idea (I think) to start a forum thread dedicated to posting exploits… Putting any exploits people find in a single list could help the scene. That’s probably the best we newbies at programming can do.

  4. my grand father used to have those old spanish gold coins in stock*:’

  5. Vien says:

    Peace and cake for me

  6. sony can kiss my ass says:

    explains why there is almost nobody looking for exploids. people with CFW don’t care about HBL users >:(

    anyway: does it matter which place i put the garbage? and could it be that the game crashes on CFW but don’t crash on OFW 6.31? i dont own a psp that have CFW but a friend of my has (i am stuck with a sucking 6.31 firmware 3000 psp)

    BTW: another reason why don’t update to 6.31: since i have installed it many games crashes sometimes. never had this on 4.60 (sony gives more about security that about stability)

  7. sony can kiss my ass says:

    thanks :-)

  8. XeX says:

    hi guys i dont really know about psp exploits end everything but i’ve got interested on making homebrews a CFWs. If anyone can teach me how to make a homebrew with weather SDLBasic or Dev-C++ please email me at :
    eamoras@gmail.com or at windows live messenger: y2jbreakdown@live.com

    And pleaseeeeeeee teach me i want to make a program just like HEN.

  9. alastor says:


  10. gabe says:

    in resident evil 3 whenever i walk through a certain door my psp crashes could that be turned into a exploit?

    • Raizuke says:

      i think i just saw that too, lol .. im commenting in the past..just a bit curious on how to find my own exploit

  11. Fadl says:

    wololo i saw you are using xvi32 can this program modify save games or you used it for explanation only ?? and was patapon exploit discovered that way ??

  12. Query says:

    How exactly does Savegame deemer work? Everytime I edit the data in my saveplain folder it doesn’t seem to load the edited version, it instead loads the original savedata. Am I supposed to move the content from my saveplain folder to savedata, or just leave it alone in the saveplain folder?

  13. CoOL KiD says:

    @wololo If i find a crash how will i report it to you since i am working on Test Drive Unlimited

  14. Hobo DAni says:

    wololo i think i found something
    see i install 6.31 pro i run the lastest daedalusx64 i press right then left and crashes the psp and says some thing like the phantasy star crashed the exception is bus error (data) pls email me at danielderlio12@yahoo.com if you think i found somethimg

  15. kiddyshaq34 says:

    I found a crash on a game(which that game I cannot reveal because sony will patch it which means we(even me) will get more annoyed)! I crashed it a few times. The very first crash was Bus error: Data and a few frustrations and crashes later, I found a proper crash with ra as 0x61616161! The crash before this crash the ra was 0xFFFF62 which is kind of no use. So now I found a crash in my game, do I actually move on to making a binary loader?

  16. Nickolas says:

    Hi i ran the savegame deemer tool and i now have a decrypted save game i try this method and it crashed how can i reencrypt it so that it runs without the need of savegame deemer?? somebody please help me!!!!!!!!!!

  17. Nickolas says:

    ok nvm i found out how to do it now i need an experienced developer to tell me if this is exploitable : http://wololo.net/talk/viewtopic.php?f=6&t=2607

  18. Hi there Could you tell me precisely what template it is your working with for your site? i have used to use shopperpress to promote acne products however i can not seem to convert my website traffic with it here is a example of an acne product we are advertisingIn case you could sent me contact info to your developer or style company that would be wonderful, ill even pitch in a link for your site for helping me outCheers Anna

  19. dntEat.SmokeMore says:

    to learn how to break WEP/WPA security took me 4 days,but this sounds that gonna takes me a bit longer, looks more advanced.

    anyway great work wololo, unfortunately i was too late to get my copy of motorstorm arctic age on my psv, and i cant run homebrew, but is it any possibility that some demo for psv would have an exploitable vulnerability and build working homebrews with that??

  20. psp says:

    Hey Wololo. I was wondering if it’s possible to exploit the PSP with an mp3 file? I created an mp3 file with a hex editor and was able to crash the PSP, I also modified it to bring up “Buffering…” on the screen and have it stay there, and only on certain modifications that I do it brings up an error. While the PSP is saying “Buffering…” and I press the Home button to go back to the music list in the XMB the two white things that circle eachother on a currently playing song is a fuzzy square instead.

  21. Andre says:

    Did anybody ever tried with the psp games that sony allow to free download when the psn stayed offline almost one month

  22. npissoawsome says:

    I might take a look at this, who knows I’ve been researching C++ and Assembly a lot lately, maybe this will help my skills, and I could contribute to the scene :)

  23. MaxPower007 says:

    Hey Wololo can this be used to find save game exploits also for the PS3?

  24. Hassan says:

    On the ps vita can u put ISO games on it

  25. mannyshame says:

    Ok i have a possible psvita game exploit, everytime a try to do a specific this in the game it crashes, how can i tell if its a possibele exploit, a saved the game to the pc.

  26. ProCyoN says:

    @wololo I have a pspgo with cfw 6.35PRO-B8 and obviously my PSVita. I bought several games on Vita just to play my favorite games on both consoles (originals on Vita though) but now I realized that I might retribute a bit of the joy I got with CFW and that I can take the chance to test a few things like you said using my purchases. I’m a programmer since I was 11yr old, so I quite understand what you explained us and I thought it’s pretty interesting. Am I right if I think you use $ra to point to a compiled routine embedded in the savegame the same way as you put the garbage in the example? I’d like you to guide me a bit to maybe help everybody, even if it’s just a bit 😉

  27. Spot on with this write-up, I truly believe this website needs far more attention. I’ll probably be back again to read more, thanks for the info!

  28. 200C under says:

    Wooooooh!That was a BIG one!I should probably try it.Maybe that could alternatively replace what was called ‘Ninja release’ for which I’m waiting for.

  29. Joe says:

    How do I know if the exploit I found works on PS Vita?

  30. mejakola says:

    Can someone please explain the index.lua file to me?
    I have psplink running and all good then in the readme file it tells how to start luae but I’m missing the index file.
    So I created it in the PC folder for psplink

    My problem is the readme file then says “then have it [index.lua] dotfile, your project script in a project folder somewhere on your pc.
    Idk how to do this and not completely sure I know what that means.

  31. hi wololo!
    I’m trying to find my own exploit and using a PSP will be way better (I gues…) than Vita or jPcSP/PPSSPP
    I wanted to ask: Wich one is better to use nowasays? or all the PSP versions works the same? I mean, does PSP1000 has any advantage over other models? or PSP2000 (since it has 64mb on Ram). Is it different with a PSPGo (AFAIK, system changes a little bit due to PSP Go having features other PSP don’t have)
    Please, i’ll wait for your answer, also, I will post this twice, one of the with a “bad word” so I make sure you’ll see it.
    thanks in advance!

    • hi wololo!
      I’m trying to find my own exploit and using a PSP will be way better (I guess…) than Vita or jPcSP/PPSSPP
      I wanted to ask: Wich one is better to use nowadays? or all the PSP versions works the same? I mean, does PSP1000 has any advantage over other models? or PSP2000 is better to find exploits? (since it has 64mb on Ram). Is it different with a PSPGo? (AFAIK, system changes a little bit due to PSP Go having features other PSP don’t have)
      Please, i’ll wait for your answer, also, I posted this twice, one of them with a “bad word” so I make sure you’ll see it.
      thanks in advance!

      • wololo says:

        Nice way of getting my attention, it worked :)
        I’d personally recommend a PSP1000: cheaper, guaranteed compatibility with pandora batteries (which are extremely useful when you start looking for exploits and mess things up), sturdy, and closer to the psp emu within the Vita (32MB, etc…)

        • Ok, thanks! (for now i’ve seen where to buy 3000 ang Go very cheap where I live, but I was considering Pandora and toher stuff for PSP1000 so I may get one of those…)
          I’m glad it worked :p


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